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Gaming W/Jemal: Mutant Rising Season 1
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<blockquote data-quote="Jemal" data-source="post: 4812727" data-attributes="member: 9026"><p>The Agent hands Bob a Card <span style="color: green">"Don't loose that or give it away, and call me in an hour."</span> He waves Them on and kneels to take care of the dynamite while Robert grabs Bob, zipping out, and Nightshift bamfs his way to safety.</p><p></p><p><span style="color: green">"Uh.. You Might wanna change back, big red - Not sure how much weight he can pull."</span></p><p></p><p>[sblock=ooc]</p><p>Arkhandus - The 'kid' they were talking about was you. It was just you and Cassandra up there, she got teleported down then they were talking about getting you down. As to the jumping, I'll use the standard acrobatics check to negate falling damage, and let you add your leaping distance to it if you jump down on purpose. I'll count the down-jump as half distance, so it would be (str mod + 20) feet down is how far you can 'ignore' before making the acrobatics check. A 25 would reduce it by an additional 20', so you could jump up to 41 feet straight down with an action(Minimum 21). The library's not that tall, so no damage.</p><p>[/sblock]</p><p>[sblock=Renau1g/Binder]</p><p>I like the idea, we'll leave it up to Renau1g's Character[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 4812727, member: 9026"] The Agent hands Bob a Card [color=green]"Don't loose that or give it away, and call me in an hour."[/color] He waves Them on and kneels to take care of the dynamite while Robert grabs Bob, zipping out, and Nightshift bamfs his way to safety. [color=green]"Uh.. You Might wanna change back, big red - Not sure how much weight he can pull."[/color] [sblock=ooc] Arkhandus - The 'kid' they were talking about was you. It was just you and Cassandra up there, she got teleported down then they were talking about getting you down. As to the jumping, I'll use the standard acrobatics check to negate falling damage, and let you add your leaping distance to it if you jump down on purpose. I'll count the down-jump as half distance, so it would be (str mod + 20) feet down is how far you can 'ignore' before making the acrobatics check. A 25 would reduce it by an additional 20', so you could jump up to 41 feet straight down with an action(Minimum 21). The library's not that tall, so no damage. [/sblock] [sblock=Renau1g/Binder] I like the idea, we'll leave it up to Renau1g's Character[/sblock] [/QUOTE]
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