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Gaming W/Jemal: Mutant High
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<blockquote data-quote="Relique du Madde" data-source="post: 4379241" data-attributes="member: 42169"><p>Magneto and his thugs made a mistake... a grave mistake. As a resut of the Brotherhood's unrelenting attacks on the school and the death of one of Miranda's best friends, Miranda decided to step onto the path towards becoming a Femme Fatale.</p><p></p><p></p><p>Major Changes:</p><ul> <li data-xf-list-type="ul"> Justice (Vengeance) is now one of Miranda's Motivations (Magneto is going down!).</li> <li data-xf-list-type="ul"> Con 14, Improved Fort and Will saves.</li> <li data-xf-list-type="ul"> All femme fatales need Attractive 2 (Lucky Pyro), a favorite attack (her death touch), and some gear.</li> <li data-xf-list-type="ul"> Every power in Miranda's BioKinetic Array has been upgraded. Each of her attacks are now ranged (Min. 15 ft).</li> <li data-xf-list-type="ul"> Miranda lost her "Poke-float" and her lesser tk power and now has a reduced Ranged Strength 15 TK power. </li> </ul><p></p><p></p><p></p><p>[sblock]</p><p>Real Name: Miranda Del Flores </p><p>Identity: (La) Llorona</p><p>Occupation: Student (unemployed actress)</p><p>Age: Almost 17</p><p>Height: 5’9</p><p>Weight: 135 lb.</p><p>Hair: shoulder-length, wavy, raven colored. </p><p>Eyes: Dark Amber.</p><p>Nationality: American</p><p>Ethnicity: Latino </p><p>Place of Birth: San Diego, California</p><p></p><p>Allegiance: Xavier Institute, Family, Friends</p><p>Motivations: Justice (Vengeance), Recognition</p><p></p><p>First Appearance: Mutant High: Issue #1, The House that Xavier Built</p><p></p><p>ABILITIES:</p><p>Str 12 (+1) Dex 18 (+4) Con 14 (+2) Int 14 (+2) Wis 12 (+1) Cha 20 (+5)</p><p></p><p>SAVING THROWS:</p><p>Toughness +6/+5 (+3/+2 unarmored), Fortitude +5 (3+2), Reflexes +9 (5+4), Will +5 (4+1)</p><p></p><p>COMBAT:</p><p>Base Attack +4 (range +4, melee +4, grapple +4, Death Touch +6), Base Defense +10 (Defense 20, flatfooted 15), Initiative +4</p><p></p><p>SKILLS:</p><p>Acrobatics 8 (+12), Bluff 5 (+10/+18), Concentration 2 (+3), Diplomacy 4 (+9/+17) Disguise 5 (+10), Knowledge (Popular Culture) 3 (+5), Language 1 (Native English, Spanish), Notice 3 (+4), Performance (Acting) 5 (+10), Performance (Dance) 8 (+13), Profession (Actor) 2 (+3), Sense motive 3 (+4), Search +1 (+2), Stealth 6 (+10)</p><p></p><p>FEATS: </p><p>Attractive 2, Distract 1 (Bluff), Equipment 1, Fascination 1 (Performance), Quick Change, Taunt, Wealth</p><p>Fighting Style: Accurate Attack, Acrobatic Bluff, Attack Focus 1 (Death Touch), Defensive Attack, Defensive Roll 1, Evasion 1, Move-by Action, Uncanny Dodge 1 (Hearing)</p><p>Bonus: Luck (Rank 1 As Per OOC post 151 )</p><p></p><p></p><p>POWERS: </p><p>Insubstantial 4 [26pp] </p><p>Alteration, Free Action, Personal Range, Duration: Permanent (Insubstantial), Sustained (Materialization); Affected by Electricity. PF: Innate; Extras: Duration: Continuous (+1), Materialize (+1, Sustained); Flaws: Permanent (-1)</p><p>• AP: Insubstantial 4 (Affects Others) [25pp]</p><p>Alteration, Free Action, Personal Range, Duration: Sustained; Affected by Electricity. PF: Progression 1 (2 Others); Extras: Affects Others</p><p>LINKED TO