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Gaming W/Jemal: Circle of Champions (Debut Battle)
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<blockquote data-quote="Jemal" data-source="post: 6022910" data-attributes="member: 9026"><p>[ooc]</p><p>VV - You can only switch Alternate Effects once a turn, so switching to Drain soul would be the one, then you'd be unable to switch again until your next turn.</p><p>I assume you meant to use a HP to take an extra action, but you won't be able to use a different power from that array... However, that's the downside of alternate effects.</p><p></p><p>Also I just re-read your attacks, grasp of the dying isn't ranged, so technically the cloud releases centered on you, which wouldn't have caught most of them in it to begin with.. you'll have to keep that in mind unless you swap something out for increased range..</p><p>I'll let the initial damages go for now, but only those who 'should' have been caught in it to begin with will take the secondary (that will be Commando and Sprite)</p><p></p><p>BBs - Impervious helps against attacks with a str of half your impervious rank or less. Titan's imp. toughness is 8, so it makes you immune to rank 4 or lower attacks... So for this combat, that means Titan is immune to Sprite's standard attacks, but everybody else hits you normally.</p><p>Also, that only fails by 2 degrees (1 failure is 1-5 lower than dc, 2 is 6-10. 23-13 = 10. If you had rolled 1 lower, you'd be staggered, but you're only dazed.</p><p>Also be sure to include bruised penalties in your condition (Every time you fail a damage save you get a -1 penalty to future saves.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Jemal, post: 6022910, member: 9026"] [ooc] VV - You can only switch Alternate Effects once a turn, so switching to Drain soul would be the one, then you'd be unable to switch again until your next turn. I assume you meant to use a HP to take an extra action, but you won't be able to use a different power from that array... However, that's the downside of alternate effects. Also I just re-read your attacks, grasp of the dying isn't ranged, so technically the cloud releases centered on you, which wouldn't have caught most of them in it to begin with.. you'll have to keep that in mind unless you swap something out for increased range.. I'll let the initial damages go for now, but only those who 'should' have been caught in it to begin with will take the secondary (that will be Commando and Sprite) BBs - Impervious helps against attacks with a str of half your impervious rank or less. Titan's imp. toughness is 8, so it makes you immune to rank 4 or lower attacks... So for this combat, that means Titan is immune to Sprite's standard attacks, but everybody else hits you normally. Also, that only fails by 2 degrees (1 failure is 1-5 lower than dc, 2 is 6-10. 23-13 = 10. If you had rolled 1 lower, you'd be staggered, but you're only dazed. Also be sure to include bruised penalties in your condition (Every time you fail a damage save you get a -1 penalty to future saves. [/ooc] [/QUOTE]
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