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Gaming W/Jemal: Mutant High
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<blockquote data-quote="Relique du Madde" data-source="post: 4417714" data-attributes="member: 42169"><p>Miranda is not going to hold back with her drains because she's afraid that if she doesn't then someone else she cares about might fall prey to the bad guys. The problem is, by doing this she willingly is starting to tread on that fine line between seeking justice/retribution and bloodthirsty vengeance. This also leads to another dilemma since she is afraid of becoming a "boogieman" like the La Lorona from the Mexican folktales. </p><p></p><p></p><p>Miranda's Changes:</p><p>1) I increased Miranda's CON by 2 and her Fort save by +2. She's basically been trying to tinker with her own life force.</p><p>2) My feat/Skill totals was off so I fixed it and gave Miranda an additional rank of attractive (This is a side effect of boosting her constitution/metabolism).</p><p>3) I boosted Miranda's Life-Control Array to rank 6. Her Stun and Fatigue attacks are now ranged attacks. I made Miranda's healing power persistent and removed the fades flaw, but is now rank 5. Miranda's Death Touch is now deadlier (rank 11!). I dropped Miranda's "disease" drain and replaced it with a rank 5 ranged all purpose stat drain. This way she could drain from a distance and not have all her drains be lethal.</p><p>4) Miranda's TK now is rank 3 and is ranged with a Reduced range (5 increments) drawback. Her TK powers are not subtitle (at the moment).</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 4417714, member: 42169"] Miranda is not going to hold back with her drains because she's afraid that if she doesn't then someone else she cares about might fall prey to the bad guys. The problem is, by doing this she willingly is starting to tread on that fine line between seeking justice/retribution and bloodthirsty vengeance. This also leads to another dilemma since she is afraid of becoming a "boogieman" like the La Lorona from the Mexican folktales. Miranda's Changes: 1) I increased Miranda's CON by 2 and her Fort save by +2. She's basically been trying to tinker with her own life force. 2) My feat/Skill totals was off so I fixed it and gave Miranda an additional rank of attractive (This is a side effect of boosting her constitution/metabolism). 3) I boosted Miranda's Life-Control Array to rank 6. Her Stun and Fatigue attacks are now ranged attacks. I made Miranda's healing power persistent and removed the fades flaw, but is now rank 5. Miranda's Death Touch is now deadlier (rank 11!). I dropped Miranda's "disease" drain and replaced it with a rank 5 ranged all purpose stat drain. This way she could drain from a distance and not have all her drains be lethal. 4) Miranda's TK now is rank 3 and is ranged with a Reduced range (5 increments) drawback. Her TK powers are not subtitle (at the moment). [/QUOTE]
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