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Gaming W/Jemal: Mutant Rising Season 1
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<blockquote data-quote="Jemal" data-source="post: 4777835" data-attributes="member: 9026"><p>The terrorists look between roy and the super-terrorist for a few seconds, unsure what to do. Super-Terrorist, however, knows exactly what to do as he moves forward, walking past the cowering children to join Roy in the adjacent classroom, and holding up a hand again. Another invisible explosion catches Roy square in the chest, though he manages to shake it off now that he's not taken by surprise.</p><p></p><p>At this point, a man enters from the other side of the gym, and orders the terrorists to drop their weapons. Amazingly, most of them do so, leaving only 2 armed, who are snapped out of their shock by the man's appearance, and start raising their guns to point at him.</p><p></p><p>Roy focuses on the terrorist and his eyes begin to glow red, a thin beam of light shines through the dust in the room from his eyes to the Super-Terrorist's chest.. but nothing seems to happen.</p><p></p><p>Not even seeming to notice in his rage, the Super-Terrorist shouts and charges at Roy, slamming his hands into Roy and unleashing another blast right into the kid's abdomen.</p><p></p><p></p><p>[sblock=ooc]</p><p>Was going to wait and see if Gordon was doing anything, but I guess It'll take him a little while to get past the police barricade if he does try (Unless he decides to go straight through..), so I'll catch him up if he does anything</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2055677/" target="_blank">Terrorist attack on Roy; Save if needed (1d20+6=25, 1d20+7=14)</a> </p><p>OK, that's a fail by ten, which would leave you staggered.. AND send you flying backwards again.. this time 1000 feet, so I'm going to use the hero point you earned from my Fiat last round to reroll the save for you.</p><p><a href="http://invisiblecastle.com/roller/view/2055767/" target="_blank">Roy's Toughness reroll (1d20+7=26)</a> </p><p>that'll do.</p><p></p><p>Sorry Andor, the beams don't work ATM.</p><p>Next Round: </p><p><a href="http://invisiblecastle.com/roller/view/2055785/" target="_blank">Terrorist Charging Roy; Toughness Save (1d20+8=26, 1d20+7=12)</a> </p><p>Ouch, you're saves aint doin so hot since that first 20.. OK, i'm gonna leave it off here and let you decide if you wanna use a hero point to reroll. (ALSO see OOC thread for more on this)</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 4777835, member: 9026"] The terrorists look between roy and the super-terrorist for a few seconds, unsure what to do. Super-Terrorist, however, knows exactly what to do as he moves forward, walking past the cowering children to join Roy in the adjacent classroom, and holding up a hand again. Another invisible explosion catches Roy square in the chest, though he manages to shake it off now that he's not taken by surprise. At this point, a man enters from the other side of the gym, and orders the terrorists to drop their weapons. Amazingly, most of them do so, leaving only 2 armed, who are snapped out of their shock by the man's appearance, and start raising their guns to point at him. Roy focuses on the terrorist and his eyes begin to glow red, a thin beam of light shines through the dust in the room from his eyes to the Super-Terrorist's chest.. but nothing seems to happen. Not even seeming to notice in his rage, the Super-Terrorist shouts and charges at Roy, slamming his hands into Roy and unleashing another blast right into the kid's abdomen. [sblock=ooc] Was going to wait and see if Gordon was doing anything, but I guess It'll take him a little while to get past the police barricade if he does try (Unless he decides to go straight through..), so I'll catch him up if he does anything [url=http://invisiblecastle.com/roller/view/2055677/]Terrorist attack on Roy; Save if needed (1d20+6=25, 1d20+7=14)[/url] OK, that's a fail by ten, which would leave you staggered.. AND send you flying backwards again.. this time 1000 feet, so I'm going to use the hero point you earned from my Fiat last round to reroll the save for you. [url=http://invisiblecastle.com/roller/view/2055767/]Roy's Toughness reroll (1d20+7=26)[/url] that'll do. Sorry Andor, the beams don't work ATM. Next Round: [url=http://invisiblecastle.com/roller/view/2055785/]Terrorist Charging Roy; Toughness Save (1d20+8=26, 1d20+7=12)[/url] Ouch, you're saves aint doin so hot since that first 20.. OK, i'm gonna leave it off here and let you decide if you wanna use a hero point to reroll. (ALSO see OOC thread for more on this) [/sblock] [/QUOTE]
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