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Gaming W/Jemal: Mutant Apocalypse (Recruitment always open)
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<blockquote data-quote="Jemal" data-source="post: 5974824" data-attributes="member: 9026"><p>Shayuri - the woman works two jobs. This, and as one of the 'peons' from the lab.</p><p></p><p>VR - Having to change to sustained before going to concentration is a zero cost change, and is completely superfluous because the duration ends up at concentration anyways. Pointing out the middle steps is uneccessary b/c they don't alter the final product at all.</p><p></p><p>Also saying something requires a free action in addition to requiring a move action seems like gaming the system, b/c it doesn't introduce any further limit than the move action by itself. </p><p>I hadn't taken the not usable outside your turn into account, and that would qualify for keeping it the same cost as concentration.</p><p>One takes a standard but keeps going outside your turn,</p><p>The other takes a move but only functions on your turn.</p><p>It's about an even trade IMO.</p></blockquote><p></p>
[QUOTE="Jemal, post: 5974824, member: 9026"] Shayuri - the woman works two jobs. This, and as one of the 'peons' from the lab. VR - Having to change to sustained before going to concentration is a zero cost change, and is completely superfluous because the duration ends up at concentration anyways. Pointing out the middle steps is uneccessary b/c they don't alter the final product at all. Also saying something requires a free action in addition to requiring a move action seems like gaming the system, b/c it doesn't introduce any further limit than the move action by itself. I hadn't taken the not usable outside your turn into account, and that would qualify for keeping it the same cost as concentration. One takes a standard but keeps going outside your turn, The other takes a move but only functions on your turn. It's about an even trade IMO. [/QUOTE]
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