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Gaming w/Jemal 4E: Past Tense Heroes
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<blockquote data-quote="Atanatotatos" data-source="post: 4345367" data-attributes="member: 46957"><p>Illian Soulstorm, Half-elf Fey Warlock 6</p><p></p><p>Str 10</p><p>Dex 12</p><p>Con 16 (+2 Half-elf) </p><p>Int 18 (+1 level)</p><p>Wis 14</p><p>Cha 20 (+2 Half-elf, +1 level)</p><p></p><p>Ac 20 (22 vs first attack in encounter, +1 when used warlock's curse) </p><p>For 18</p><p>Ref 20 </p><p>Will 21</p><p></p><p>HP: 53</p><p>Healing surges/day: 9</p><p></p><p>Init: +4</p><p>Senses: low-light vision, perception:15 insight:22</p><p>Speed:6</p><p></p><p>Languages:Common, Elven, Draconic</p><p>Alignment: Good</p><p>Patron Deity: Avandra</p><p></p><p>Racial features: Dilettante</p><p> Dual heritage</p><p> Group diplomacy </p><p></p><p>Class features: Eldritch blast (Charisma)</p><p> Misty step (5 squares)</p><p> Prime shot</p><p> Shadow walk</p><p> Warlock's curse +1d6 </p><p></p><p>Skills (*trained):</p><p>Acrobatics +4</p><p>Arcana* +12</p><p>Athletics +3</p><p>Bluff* +13 </p><p>Diplomacy +10 (+1 group diplomacy)</p><p>Dungeoneering +5</p><p>Endurance +6</p><p>Heal +5 </p><p>History* +12</p><p>Insight* +12</p><p>Intimidate +8</p><p>Nature* +10</p><p>Perception +5</p><p>Religion +5</p><p>Stealth +4</p><p>Streetwise +8</p><p>Thievery +4</p><p></p><p>Feats: Action surge</p><p> Improved misty step</p><p> Skill Training: Nature</p><p> Human perseverance</p><p></p><p>Basic Attack: Ranged eldritch blast +10 vs reflex 1d10+9 dmg, range 10</p><p> </p><p></p><p>Powers:</p><p>-at will: Eldritch blast </p><p> Eyebite</p><p></p><p>-encounter: Witchfire</p><p> Scorching burst (wizard at-will)</p><p> eldritch rain </p><p></p><p>-daily: Curse of the dark dream</p><p> Crown of madness</p><p> </p><p>-utility: Beguiling tongue (encounter)</p><p> Fey switch (encounter)</p><p></p><p>Item daily: Gloves of piercing</p><p></p><p>Equipment:</p><p>Rod of dark reward +2 (lvl 7)</p><p>Amulet of protection +2 (lvl 6)</p><p>Darkleaf armor +1 (lvl 4)</p><p>Bracers of the perfect shot (680 gp)</p><p>Gloves of piercing (680 gp)</p><p>Standard adventuring kit (15 gp)</p><p>125 gp?</p><p></p><p>Illian was raised in an elf village situated near to an entrance to the Feywild. He's had close contact with powerful fey entities since very young, and this is clear from both his appearance and his powers. He's a well-built, 5'9" tall half-elf, exceptionally beautiful with his long light-brown hair and striking green eyes. Illian is of gentle nature, but will not suffer any restraint to his personal freedom, and will often feel deep melancholy, and definitely wanderlust. Indeed, his character was always regarded as closer to the Eladrin fey lords than to his elven peers, as capricious as a fey. But Illian is half-human, too, and when his desire for solitude ends he needs the warmth and comfort of friends. He's approximately 120 years old, but he's been lost in the Feywild and its Underdark for almost three decades, so he's lost the exact count. He's built his fame fighting countless battles with Fomorian rulers and bound pacts with powerful Ghaele lords. He then managed to escape the curse that had imprisoned him out of the Material Plane thanks to the help of his current group of fellows. Illian is normally never without his magical lute, but when he wakes up he's apparently lost it and is now whining like a little kid among the laughters of his companions.What not everyone knows is that the instrument is a powerful artifact too... There's no perform skill in the phb yet, but i would like him to be able to play and sing -indeed, if there was a bard class out already that would be the perfect multiclass. About the lute, my idea is that Illian is a guardian of a powerful artifact in the form of a musical instrument and is in despair to recover it. Thought it may well be a future hook....to lame?</p><p></p><p>Will:</p><p>Eldritch blast</p><p>Eyebite: rng 10 vs will, 1d6+cha psychic, invisible to target till start next turn (charm)</p><p></p><p>Encounter</p><p>Witchfire:rng 10 vs ref, 2d6+cha fire, -2+int penalty to attack rolls</p><p>Scorching burst: burst 1 within 20; int vs ref; 1d6+int fire</p><p>Eldritch rain: rng 10 vs ref, two creature no more 5 squares apart,1d10+cha+int </p><p>Beguiling tongue<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />minor)+5 to next intimidate,diplomacy or bluff</p><p>Fey switch:rng 10; trade place with willing ally (teleportation)</p><p></p><p>Daily</p><p>Curse of the dark dream:rng 10 vs will,3d8+cha psychic,slide target 3 squares,sustain minor slide 1 square on miss too (charm)</p><p>Crown of madness: rng 10 vs will, 2d6+cha psychic; on sustain minor target basic attacks adjacent ally chosen (save ends; charm)</p></blockquote><p></p>
