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<blockquote data-quote="Matthan" data-source="post: 7069393" data-attributes="member: 20005"><p>I know this thread is almost done, but I saw it and wanted to add in two cents.</p><p></p><p>1. DMing PbP is very hard and more time consuming than it appears to be. I tried to run a one shot and just could not make it work. Think about how much a DM talks during a RP scene with NPCs. Each time the DM talks, that's a post. It's much easier to stay on top of a game as a player. Add in miscommunication or people waiting on other people and things can just slow to a crawl. It's hard work so it shouldn't be surprising that so many drop off and die. </p><p></p><p>2. If you're really interested in PbP and want to find more games to try, there are other forums that do it. However, other forums that are dedicated to it tend to have a lot of players fighting for spots. It's heartbreaking to put in a ton of time building and crafting a character only to be competing with 20 or more other people for 4 or 5 spots. That's why I don't try to get into games on Mythweavers. Still, it's an option for you. I've had my most success at the Tangled Web forum.</p><p></p><p>3. A few tips that I've picked up to help you out:</p><p>-Posts don't need to be long. Since there can be so much time between posts, there is a tendency to think of each post as an event where you have to narrate thoughts or scenery. You don't have to do that much work every time. Most of the time, the best thing you can do is post one or two lines that move the scene forward. At its best, PbP is a game and a game likes to move forward. </p><p></p><p>That doesn't mean that you won't have occasions to stretch your skills and write a big block of text, but don't feel pressured to do that every time. It's that pressure that will keep you from posting and the game will grind to a halt.</p><p></p><p>-Always try to actively work with the group in narrative progression. That doesn't mean you can't have some interparty conflict (though work with the other player), but it does mean that you should always be trying to advance the story and keep the game going. Your character doing or saying something gives other players and the DM something to interact with. That's the best thing you can do. </p><p></p><p>-Communicate your scene goals. One of my biggest concerns in games is that everyone gets a chance to shine. If you feel like this is a scene where another player should take the spotlight, go ahead and say that OOC. Some folks are reluctant to take the spotlight and can be emboldened if they know the other players are rooting them on. Likewise, if there is a scene where you want your character to shine, don't be afraid to speak up OOC. 99% of the time the other players/DM want you have your moment too and will help you achieve it.</p><p></p><p>-Just keep posting. This is probably the biggest thing that I've found to keep things alive. People tend to wait on other people. Don't be that person. Just post. Even if it's a single line. Just post. Even if you have no role in the scene and just say that you stand there listening. Just post. It's amazing how that will keep things moving.</p></blockquote><p></p>
[QUOTE="Matthan, post: 7069393, member: 20005"] I know this thread is almost done, but I saw it and wanted to add in two cents. 1. DMing PbP is very hard and more time consuming than it appears to be. I tried to run a one shot and just could not make it work. Think about how much a DM talks during a RP scene with NPCs. Each time the DM talks, that's a post. It's much easier to stay on top of a game as a player. Add in miscommunication or people waiting on other people and things can just slow to a crawl. It's hard work so it shouldn't be surprising that so many drop off and die. 2. If you're really interested in PbP and want to find more games to try, there are other forums that do it. However, other forums that are dedicated to it tend to have a lot of players fighting for spots. It's heartbreaking to put in a ton of time building and crafting a character only to be competing with 20 or more other people for 4 or 5 spots. That's why I don't try to get into games on Mythweavers. Still, it's an option for you. I've had my most success at the Tangled Web forum. 3. A few tips that I've picked up to help you out: -Posts don't need to be long. Since there can be so much time between posts, there is a tendency to think of each post as an event where you have to narrate thoughts or scenery. You don't have to do that much work every time. Most of the time, the best thing you can do is post one or two lines that move the scene forward. At its best, PbP is a game and a game likes to move forward. That doesn't mean that you won't have occasions to stretch your skills and write a big block of text, but don't feel pressured to do that every time. It's that pressure that will keep you from posting and the game will grind to a halt. -Always try to actively work with the group in narrative progression. That doesn't mean you can't have some interparty conflict (though work with the other player), but it does mean that you should always be trying to advance the story and keep the game going. Your character doing or saying something gives other players and the DM something to interact with. That's the best thing you can do. -Communicate your scene goals. One of my biggest concerns in games is that everyone gets a chance to shine. If you feel like this is a scene where another player should take the spotlight, go ahead and say that OOC. Some folks are reluctant to take the spotlight and can be emboldened if they know the other players are rooting them on. Likewise, if there is a scene where you want your character to shine, don't be afraid to speak up OOC. 99% of the time the other players/DM want you have your moment too and will help you achieve it. -Just keep posting. This is probably the biggest thing that I've found to keep things alive. People tend to wait on other people. Don't be that person. Just post. Even if it's a single line. Just post. Even if you have no role in the scene and just say that you stand there listening. Just post. It's amazing how that will keep things moving. [/QUOTE]
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