INSUBSTANTIAL: Invisibility [7pp] </p><p>Concealment (normal vision) 2, Free Action, Personal Range, Duration: Permanent; PF: Close Range, Innate, Selective; Extras: Continuous (+1); Flaws: Permanent (-1)</p><p>LINKED TO INSUBSTANTIAL: Flight 4 [8pp] </p><p>Movement, Move Action (active), Personal Range, Duration: Permanent; 100mph; Extras: Continuous (+1); Flaws: Permanent (-1)</p><p>LINKED TO INSUBSTANTIAL: Immunity 2 [2pp]</p><p>Defense, No Action (passive), Personal Range, Duration: Permanent; Save: None; Suffocation (no need to breath)</p><p></p><p>Bio-kinesis Array: Life Control 6 [36pp]</p><p>Array (Nauseate), Standard Action, Perception Range, Duration: Instant (lasting); Save: Fortitude; Extras: Affects Corporeal;</p><p>• AP: Bio-Empathic Assault: Emotion Control 10 [30pp]</p><p>Sensory (mental), Standard Action (active), Perception Range, Duration: Sustained; Save: Fortitude (staged); Extras: Affects Corporeal, Alternate Save (Fortitude, +0)</p><p>• Bio-Kinetic Reaver: Damage 12 [28pp]</p><p>Bio-kinetic Energy Whip Attack, Standard Action (active), Touch Range, Duration: Instant; Save: Toughness (stage); PF: Extended Reach 4 (20 feet); Extras: Affects Corporeal, Vampiric; Flaws: Limited (Targets Living creatures)</p><p>• AP: Death Touch 10 [30pp]</p><p>Drain Constitution, Standard Action, Touch Range, Duration: Instant (lasting); Save: Fortitude (staged); PF: Extend Reach 3 (15 feet), Incurable, Slow fade 6 (1 day); Extra: Effects Corporeal;</p><p>• AP: Healing Touch 5 [27pp]</p><p>Alteration, Full Action (active), Touch Range, Duration: Instant; Save: Fortitude (harmless); PF: Persistent, Stabilize; Extras: Affects Corporeal, Restoration, Total; </p><p>• AP: Fatigue 7 [30pp]</p><p>Fatigue Attack, Standard Action, Ranged, Duration: Instant (lasting); Save: Fortitude (Staged); PF: Incurable, Sedation; Extras: Affects Corporeal</p><p>• AP: Bio-kinetic Disruption 6 [29pp]</p><p>Drain (Any one ability score); Standard Action, Ranged, Duration: Instant (lasting); Save: Fortitude (staged); PF: Incurable, Slow Fade 5 (5 Hours); Extra: Effects Corporeal, Range (+1)</p><p></p><p>Life-Force Detection: Super Senses 14 [11pp]</p><p>Sensory, None (Passive), Personal Range, Duration: Continuous; New mental sense; Detect Life-Force and Detect Physical Condition (both ranged), Accurate, Acute, Extended Range (1,000 ft.), Penetrate Concealment, Radius; Drawbacks: Reduced Range (Penetrate Concealment within 2 Increments, -2), Noticeable (eyes glow eerily)</p><p></p><p>La Llorona's Life-Force Detection power allows her to detect the bio-kinetic energy (life force) of a living individual/organism. Although this super sense is mental, La Llorona is able to perceive life-force in a visual and almost tactile manner. La Llorona's eyes glow faintly with green bio-kinetic energy when she uses this ability.</p><p></p><p>Telekinesis 3 [9pp] </p><p>Move Object, Standard Action, Range, Duration: Sustained; Effective Strength 15 PF: Precise; Extras: Affects Corporeal Flaws: Reduced Range -1 </p><p></p><p>Costume: Protection 3 [2pp] </p><p>Defense, No Action (passive), Personal Range, Duration: Permanent; Save: None; Drawbacks: Noticeable</p><p>La Llorona's costume consists of a dark gray and black bodice/corset, a full-length side-slit skirt (often replaced by a pair of skin-tight pants), thigh-length boots, and a pair of long black gloves.