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<blockquote data-quote="buddhafrog" data-source="post: 5310327" data-attributes="member: 86605"><p>I started playing with my oldest this past year when he was close to nine years old. He's now playing 4+ hrs/week with his friends in two different campaigns which I DM. My littlest monster is only 2 1/2, but he loves paying with "guys and monsters" and throwing the dice. He's growing his miniature collection (mostly to keep him away from ours) - each >50 cent piece at a time.</p><p></p><p>I started by buying lots of miniatures for my son for Christmas - he loves Lord of the Rings and playing with soldiers, but there are few good fantasy toy soldiers to be had for cheap. Once I bought them and started looking through them, I remembered how fun it was to play AD&D more than 20 years ago. I decided I would give D&D a try with my son.....</p><p></p><p>AWESOME! AWESOME! AWESOME! Easily the best thing I've done this year.</p><p></p><p>I've since expanded to play five games a week as part of my ESL tutoring job, plus two games with my son and his friends. </p><p></p><p>My son already has expressed interest in DM'ing at some point and was amazed when I told him that I would let him create and DM one encounter for his game. I saw his face light up with a newer realization that he really could create these stories that we play. (I'll be buying him the D&D Essentials DM Kit for Christmas)</p><p></p><p>I'm always asking him advice about the games I'm preparing for my other classes, advice about what miniatures to buy for our growing collection, etc. He's fully involved. We've always been very close, but this has added a new dimension to our relationship and something else that we can talk about at length. The best part is to be first hand, face-to-face, to share his imagination and see the in-game excitement on his face. Most parents know that when your kids is old enough, you most often see that excitement from a distance (for example when he scored in his soccer game yesterday). It's not too often you get to see it up close, at length. It is something I hadn't realized until I experienced it with him while playing D&D.</p><p></p><p>My son is very bright and well traveled/mature/experienced (some of the benefits of his parents teaching/traveling - to go along with some of the drawbacks). That has helped make him a great player for his age. I'm pretty confident in saying that if you start young, your kids will most likely really enjoy playing. Whether they grow out of it or not, who knows. But you'll likely gain some quality time in the meanwhile at the very minimum.</p><p></p><p>Lastly, I was expecting my games with him to be slightly easier and slightly less gritty. But as we've played, I've realized that they can handle most of the complexities of the game, that their imagination can handle whatever you throw at them. They've seen enough movies and played enough computer games to grasp the complexities and understand the violence/death/gore without having to go into great details (except when I really want to pack a punch). It's pretty easy to underestimate kids' abilities to grasp rules and plots, but in reality they are quite good at these things and actually spend much of their free time practicing it.</p><p></p><p>Go for it - good luck!</p></blockquote><p></p>
[QUOTE="buddhafrog, post: 5310327, member: 86605"] I started playing with my oldest this past year when he was close to nine years old. He's now playing 4+ hrs/week with his friends in two different campaigns which I DM. My littlest monster is only 2 1/2, but he loves paying with "guys and monsters" and throwing the dice. He's growing his miniature collection (mostly to keep him away from ours) - each >50 cent piece at a time. I started by buying lots of miniatures for my son for Christmas - he loves Lord of the Rings and playing with soldiers, but there are few good fantasy toy soldiers to be had for cheap. Once I bought them and started looking through them, I remembered how fun it was to play AD&D more than 20 years ago. I decided I would give D&D a try with my son..... AWESOME! AWESOME! AWESOME! Easily the best thing I've done this year. I've since expanded to play five games a week as part of my ESL tutoring job, plus two games with my son and his friends. My son already has expressed interest in DM'ing at some point and was amazed when I told him that I would let him create and DM one encounter for his game. I saw his face light up with a newer realization that he really could create these stories that we play. (I'll be buying him the D&D Essentials DM Kit for Christmas) I'm always asking him advice about the games I'm preparing for my other classes, advice about what miniatures to buy for our growing collection, etc. He's fully involved. We've always been very close, but this has added a new dimension to our relationship and something else that we can talk about at length. The best part is to be first hand, face-to-face, to share his imagination and see the in-game excitement on his face. Most parents know that when your kids is old enough, you most often see that excitement from a distance (for example when he scored in his soccer game yesterday). It's not too often you get to see it up close, at length. It is something I hadn't realized until I experienced it with him while playing D&D. My son is very bright and well traveled/mature/experienced (some of the benefits of his parents teaching/traveling - to go along with some of the drawbacks). That has helped make him a great player for his age. I'm pretty confident in saying that if you start young, your kids will most likely really enjoy playing. Whether they grow out of it or not, who knows. But you'll likely gain some quality time in the meanwhile at the very minimum. Lastly, I was expecting my games with him to be slightly easier and slightly less gritty. But as we've played, I've realized that they can handle most of the complexities of the game, that their imagination can handle whatever you throw at them. They've seen enough movies and played enough computer games to grasp the complexities and understand the violence/death/gore without having to go into great details (except when I really want to pack a punch). It's pretty easy to underestimate kids' abilities to grasp rules and plots, but in reality they are quite good at these things and actually spend much of their free time practicing it. Go for it - good luck! [/QUOTE]
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