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Gaming catchphrases, expressions, and idioms--what are yours?
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<blockquote data-quote="Shiv" data-source="post: 258512" data-attributes="member: 5526"><p>Here's some of the more entertaining that I've actually catalogued over the years. I know, I know. Total geek.</p><p></p><p>-------------</p><p></p><p>"# to the forehead"</p><p>Used to denote damage dealt via a Magic Missile spell. Magic Missile damage is ALWAYS to the forehead.</p><p></p><p>"# to the left lung"</p><p>Used to denote damage dealt via a sneak attack. Other acceptable organ targets include spleen, liver, pancreas, and kidney. Right lung, somehow, is not acceptable.</p><p></p><p>A$$ of Holding</p><p>A fictitious space where one stores all their really cool stuff, stuff that they don't actually have but may then refer to sarcastically. DM: “How are you getting through the triple-wizard-locked, triple-Symbol of Insanity door.” Player: “I guess I reach into my A$$ of holding and get out my Mighty Staff of Wizard Unlocking and Sanity Restoring.”</p><p></p><p>Chair rails</p><p>The sure-fire sign that a particular room/corridor/dungeon/etc. is of high quality and worth the time and effort of brave and powerful adventurers. Our group’s headquarters has chair rails.</p><p></p><p>Cluck</p><p>Colloquial term for a cleric.</p><p></p><p>"Could you go out for coffee?"</p><p>Request used as an attempt to remove the Paladin or other goody-two-shoes from the scene so that the rest of the party can be malicious and nasty.</p><p></p><p>Doom on a Stick</p><p>Phrase used to describe any person, item, place, or situation that is potentially amazingly deadly. Especially poignant if the item in question is a magical staff, rod, or wand. “A great wyrm? Jeez, doom on a stick.”</p><p></p><p>Flight for Life</p><p>A cleric or Paladin imbued with the ability to fly.</p><p></p><p>"I look under a rock…"</p><p>Phrase used to denote that your character REALLY wants something. Since the GM obviously is not going to award you the item in question for your spectacular role-playing, it becomes necessary to “look under a rock.” The item in question may be one of various things, including XP, a spellbook, a Holy Sword, an important clue, etc.</p><p></p><p>"I stand nonchalantly by the wall."</p><p>Phrase indicating that your character is basically just staying out of the way and trying not to be noticed.</p><p></p><p>Monk-y</p><p>Adjective used to describe how a Monk acts. Can be used to describe a Monk using special abilities in combat, prayer or meditation, or any general calm, rational behavior. “The wizards are studying. The cleric is praying. The fighter is breaking camp. What’s the monk doing? Meditating. You know, being monk-y.”</p><p></p><p>Tasty Cheese</p><p>A bit of lip-smacking fromage, the pursuit of which is referred to whenever a character has nothing particularly useful to contribute to a situation. Often, the Tasty Cheese is pursued in three parts and is exemplified by the innocuous situation, “(insert NPC) will answer three questions.” If one can’t think of anything better to ask, the three questions should be as follows: “Do you have any cheese?” “Is it tasty?” “Can I have some?”</p><p></p><p>Thick Darkness</p><p>Any darkness, magical or otherwise, which (contrary to common sense) manages to be totally unaffected by any sort of light, magical or otherwise, or dispel attempts.</p><p></p><p>"You implode"</p><p>The ultimate death scenario. The character is completely gone. Nothing left to raise. Generally utilized as a threat to get an annoying player to shut-up or calm down.</p></blockquote><p></p>
[QUOTE="Shiv, post: 258512, member: 5526"] Here's some of the more entertaining that I've actually catalogued over the years. I know, I know. Total geek. ------------- "# to the forehead" Used to denote damage dealt via a Magic Missile spell. Magic Missile damage is ALWAYS to the forehead. "# to the left lung" Used to denote damage dealt via a sneak attack. Other acceptable organ targets include spleen, liver, pancreas, and kidney. Right lung, somehow, is not acceptable. A$$ of Holding A fictitious space where one stores all their really cool stuff, stuff that they don't actually have but may then refer to sarcastically. DM: “How are you getting through the triple-wizard-locked, triple-Symbol of Insanity door.” Player: “I guess I reach into my A$$ of holding and get out my Mighty Staff of Wizard Unlocking and Sanity Restoring.” Chair rails The sure-fire sign that a particular room/corridor/dungeon/etc. is of high quality and worth the time and effort of brave and powerful adventurers. Our group’s headquarters has chair rails. Cluck Colloquial term for a cleric. "Could you go out for coffee?" Request used as an attempt to remove the Paladin or other goody-two-shoes from the scene so that the rest of the party can be malicious and nasty. Doom on a Stick Phrase used to describe any person, item, place, or situation that is potentially amazingly deadly. Especially poignant if the item in question is a magical staff, rod, or wand. “A great wyrm? Jeez, doom on a stick.” Flight for Life A cleric or Paladin imbued with the ability to fly. "I look under a rock…" Phrase used to denote that your character REALLY wants something. Since the GM obviously is not going to award you the item in question for your spectacular role-playing, it becomes necessary to “look under a rock.” The item in question may be one of various things, including XP, a spellbook, a Holy Sword, an important clue, etc. "I stand nonchalantly by the wall." Phrase indicating that your character is basically just staying out of the way and trying not to be noticed. Monk-y Adjective used to describe how a Monk acts. Can be used to describe a Monk using special abilities in combat, prayer or meditation, or any general calm, rational behavior. “The wizards are studying. The cleric is praying. The fighter is breaking camp. What’s the monk doing? Meditating. You know, being monk-y.” Tasty Cheese A bit of lip-smacking fromage, the pursuit of which is referred to whenever a character has nothing particularly useful to contribute to a situation. Often, the Tasty Cheese is pursued in three parts and is exemplified by the innocuous situation, “(insert NPC) will answer three questions.” If one can’t think of anything better to ask, the three questions should be as follows: “Do you have any cheese?” “Is it tasty?” “Can I have some?” Thick Darkness Any darkness, magical or otherwise, which (contrary to common sense) manages to be totally unaffected by any sort of light, magical or otherwise, or dispel attempts. "You implode" The ultimate death scenario. The character is completely gone. Nothing left to raise. Generally utilized as a threat to get an annoying player to shut-up or calm down. [/QUOTE]
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