</p><p></p><p></p><p></p><p>EQUIPMENT: Cell Phone (Camera, PDA), Costume, Clothes, Disguise Kit, Laptop Computer</p><p></p><p>DRAWBACKS: None</p><p>HERO POINTS: 2</p><p>TRADE OFFS: -2 Toughness/ +2 Defense </p><p>COMPLICATIONS: Fame</p><p></p><p>Abilities 30pp + Skills/Feats 28pp + Powers 101pp + Combat/saves 40pp – Drawbacks 0 = 200</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 4379241, member: 42169"] Magneto and his thugs made a mistake... a grave mistake. As a resut of the Brotherhood's unrelenting attacks on the school and the death of one of Miranda's best friends, Miranda decided to step onto the path towards becoming a Femme Fatale. Major Changes: [LIST] [*] Justice (Vengeance) is now one of Miranda's Motivations (Magneto is going down!). [*] Con 14, Improved Fort and Will saves. [*] All femme fatales need Attractive 2 (Lucky Pyro), a favorite attack (her death touch), and some gear. [*] Every power in Miranda's BioKinetic Array has been upgraded. Each of her attacks are now ranged (Min. 15 ft). [*] Miranda lost her "Poke-float" and her lesser tk power and now has a reduced Ranged Strength 15 TK power. [/LIST] [sblock] Real Name: Miranda Del Flores Identity: (La) Llorona Occupation: Student (unemployed actress) Age: Almost 17 Height: 5’9 Weight: 135 lb. Hair: shoulder-length, wavy, raven colored. Eyes: Dark Amber. Nationality: American Ethnicity: Latino Place of Birth: San Diego, California Allegiance: Xavier Institute, Family, Friends Motivations: Justice (Vengeance), Recognition First Appearance: Mutant High: Issue #1, The House that Xavier Built ABILITIES: Str 12 (+1) Dex 18 (+4) Con 14 (+2) Int 14 (+2) Wis 12 (+1) Cha 20 (+5) SAVING THROWS: Toughness +6/+5 (+3/+2 unarmored), Fortitude +5 (3+2), Reflexes +9 (5+4), Will +5 (4+1) COMBAT: Base Attack +4 (range +4, melee +4, grapple +4, Death Touch +6), Base Defense +10 (Defense 20, flatfooted 15), Initiative +4 SKILLS: Acrobatics 8 (+12), Bluff 5 (+10/+18), Concentration 2 (+3), Diplomacy 4 (+9/+17) Disguise 5 (+10), Knowledge (Popular Culture) 3 (+5), Language 1 (Native English, Spanish), Notice 3 (+4), Performance (Acting) 5 (+10), Performance (Dance) 8 (+13), Profession (Actor) 2 (+3), Sense motive 3 (+4), Search +1 (+2), Stealth 6 (+10) FEATS: Attractive 2, Distract 1 (Bluff), Equipment 1, Fascination 1 (Performance), Quick Change, Taunt, Wealth Fighting Style: Accurate Attack, Acrobatic Bluff, Attack Focus 1 (Death Touch), Defensive Attack, Defensive Roll 1, Evasion 1, Move-by Action, Uncanny Dodge 1 (Hearing) Bonus: Luck (Rank 1 As Per OOC post 151 ) POWERS: Insubstantial 4 [26pp] Alteration, Free Action, Personal Range, Duration: Permanent (Insubstantial), Sustained (Materialization); Affected by Electricity. PF: Innate; Extras: Duration: Continuous (+1), Materialize (+1, Sustained); Flaws: Permanent (-1) • AP: Insubstantial 4 (Affects Others) [25pp] Alteration, Free Action, Personal Range, Duration: Sustained; Affected by Electricity. PF: Progression 1 (2 Others); Extras: Affects Others LINKED TO INSUBSTANTIAL: Invisibility [7pp] Concealment (normal vision) 2, Free Action, Personal Range, Duration: Permanent; PF: Close Range, Innate, Selective; Extras: Continuous (+1); Flaws: Permanent (-1) LINKED TO