Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: Mutant High
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Victim" data-source="post: 3697826" data-attributes="member: 78"><p>I'm not sure what linking the Boost to light control is supposed to do - since you don't actually have Light Control until you boost, it seems like it'd be It seems more like the Boost is supposed to go off when Disintegrating stuff. You can't technically link the boost and corrosion though - you could buy down the action on boost though.</p><p></p><p>Boost should be self only, I think. </p><p></p><p>Since your character glows, not some distant location, Light Control's range could be reduced to Touch.</p><p></p><p>Shoot. Ultimate Power changes the cost on Corrosion and Disintegrate, since the Drain can affect objects ordinarily immune. They now cost 3 and 5 pp/rank respectively.</p><p></p><p>So you'd have what?</p><p></p><p>Corrosion X(Full Action) 2/rank</p><p></p><p>Boost: Light Control Y (Action Free +2) (Self Only -1, Only After corroding someone/thing -1) 1 pp/rank</p><p></p><p>Light Control 0 Dynamic 1pp</p><p>DAP: Blast 2 pp</p><p></p><p>So total cost would be 2*X+Y+3. </p><p></p><p>Of course, that kind of unusual setup can be less effective than just buying powers straight out. Especially considering that Corrosion is nasty attack power in its own right - in many cases you'd be better off continueing to use it instead of discharging by firing off a blast. Consider setting up a conventional array with a drawback limiting how you can switch the powers:</p><p></p><p>Corrosion (Full Action) X Dynamic. 2 pp/rank +1</p><p>DAP: Light Control (Touch range). 2 pp (the power costs 1 pp/rank, so you can 2X ranks)</p><p>DAP: Blast X. 2 pp</p><p>Drawback: Can only use Corrosion's APs after successfully corroding something (perhaps 2 points?)</p><p></p><p>That costs you 2*X+5-2. It should still do what you want and be much cheaper. In fact, if you buy more than the first few ranks, it'd be cheaper if you made the need to use Corrosion first a purely roleplaying (zero points) restriction.</p></blockquote><p></p>
[QUOTE="Victim, post: 3697826, member: 78"] I'm not sure what linking the Boost to light control is supposed to do - since you don't actually have Light Control until you boost, it seems like it'd be It seems more like the Boost is supposed to go off when Disintegrating stuff. You can't technically link the boost and corrosion though - you could buy down the action on boost though. Boost should be self only, I think. Since your character glows, not some distant location, Light Control's range could be reduced to Touch. Shoot. Ultimate Power changes the cost on Corrosion and Disintegrate, since the Drain can affect objects ordinarily immune. They now cost 3 and 5 pp/rank respectively. So you'd have what? Corrosion X(Full Action) 2/rank Boost: Light Control Y (Action Free +2) (Self Only -1, Only After corroding someone/thing -1) 1 pp/rank Light Control 0 Dynamic 1pp DAP: Blast 2 pp So total cost would be 2*X+Y+3. Of course, that kind of unusual setup can be less effective than just buying powers straight out. Especially considering that Corrosion is nasty attack power in its own right - in many cases you'd be better off continueing to use it instead of discharging by firing off a blast. Consider setting up a conventional array with a drawback limiting how you can switch the powers: Corrosion (Full Action) X Dynamic. 2 pp/rank +1 DAP: Light Control (Touch range). 2 pp (the power costs 1 pp/rank, so you can 2X ranks) DAP: Blast X. 2 pp Drawback: Can only use Corrosion's APs after successfully corroding something (perhaps 2 points?) That costs you 2*X+5-2. It should still do what you want and be much cheaper. In fact, if you buy more than the first few ranks, it'd be cheaper if you made the need to use Corrosion first a purely roleplaying (zero points) restriction. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: Mutant High
Top