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Gaming W/Jemal: Mutant High
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<blockquote data-quote="Victim" data-source="post: 3703172" data-attributes="member: 78"><p>Well, I had costed the Protection as 12 points for the protection and 6 for the Impervious (12 ranks with a -1 flaw) - showing the point cost would have helped here, I guess. That being said, 6 points probably is too much and it doesn't really do what I want anyway - which is that she'll take not just more knockback but also more frequent knockback (basically, she'd could take KB even when not Stunned). Replacing the flaw with some sort of drawback would be fine. I'll think about what to cut.</p><p></p><p>Affects Insubstancial is Power Feat, not an Extra. Affects Corporeal (the method for ghost characters to attack normal ones) is the extra. </p><p></p><p>Okay, some of the progression and duration feats on Hellstorm will be dropped. What do you mean what save it? It's a damaging attack for Toughness, but as an Area grants a Ref save for half. EDIT: Wait, did you mean drop the rank to 4, or reduce the progression feats to 4?</p><p></p><p>Yeah, I know it has to start in her square. Cone and Line type effects don't feel right when they can start away from the attacker (and the beam is kind of like a line except it can fork or change directions via arcing). Sure, there are effects that can justify ranged cones/lines, but I think the default image is that they start from the character.</p></blockquote><p></p>
[QUOTE="Victim, post: 3703172, member: 78"] Well, I had costed the Protection as 12 points for the protection and 6 for the Impervious (12 ranks with a -1 flaw) - showing the point cost would have helped here, I guess. That being said, 6 points probably is too much and it doesn't really do what I want anyway - which is that she'll take not just more knockback but also more frequent knockback (basically, she'd could take KB even when not Stunned). Replacing the flaw with some sort of drawback would be fine. I'll think about what to cut. Affects Insubstancial is Power Feat, not an Extra. Affects Corporeal (the method for ghost characters to attack normal ones) is the extra. Okay, some of the progression and duration feats on Hellstorm will be dropped. What do you mean what save it? It's a damaging attack for Toughness, but as an Area grants a Ref save for half. EDIT: Wait, did you mean drop the rank to 4, or reduce the progression feats to 4? Yeah, I know it has to start in her square. Cone and Line type effects don't feel right when they can start away from the attacker (and the beam is kind of like a line except it can fork or change directions via arcing). Sure, there are effects that can justify ranged cones/lines, but I think the default image is that they start from the character. [/QUOTE]
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