[QUOTE="Atanatotatos, post: 4345367, member: 46957"] Illian Soulstorm, Half-elf Fey Warlock 6 Str 10 Dex 12 Con 16 (+2 Half-elf) Int 18 (+1 level) Wis 14 Cha 20 (+2 Half-elf, +1 level) Ac 20 (22 vs first attack in encounter, +1 when used warlock's curse) For 18 Ref 20 Will 21 HP: 53 Healing surges/day: 9 Init: +4 Senses: low-light vision, perception:15 insight:22 Speed:6 Languages:Common, Elven, Draconic Alignment: Good Patron Deity: Avandra Racial features: Dilettante Dual heritage Group diplomacy Class features: Eldritch blast (Charisma) Misty step (5 squares) Prime shot Shadow walk Warlock's curse +1d6 Skills (*trained): Acrobatics +4 Arcana* +12 Athletics +3 Bluff* +13 Diplomacy +10 (+1 group diplomacy) Dungeoneering +5 Endurance +6 Heal +5 History* +12 Insight* +12 Intimidate +8 Nature* +10 Perception +5 Religion +5 Stealth +4 Streetwise +8 Thievery +4 Feats: Action surge Improved misty step Skill Training: Nature Human perseverance Basic Attack: Ranged eldritch blast +10 vs reflex 1d10+9 dmg, range 10 Powers: -at will: Eldritch blast Eyebite -encounter: Witchfire Scorching burst (wizard at-will) eldritch rain -daily: Curse of the dark dream Crown of madness -utility: Beguiling tongue (encounter) Fey switch (encounter) Item daily: Gloves of piercing Equipment: Rod of dark reward +2 (lvl 7) Amulet of protection +2 (lvl 6) Darkleaf armor +1 (lvl 4) Bracers of the perfect shot (680 gp) Gloves of piercing (680 gp) Standard adventuring kit (15 gp) 125 gp? Illian was raised in an elf village situated near to an entrance to the Feywild. He's had close contact with powerful fey entities since very young, and this is clear from both his appearance and his powers. He's a well-built, 5'9" tall half-elf, exceptionally beautiful with his long light-brown hair and striking green eyes. Illian is of gentle nature, but will not suffer any restraint to his personal freedom, and will often feel deep melancholy, and definitely wanderlust. Indeed, his character was always regarded as closer to the Eladrin fey lords than to his elven peers, as capricious as a fey. But Illian is half-human, too, and when his desire for solitude ends he needs the warmth and comfort of friends. He's approximately 120 years old, but he's been lost in the Feywild and its Underdark for almost three decades, so he's lost the exact count. He's built his fame fighting countless battles with Fomorian rulers and bound pacts with powerful Ghaele lords. He then managed to escape the curse that had imprisoned him out of the Material Plane thanks to the help of his current group of fellows. Illian is normally never without his magical lute, but when he wakes up he's apparently lost it and is now whining like a little kid among the laughters of his companions.What not everyone knows is that the instrument is a powerful artifact too... There's no perform skill in the phb yet, but i would like him to be able to play and sing -indeed, if there was a bard class out already that would be the perfect multiclass. About the lute, my idea is that Illian is a guardian of a powerful artifact in the form of a musical instrument and is in despair to recover it. Thought it may well be a future hook....to lame? Will: Eldritch blast Eyebite: rng 10 vs will, 1d6+cha psychic, invisible to target till start next turn (charm) Encounter Witchfire:rng 10 vs ref, 2d6+cha fire, -2+int penalty to attack rolls Scorching burst: burst 1 within 20; int vs ref; 1d6+int fire Eldritch rain: rng 10 vs ref, two creature no more 5 squares apart,1d10+cha+int Beguiling tongue:(minor)+5 to next intimidate,diplomacy or bluff Fey switch:rng 10; trade place with willing ally (teleportation) Daily Curse of the dark dream:rng 10 vs will,3d8+cha psychic,slide target 3 squares,sustain minor slide 1 square on miss too (charm) Crown of madness: rng 10 vs will, 2d6+cha psychic; on sustain minor target basic attacks adjacent ally chosen (save ends; charm) [/QUOTE]
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