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Gaming W/Jemal - Epic Mortal Kombat (Character creation.)
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<blockquote data-quote="crazy_monkey1956" data-source="post: 3513409" data-attributes="member: 49514"><p>Just chiming in with...</p><p></p><p>I've DMed epic before but a)it has been in face-to-face groups, b)I'm of the opinion that playing a character to epic level is much more satisfying than creating them at epic levels, and c)I've never run a PBP, though I did run several successful PBeMs back in the mid-90s.</p><p></p><p>So, with that in mind...</p><p></p><p>Am I volunteering? I could be persuaded, but I'd need some help getting used to the PBP format. I would have to rain on the parade a little, however, and limit character options to Core, Psionics SRD, Epic SRD, Divine SRD, Savage Species, Unearthed Arcana (on a case by case basis), Monster Manual II (referencing the Wizards 3.5 update file as appropriate), and Libris Mortis. What follows below are some campaign ideas.</p><p></p><p>The Elder Dragons</p><p></p><p>At the dawn of creation, ten elder dragons were created from the nothingness. These beings held the keys to the divine spark and were appointed as guardians and watchers of the mortal races, waiting for the time when the best would step forward and claim the mantle of deity. That time has finally come, but as the centuries passed, several of the elder dragons became greedy, seeking to covet the deific power for themselves. Now, what was to be freely given must be taken. </p><p></p><p>The main theme of Elder Dragons is becoming a god, by petitioning the Elder Dragons. The Elder Dragons themselves are Divine Rank 0 Great Wyrms of each of the Chromatic and Metallic colors. Some of the chromatics no longer want to play and must be taken down. The campaign world is a homebrew with no deities, though there are clerics of philosophical concepts. Starting level would be 21 with an eye toward ending at about 30.</p><p></p><p>The Corruption </p><p></p><p>In the final epic battle against a demon lord, the heroes and their foe rained such magic upon the land that, although victorious, the heroes, in their final, valiant attack, accidentally created a temporal rift which they fell through. After mere moments, the heroes return, only to find that centuries have passed. The demon lord's cunning lieutenant, now an arch-lich, has defiled the land, creating a realm of death and undead. The heroes now must face an entire world of the damned and seek out the Arch-Lich.</p><p></p><p>The main theme of The Corruption is two-fold. Heroes of old returning for another epic battle, but with an emphasis on "stranger-in-a-strange-land" feel, as they are the only living beings left in the world. Secondly, the dilemma faced by the heroes is whether they should seek out and destroy the Arch-Lich, or instead find some way to go back and prevent his rise to power to begin with. Enemies, themes, and campaign elements will be drawn extensively from Libris Mortis. Starting level would be approximately 25 (enough to have defeated a minor demon lord at full power) with an eye toward ending in the mid-30s.</p><p></p><p>Hero Worship</p><p></p><p>Action! Adventure! Damsels in Distress! A group of heroes is needed in this time of crisis to step forward and form an unprecedented team to combat the most implacable of foes.</p><p></p><p>Epic...with a twist. The idea here is taking an epic scale D&D character, created with D&D rules, and plopping them down into a modern setting that otherwise is bereft of magic...except of course for the villains. Starting level 21, and the sky is the limit after that.</p><p></p><p>I must conclude by saying that I'm still very iffy about the whole PBP thing, so, while I'm open to making the attempt, I can't guarantee that this will last beyond the initial discussion phase.</p></blockquote><p></p>
[QUOTE="crazy_monkey1956, post: 3513409, member: 49514"] Just chiming in with... I've DMed epic before but a)it has been in face-to-face groups, b)I'm of the opinion that playing a character to epic level is much more satisfying than creating them at epic levels, and c)I've never run a PBP, though I did run several successful PBeMs back in the mid-90s. So, with that in mind... Am I volunteering? I could be persuaded, but I'd need some help getting used to the PBP format. I would have to rain on the parade a little, however, and limit character options to Core, Psionics SRD, Epic SRD, Divine SRD, Savage Species, Unearthed Arcana (on a case by case basis), Monster Manual II (referencing the Wizards 3.5 update file as appropriate), and Libris Mortis. What follows below are some campaign ideas. The Elder Dragons At the dawn of creation, ten elder dragons were created from the nothingness. These beings held the keys to the divine spark and were appointed as guardians and watchers of the mortal races, waiting for the time when the best would step forward and claim the mantle of deity. That time has finally come, but as the centuries passed, several of the elder dragons became greedy, seeking to covet the deific power for themselves. Now, what was to be freely given must be taken. The main theme of Elder Dragons is becoming a god, by petitioning the Elder Dragons. The Elder Dragons themselves are Divine Rank 0 Great Wyrms of each of the Chromatic and Metallic colors. Some of the chromatics no longer want to play and must be taken down. The campaign world is a homebrew with no deities, though there are clerics of philosophical concepts. Starting level would be 21 with an eye toward ending at about 30. The Corruption In the final epic battle against a demon lord, the heroes and their foe rained such magic upon the land that, although victorious, the heroes, in their final, valiant attack, accidentally created a temporal rift which they fell through. After mere moments, the heroes return, only to find that centuries have passed. The demon lord's cunning lieutenant, now an arch-lich, has defiled the land, creating a realm of death and undead. The heroes now must face an entire world of the damned and seek out the Arch-Lich. The main theme of The Corruption is two-fold. Heroes of old returning for another epic battle, but with an emphasis on "stranger-in-a-strange-land" feel, as they are the only living beings left in the world. Secondly, the dilemma faced by the heroes is whether they should seek out and destroy the Arch-Lich, or instead find some way to go back and prevent his rise to power to begin with. Enemies, themes, and campaign elements will be drawn extensively from Libris Mortis. Starting level would be approximately 25 (enough to have defeated a minor demon lord at full power) with an eye toward ending in the mid-30s. Hero Worship Action! Adventure! Damsels in Distress! A group of heroes is needed in this time of crisis to step forward and form an unprecedented team to combat the most implacable of foes. Epic...with a twist. The idea here is taking an epic scale D&D character, created with D&D rules, and plopping them down into a modern setting that otherwise is bereft of magic...except of course for the villains. Starting level 21, and the sky is the limit after that. I must conclude by saying that I'm still very iffy about the whole PBP thing, so, while I'm open to making the attempt, I can't guarantee that this will last beyond the initial discussion phase. [/QUOTE]
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