INSUBSTANTIAL: Flight 4 [8pp] Movement, Move Action (active), Personal Range, Duration: Permanent; 100mph; Extras: Continuous (+1); Flaws: Permanent (-1) LINKED TO INSUBSTANTIAL: Immunity 2 [2pp] Defense, No Action (passive), Personal Range, Duration: Permanent; Save: None; Suffocation (no need to breath) Bio-kinesis Array: Life Control 6 [36pp] Array (Nauseate), Standard Action, Perception Range, Duration: Instant (lasting); Save: Fortitude; Extras: Affects Corporeal; • AP: Bio-Empathic Assault: Emotion Control 10 [30pp] Sensory (mental), Standard Action (active), Perception Range, Duration: Sustained; Save: Fortitude (staged); Extras: Affects Corporeal, Alternate Save (Fortitude, +0) • Bio-Kinetic Reaver: Damage 12 [28pp] Bio-kinetic Energy Whip Attack, Standard Action (active), Touch Range, Duration: Instant; Save: Toughness (stage); PF: Extended Reach 4 (20 feet); Extras: Affects Corporeal, Vampiric; Flaws: Limited (Targets Living creatures) • AP: Death Touch 10 [30pp] Drain Constitution, Standard Action, Touch Range, Duration: Instant (lasting); Save: Fortitude (staged); PF: Extend Reach 3 (15 feet), Incurable, Slow fade 6 (1 day); Extra: Effects Corporeal; • AP: Healing Touch 5 [27pp] Alteration, Full Action (active), Touch Range, Duration: Instant; Save: Fortitude (harmless); PF: Persistent, Stabilize; Extras: Affects Corporeal, Restoration, Total; • AP: Fatigue 7 [30pp] Fatigue Attack, Standard Action, Ranged, Duration: Instant (lasting); Save: Fortitude (Staged); PF: Incurable, Sedation; Extras: Affects Corporeal • AP: Bio-kinetic Disruption 6 [29pp] Drain (Any one ability score); Standard Action, Ranged, Duration: Instant (lasting); Save: Fortitude (staged); PF: Incurable, Slow Fade 5 (5 Hours); Extra: Effects Corporeal, Range (+1) Life-Force Detection: Super Senses 14 [11pp] Sensory, None (Passive), Personal Range, Duration: Continuous; New mental sense; Detect Life-Force and Detect Physical Condition (both ranged), Accurate, Acute, Extended Range (1,000 ft.), Penetrate Concealment, Radius; Drawbacks: Reduced Range (Penetrate Concealment within 2 Increments, -2), Noticeable (eyes glow eerily) La Llorona's Life-Force Detection power allows her to detect the bio-kinetic energy (life force) of a living individual/organism. Although this super sense is mental, La Llorona is able to perceive life-force in a visual and almost tactile manner. La Llorona's eyes glow faintly with green bio-kinetic energy when she uses this ability. Telekinesis 3 [9pp] Move Object, Standard Action, Range, Duration: Sustained; Effective Strength 15 PF: Precise; Extras: Affects Corporeal Flaws: Reduced Range -1 Costume: Protection 3 [2pp] Defense, No Action (passive), Personal Range, Duration: Permanent; Save: None; Drawbacks: Noticeable La Llorona's costume consists of a dark gray and black bodice/corset, a full-length side-slit skirt (often replaced by a pair of skin-tight pants), thigh-length boots, and a pair of long black gloves. EQUIPMENT: Cell Phone (Camera, PDA), Costume, Clothes, Disguise Kit, Laptop Computer DRAWBACKS: None HERO POINTS: 2 TRADE OFFS: -2 Toughness/ +2 Defense COMPLICATIONS: Fame Abilities 30pp + Skills/Feats 28pp + Powers 101pp + Combat/saves 40pp – Drawbacks 0 = 200 [/sblock] [/QUOTE]
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