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<blockquote data-quote="gamerprinter" data-source="post: 7341541" data-attributes="member: 50895"><p>Well I haven't shown my face here in a while, been buried in work - I just completed 21 starship deck plans that will serve as illustrations for 21 new starship frames being included in Starships, Stations and Salvage Guide for Starfinder as 3PP that I will be publishing under my Gamer Printshop DTRPG page, as well as the Paizo Store, and other places. Here's a couple ships that aren't included in that guide.</p><p></p><p>This is the Crazy Horse, Vengeance class fast assault transport starship, which was purposely inspired by the Raza from Dark Matter - slightly altered to fit my needs. Among the new rules in the Starship guide, is one allowing large ships to have a shuttle bay aboard, right now SF Core only allows a gargantuan ship to have a shuttle bay aboard. Our rules allow a large ship to have up to 2 small ships in it's shuttle bay.</p><p></p><p>Of course, the exterior hulls were created in 3D - Wings3D for the modeling and Daz 3D for rendering the image. Then I use Xara Designer Pro x11, a vector drawing program which I use for all my maps, and these deck plans...</p><p></p><p><strong>Crazy Horse Tier 14</strong></p><p>Vengeance class large fast assault transport</p><p><strong>Speed</strong> 10 (13; 20 for 10 turns), <strong>Maneuverability</strong> perfect (turn 0); <strong>Drift</strong> 3</p><p><strong>AC</strong> 40; <strong>TL</strong> 40</p><p><strong>HP</strong> 120; <strong>DT</strong> -; <strong>CT </strong>23</p><p><strong>Shields</strong> medium 200 (forward 50, port 50, starboard 50, aft 50)</p><p><strong>Attack (Forward)</strong> Heavy plasma torpedo launcher (5d10, limit 5); 2 heavy railguns (8d4 x2)</p><p><strong>Attack (Port)</strong> Heavy twin laser (5d8)</p><p><strong>Attack (Starboard)</strong> Heavy twin laser (5d8)</p><p><strong>Power Core</strong> Gateway Ultra (500); <strong>Drift Engine</strong> Signal Major; <strong>Systems</strong> advanced long range sensors, biometric locks, crew quarters (luxurious/common), l10 thrusters, mk 4 trinode computer, mk 8 armor, mk 8 defenses; <strong>Expansion Bays</strong> cargo bay, maneuvering veneers major pods, med bay, shuttle hanger/bay (2 small ships), tech bay</p><p><strong>Modifiers</strong> +4, +4 x3 computers; <strong>Complement </strong>20</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 7341541, member: 50895"] Well I haven't shown my face here in a while, been buried in work - I just completed 21 starship deck plans that will serve as illustrations for 21 new starship frames being included in Starships, Stations and Salvage Guide for Starfinder as 3PP that I will be publishing under my Gamer Printshop DTRPG page, as well as the Paizo Store, and other places. Here's a couple ships that aren't included in that guide. This is the Crazy Horse, Vengeance class fast assault transport starship, which was purposely inspired by the Raza from Dark Matter - slightly altered to fit my needs. Among the new rules in the Starship guide, is one allowing large ships to have a shuttle bay aboard, right now SF Core only allows a gargantuan ship to have a shuttle bay aboard. Our rules allow a large ship to have up to 2 small ships in it's shuttle bay. Of course, the exterior hulls were created in 3D - Wings3D for the modeling and Daz 3D for rendering the image. Then I use Xara Designer Pro x11, a vector drawing program which I use for all my maps, and these deck plans... [B]Crazy Horse Tier 14[/B] Vengeance class large fast assault transport [B]Speed[/B] 10 (13; 20 for 10 turns), [B]Maneuverability[/B] perfect (turn 0); [B]Drift[/B] 3 [B]AC[/B] 40; [B]TL[/B] 40 [B]HP[/B] 120; [B]DT[/B] -; [B]CT [/B]23 [B]Shields[/B] medium 200 (forward 50, port 50, starboard 50, aft 50) [B]Attack (Forward)[/B] Heavy plasma torpedo launcher (5d10, limit 5); 2 heavy railguns (8d4 x2) [B]Attack (Port)[/B] Heavy twin laser (5d8) [B]Attack (Starboard)[/B] Heavy twin laser (5d8) [B]Power Core[/B] Gateway Ultra (500); [B]Drift Engine[/B] Signal Major; [B]Systems[/B] advanced long range sensors, biometric locks, crew quarters (luxurious/common), l10 thrusters, mk 4 trinode computer, mk 8 armor, mk 8 defenses; [B]Expansion Bays[/B] cargo bay, maneuvering veneers major pods, med bay, shuttle hanger/bay (2 small ships), tech bay [B]Modifiers[/B] +4, +4 x3 computers; [B]Complement [/B]20 [/QUOTE]
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