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Gaming catchphrases, expressions, and idioms--what are yours?
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<blockquote data-quote="bwgwl" data-source="post: 259576" data-attributes="member: 3876"><p>the last group i was in accumulated a few.</p><p></p><p>we had one player whose characters were always unheathily curious. always poking around where they shouldn't be. the first character ended up losing an eye, a hand, and part of one leg. he had to be retired. his second character lost some toes <em>on his first session</em> and an arm in the second. he was retired. when his <em>third</em> character was about to do something ill-conceived, someone would ask, "How many limbs do you have left?"</p><p></p><p>same player. his character had to swim down this submerged tunnel in a mine. (i forget exactly what we were looking for.) as he was swimming back to where the rest of the party was waiting, something brushed against his leg. he freaked out. "Oh no! there's something in the water with me! it's going to eat me!" he tried to swim faster, and it appeared the thing kept on following him, bumping into him as he went along. finally, he gets to shore, whips out a dagger and throws it into the water. he got a critical hit! so he wades in and pulls out ... a blind, albino, foot-long cave trout.</p><p></p><p>"Watch out! it's a cave trout!" became a popular taunt after that for when someone was scared of something they shouldn't be.</p><p></p><p>one of the major villains we were up against had a pet snake. this guy wasn't quite right in the head. he'd take his snake everywhere and pampered it. one time when we infiltrated his mansion, we found a guest bedroom. the bed had an impression that looked like a coiled-up snake had been sleeping there. "now why would this guy have a whole decked-out bedroom just for his pet snake?" of course the obvious answer is that it was a WERESNAKE! for the rest of the campaign, we were always sharp to keep an eye out for any weresnake activity... if anything happened we couldn't explain, it must've been the weresnake. over time, this somehow evolved into an undead weresnake. then a VAMPIRE undead weresnake. and then, the ultimate bad-mojo monster in the universe: a vampire undead weresnake that SHOOTS BEES OUT OF ITS MOUTH!</p><p></p><p>the city the campaign was set in was based on Renaissance Venice, so the leader of the city was known as The Doge. during one adventure, we were at a party at the Doge's mansion when he died of a heart attack (apparently). one of the players was out of the room when the GM dropped that bomb on us. when he came back, he was a little confused as to what we were all talking about. "Waitaminute. Who died?" "The Doge." "Why are all those people hurrying upstairs?" "THE DOGE." the answer to every question was "The Doge."</p><p></p><p>now, our group was prone to a lot of table talk and drifting off into out-of-game discussions. it became standard practice after that scene, that if you wanted to get the group focused back on the game, you'd ask a question based on whatever topic was being discussed, but the answer would always be "The Doge." like, "That scene where Yoda was fighting and spinning like a top was really cool." "Yeah, but you know who can really spin like a top?" "THE DOGE!" or "I can't believe how badly the stock market is performing lately. "But you know who's really performing badly?" "THE DOGE!"</p></blockquote><p></p>
[QUOTE="bwgwl, post: 259576, member: 3876"] the last group i was in accumulated a few. we had one player whose characters were always unheathily curious. always poking around where they shouldn't be. the first character ended up losing an eye, a hand, and part of one leg. he had to be retired. his second character lost some toes [i]on his first session[/i] and an arm in the second. he was retired. when his [i]third[/i] character was about to do something ill-conceived, someone would ask, "How many limbs do you have left?" same player. his character had to swim down this submerged tunnel in a mine. (i forget exactly what we were looking for.) as he was swimming back to where the rest of the party was waiting, something brushed against his leg. he freaked out. "Oh no! there's something in the water with me! it's going to eat me!" he tried to swim faster, and it appeared the thing kept on following him, bumping into him as he went along. finally, he gets to shore, whips out a dagger and throws it into the water. he got a critical hit! so he wades in and pulls out ... a blind, albino, foot-long cave trout. "Watch out! it's a cave trout!" became a popular taunt after that for when someone was scared of something they shouldn't be. one of the major villains we were up against had a pet snake. this guy wasn't quite right in the head. he'd take his snake everywhere and pampered it. one time when we infiltrated his mansion, we found a guest bedroom. the bed had an impression that looked like a coiled-up snake had been sleeping there. "now why would this guy have a whole decked-out bedroom just for his pet snake?" of course the obvious answer is that it was a WERESNAKE! for the rest of the campaign, we were always sharp to keep an eye out for any weresnake activity... if anything happened we couldn't explain, it must've been the weresnake. over time, this somehow evolved into an undead weresnake. then a VAMPIRE undead weresnake. and then, the ultimate bad-mojo monster in the universe: a vampire undead weresnake that SHOOTS BEES OUT OF ITS MOUTH! the city the campaign was set in was based on Renaissance Venice, so the leader of the city was known as The Doge. during one adventure, we were at a party at the Doge's mansion when he died of a heart attack (apparently). one of the players was out of the room when the GM dropped that bomb on us. when he came back, he was a little confused as to what we were all talking about. "Waitaminute. Who died?" "The Doge." "Why are all those people hurrying upstairs?" "THE DOGE." the answer to every question was "The Doge." now, our group was prone to a lot of table talk and drifting off into out-of-game discussions. it became standard practice after that scene, that if you wanted to get the group focused back on the game, you'd ask a question based on whatever topic was being discussed, but the answer would always be "The Doge." like, "That scene where Yoda was fighting and spinning like a top was really cool." "Yeah, but you know who can really spin like a top?" "THE DOGE!" or "I can't believe how badly the stock market is performing lately. "But you know who's really performing badly?" "THE DOGE!" [/QUOTE]
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