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Gaming W/Jemal: Mutant Rising Season 1
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<blockquote data-quote="Jemal" data-source="post: 4783694" data-attributes="member: 9026"><p><u><strong>-Bob's Appartment-</strong></u></p><p>Robert doesn't see any form of surveillance and soon he and Bob are safely inside, wondering what to do next. As they sit down, Bob's phone begins to ring, and doesn't stop.</p><p></p><p><u><strong>-Metro High-</strong></u></p><p><em>Gymnasium</em></p><p>As Nightshift cuffs the two Terrorists, the rest manage to shake themselves free of his control, and retrieve their weapons. As he glances back, the children are still staring in awe, but finally his shooing motions spurs one of them to flee, and the rest follow suit. One of the terrorists turns to shoot, but the seventh, who has managed to regain his feet, growls "NO! Kill this one first." and steps forward. <span style="color: red">"Where is my BROTHER?"</span> his eyes start glowing red.</p><p></p><p><em>exterior</em></p><p>Roy chucks a brick with startling speed and accuracy at the SuperTerrorist as he exits the library, and the crowd is treated to the spectacle of a brick <em>shattering</em> against the mans head. He takes one shaking step forward before dropping to his knees, his eyes glazing over as he falls forwards, barely catching himself.</p><p></p><p>Roy doesn't have time to celebrate though, as the next moment he finds himself being pulled along by Cassandra.</p><p></p><p>Meanwhile, back at the barricade, the cops loose control of the crowd as children start pouring out the front door, and the eager parents surge forward to meet them.</p><p></p><p>[sblock=ooc]</p><p>Gym: I'll just start it at +1 this round to keep things simple, thank you for pointing it out.</p><p><a href="http://invisiblecastle.com/roller/view/2061864/" target="_blank">Uncuffed Terrorist Will saves (1d20+4=22, 1d20+4=20)</a> that's all of'em free(I ignored the cuffed one b/c he's out of the equation</p><p>The gymnasium how holds 4 armed terrorists and 2 cuffed, plus the Angry Terrorist.</p><p></p><p>Exterior: </p><p><a href="http://invisiblecastle.com/roller/view/2061872/" target="_blank">Toughness (1d20+7=12)</a> That's bruised, stunned, and staggered for Super-Terrorist.[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 4783694, member: 9026"] [U][B]-Bob's Appartment-[/B][/U] Robert doesn't see any form of surveillance and soon he and Bob are safely inside, wondering what to do next. As they sit down, Bob's phone begins to ring, and doesn't stop. [U][B]-Metro High-[/B][/U] [I]Gymnasium[/I] As Nightshift cuffs the two Terrorists, the rest manage to shake themselves free of his control, and retrieve their weapons. As he glances back, the children are still staring in awe, but finally his shooing motions spurs one of them to flee, and the rest follow suit. One of the terrorists turns to shoot, but the seventh, who has managed to regain his feet, growls "NO! Kill this one first." and steps forward. [color=red]"Where is my BROTHER?"[/color] his eyes start glowing red. [I]exterior[/I] Roy chucks a brick with startling speed and accuracy at the SuperTerrorist as he exits the library, and the crowd is treated to the spectacle of a brick [I]shattering[/I] against the mans head. He takes one shaking step forward before dropping to his knees, his eyes glazing over as he falls forwards, barely catching himself. Roy doesn't have time to celebrate though, as the next moment he finds himself being pulled along by Cassandra. Meanwhile, back at the barricade, the cops loose control of the crowd as children start pouring out the front door, and the eager parents surge forward to meet them. [sblock=ooc] Gym: I'll just start it at +1 this round to keep things simple, thank you for pointing it out. [url=http://invisiblecastle.com/roller/view/2061864/]Uncuffed Terrorist Will saves (1d20+4=22, 1d20+4=20)[/url] that's all of'em free(I ignored the cuffed one b/c he's out of the equation The gymnasium how holds 4 armed terrorists and 2 cuffed, plus the Angry Terrorist. Exterior: [url=http://invisiblecastle.com/roller/view/2061872/]Toughness (1d20+7=12)[/url] That's bruised, stunned, and staggered for Super-Terrorist.[/sblock] [/QUOTE]
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