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<blockquote data-quote="pemerton" data-source="post: 7741634" data-attributes="member: 42582"><p>In the context of 5e I don't really know how to answer this question. I don't think the 5e ability check/skill system, in it's basic form, is robust enough to support a strong system for social interaction, or other clear contributions to resolving conflicts; and my 5e design-fu is not strong enough to just come up with a robust variant. (The system presents some exceptions eg using Athletics in some hand-to-hand conflicts. But those don't provide an obvious model for generalising to other abilities/skills.)</p><p></p><p>In 4e, it's easy to envisage using Arcana to impose a penalty on a character. My own play experience is with Religion in that respect rather than Arcana (eg speaking a prayer to the Raven Queen to impose a penalty on an undead opponent) but I don't think Arcana would be any different (eg if the opponent was an elemental).</p><p></p><p>Am I talking about the right sort of thing to address your question?</p></blockquote><p></p>
[QUOTE="pemerton, post: 7741634, member: 42582"] In the context of 5e I don't really know how to answer this question. I don't think the 5e ability check/skill system, in it's basic form, is robust enough to support a strong system for social interaction, or other clear contributions to resolving conflicts; and my 5e design-fu is not strong enough to just come up with a robust variant. (The system presents some exceptions eg using Athletics in some hand-to-hand conflicts. But those don't provide an obvious model for generalising to other abilities/skills.) In 4e, it's easy to envisage using Arcana to impose a penalty on a character. My own play experience is with Religion in that respect rather than Arcana (eg speaking a prayer to the Raven Queen to impose a penalty on an undead opponent) but I don't think Arcana would be any different (eg if the opponent was an elemental). Am I talking about the right sort of thing to address your question? [/QUOTE]
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