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Gaming W/Jemal - FinalFantasy D&D (Going Again!)
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<blockquote data-quote="Jemal" data-source="post: 3553366" data-attributes="member: 9026"><p>Archetypes: </p><p></p><p>*Swordsman/Main Character: </p><p>So usually the main character is a Swordsman. Sometimes he's got magic, sometimes he doesn't, but hs main deal is "Swordsman".</p><p>Requirements: In THIS game, what that means is that your character must be a primary skilled fighter-type wielding a sword. </p><p>Must be Human, must be good Hearted (Though can be neutral aligned to start, so long as Good wins out eventually)</p><p>Benefits: Extra level or 2.</p><p></p><p>*Best Friend/Relative: </p><p>The Main Character has a best friend or relative (brother/sister/cousin) travelling with him and helping to watch his back.</p><p>Requirement: Good aligned, Close relation to Main Character, Devoted to main Character</p><p>Benefits: To Be Determined</p><p></p><p>Love Interest 1 & 2: </p><p>One or Two women who're interested in the main character romanticaly.</p><p>Requirements: Female, good looking, interested romantically in main character, mostly good (Or willing to reform).</p><p>Benefits: To Be Determined</p><p></p><p>Rich Person: </p><p>A rich person who, for one reason or another, ends up adventuring with the party.</p><p>Requirements: Must dress+Act like a rich person</p><p>Benefits: Gets extra money, though some of it must be kept in the 'bank'(not spend on starting equipment)</p><p></p><p>Black Mage: </p><p>A mage-type who specializes in Offense</p><p>Requirements: Serious magical damage-dealing potential</p><p>Benefits: EXTRA Serious magical damage-dealing potential</p><p></p><p>White Mage: </p><p>A Priest-type who specializes in healing + defense</p><p>Requirements: Lots of healing + Party Defense spells. Good.</p><p>Benefits: Extra Healing powers.</p><p></p><p>Criminal: </p><p>A criminal (Or former criminal) with ties to the underworld.</p><p>Requirements: Criminal record, ranks in numerous criminal skills.</p><p>Benefits: Underworld Contacts.</p><p></p><p>*Face: </p><p>The face of the party, either royalty/celebrity, or just someone who's good with people.</p><p>Requirements: Lots of non-combat Social skills.</p><p>Benefits: bonuses in Social Situations.</p><p></p><p>Mascot: </p><p>The creature/Freak/pet that travels with the party. It/he/she is in Intelligent, but NOT normal.</p><p>Requirements: Not humanoid.</p><p>Benefits: Not Humanoid. Possibly reduced/No LA on certain creatures. Could pick a normally unintelligent or unplayable creature.</p><p></p><p>Other: </p><p>Suggestions are acceptable!</p><p></p><p>Anything with a * beside it means I WILL have one of each (main character, bestfriend/relative, and Face). I plan on having 6-8 players, so that leaves at least 3 'other' slots to fill.</p><p></p><p>For now All I want is Character concepts, including slot you wish to fill, and HOW. Level will be decided AFTER the party is picked, so we can get down to the char. creation quickly and efficiently at that point. If you're worried about level to figure out your character, then here's a bit of an idea: Starting will be between 6 and 12. If the campaign goes as I hope, you'll end up Epic.</p><p></p><p>Available books for Races/classes will be Core+Complete. I may allow prestige classes/feats/etc from outside on case by case basis.</p><p></p><p>Also, i will NOT be allowing evil character concepts for this game. We want Heroes (Or at worst, Batman-like antiheroes).</p><p></p><p>Will add more & Answer questions (if any) tommorow. Seeya later.</p></blockquote><p></p>
[QUOTE="Jemal, post: 3553366, member: 9026"] Archetypes: *Swordsman/Main Character: So usually the main character is a Swordsman. Sometimes he's got magic, sometimes he doesn't, but hs main deal is "Swordsman". Requirements: In THIS game, what that means is that your character must be a primary skilled fighter-type wielding a sword. Must be Human, must be good Hearted (Though can be neutral aligned to start, so long as Good wins out eventually) Benefits: Extra level or 2. *Best Friend/Relative: The Main Character has a best friend or relative (brother/sister/cousin) travelling with him and helping to watch his back. Requirement: Good aligned, Close relation to Main Character, Devoted to main Character Benefits: To Be Determined Love Interest 1 & 2: One or Two women who're interested in the main character romanticaly. Requirements: Female, good looking, interested romantically in main character, mostly good (Or willing to reform). Benefits: To Be Determined Rich Person: A rich person who, for one reason or another, ends up adventuring with the party. Requirements: Must dress+Act like a rich person Benefits: Gets extra money, though some of it must be kept in the 'bank'(not spend on starting equipment) Black Mage: A mage-type who specializes in Offense Requirements: Serious magical damage-dealing potential Benefits: EXTRA Serious magical damage-dealing potential White Mage: A Priest-type who specializes in healing + defense Requirements: Lots of healing + Party Defense spells. Good. Benefits: Extra Healing powers. Criminal: A criminal (Or former criminal) with ties to the underworld. Requirements: Criminal record, ranks in numerous criminal skills. Benefits: Underworld Contacts. *Face: The face of the party, either royalty/celebrity, or just someone who's good with people. Requirements: Lots of non-combat Social skills. Benefits: bonuses in Social Situations. Mascot: The creature/Freak/pet that travels with the party. It/he/she is in Intelligent, but NOT normal. Requirements: Not humanoid. Benefits: Not Humanoid. Possibly reduced/No LA on certain creatures. Could pick a normally unintelligent or unplayable creature. Other: Suggestions are acceptable! Anything with a * beside it means I WILL have one of each (main character, bestfriend/relative, and Face). I plan on having 6-8 players, so that leaves at least 3 'other' slots to fill. For now All I want is Character concepts, including slot you wish to fill, and HOW. Level will be decided AFTER the party is picked, so we can get down to the char. creation quickly and efficiently at that point. If you're worried about level to figure out your character, then here's a bit of an idea: Starting will be between 6 and 12. If the campaign goes as I hope, you'll end up Epic. Available books for Races/classes will be Core+Complete. I may allow prestige classes/feats/etc from outside on case by case basis. Also, i will NOT be allowing evil character concepts for this game. We want Heroes (Or at worst, Batman-like antiheroes). Will add more & Answer questions (if any) tommorow. Seeya later. [/QUOTE]
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