Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Gamescience dice are very much worth it.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Evenglare" data-source="post: 6018992" data-attributes="member: 63245"><p>It doesn't matter how many times I DIDN'T see 20's what matters is how many times 20's popped up , especially consecutive 20's Id get them rolling 2 20's in a row at least 5 times a 3 hour session. This is way to frequent. I believe 20's are the worse simply because there are more sides and each side is smaller compared to other die.The angle between the sides are also relatively shallow (compared to any other die) thus if one side gets more tumbling than other sides then it will not STOP the die roll as it should. Unlike GS dice which are directly out of the mold and have sharp edges which provide more surface area as well as an even amount of surface area which provides a larger barrier for inertia of the die. </p><p></p><p>... how are people arguing this ? It's physics. Break out some geometry, and some elementary physics and you can see clearly the bias in dice . The more the tumbling the worse the die is going to have bias. Think about if you tumbled a d20 into what you believe is a sphere (by your naked eye). If you were to roll that sphere the imperfections would invariable make a certain side of that sphere point up , every single time. </p><p></p><p>Well, I have said what I needed, and backed up my claims with math and physics. There is nothing else I can possibly do to convince some of you I guess. Thanks for your time.</p></blockquote><p></p>
[QUOTE="Evenglare, post: 6018992, member: 63245"] It doesn't matter how many times I DIDN'T see 20's what matters is how many times 20's popped up , especially consecutive 20's Id get them rolling 2 20's in a row at least 5 times a 3 hour session. This is way to frequent. I believe 20's are the worse simply because there are more sides and each side is smaller compared to other die.The angle between the sides are also relatively shallow (compared to any other die) thus if one side gets more tumbling than other sides then it will not STOP the die roll as it should. Unlike GS dice which are directly out of the mold and have sharp edges which provide more surface area as well as an even amount of surface area which provides a larger barrier for inertia of the die. ... how are people arguing this ? It's physics. Break out some geometry, and some elementary physics and you can see clearly the bias in dice . The more the tumbling the worse the die is going to have bias. Think about if you tumbled a d20 into what you believe is a sphere (by your naked eye). If you were to roll that sphere the imperfections would invariable make a certain side of that sphere point up , every single time. Well, I have said what I needed, and backed up my claims with math and physics. There is nothing else I can possibly do to convince some of you I guess. Thanks for your time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Gamescience dice are very much worth it.
Top