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Gaming w/Jemal: Past Tense (4E) OOC
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<blockquote data-quote="SarahRequiem" data-source="post: 4311114" data-attributes="member: 67744"><p>Ash is a tall Eladrin woman standing nearly 6ft tall, with long flowing silvery hair, a fair skin and pearly virbrant purple eyes. Many years ago, Ash ran from the feywild to live with her human lover, a young girl she met during her frequant trip to the natural world. They lived happily togheter in a small house in the forest, near a human village. Most of the villagers did not approve of this union and did not hide their feelings about the two young girls. Pranks after pranks, insults after insults, they only grow closer to each others, ignoring the remarks. One day, one of the prank went to far and some of the villagers burned the house down. Ash and her lover were trapped in the house but Ash miraculously escaped the flames, after seeing her other half swallowed by the wild flames. Ash was lost and was taken over by madness and hate; she grabbed the first weapon she could lay her hand on and murdered most of the villager in her rage. Men, women and children did not matter. They took away the life of the one person shs loved the most, they deserved to die.... that is what she thought. Ash then disapeared for years, escaped back to the feywild. She eventually came back to the natural world, filled by grief and guilt. She travels the world with a broken heart, trying to be forgiven for what she did...</p><p></p><p> </p><p>[sblock=Stats rolls]</p><p>stat 1: [sblock]<a href="http://[url=http://invisiblecastle.com/roller/view/1632579/" target="_blank">stat 1 (1d6=4, 1d6=6, 1d6=1, 1d6=1)</a>[/url]</p><p>reroll on 1s: </p><p><a href="http://invisiblecastle.com/roller/view/1632581/" target="_blank">stat 1 reroll (1d6=5, 1d6=1)</a></p><p>reroll on 1s #2:</p><p><a href="http://invisiblecastle.com/roller/view/1632766/" target="_blank">stat 1 reroll #2 (1d6=5)</a>[/sblock]</p><p>stat 1: 5, 6, 5; 16</p><p></p><p>stat 2: [sblock]<a href="http://invisiblecastle.com/roller/view/1632585/" target="_blank">stat 2 (1d6=6, 1d6=2, 1d6=3, 1d6=6)</a>[/sblock]</p><p>stat 2: 6, 3, 6; 15</p><p></p><p>stat 3: [sblock]<a href="http://invisiblecastle.com/roller/view/1632587/" target="_blank">stat 3 (1d6=5, 1d6=4, 1d6=3, 1d6=2)</a>[/sblock]</p><p>stat3: 5, 4, 3 = 12</p><p></p><p>stat 4: [sblock]<a href="http://invisiblecastle.com/roller/view/1632588/" target="_blank">stat 4 (1d6=1, 1d6=3, 1d6=3, 1d6=1)</a></p><p>reroll on 1s: <a href="http://invisiblecastle.com/roller/view/1632589/" target="_blank">stat 4 reroll (1d6=4, 1d6=1)</a></p><p>reroll on 1s #2: <a href="http://invisiblecastle.com/roller/view/1632769/" target="_blank">stat 4 reroll #2 (1d6=5)</a>[/sblock]</p><p>stat 4: 4, 3, 5 = 12</p><p></p><p>stat 5: [sblock]<a href="http://invisiblecastle.com/roller/view/1632590/" target="_blank">stat 5 (1d6=3, 1d6=6, 1d6=6, 1d6=2)</a>[/sblock]</p><p>stat5: 3, 6, 6 = 15</p><p></p><p>stat 6: [sblock]<a href="http://invisiblecastle.com/roller/view/1632591/" target="_blank">stat 6 (1d6=5, 1d6=4, 1d6=1, 1d6=2)</a></p><p>reroll on 1: <a href="http://invisiblecastle.com/roller/view/1632592/" target="_blank">stat 6 reroll (1d6=1)</a></p><p>reroll on 1 #2: <a href="http://invisiblecastle.com/roller/view/1632773/" target="_blank">stat 6 reroll #2 (1d6=3)</a>[/sblock]</p><p>stat6: 5, 4, 3 = 12 [/sblock]</p><p></p><p>Stats are: 16 15 12 12 15 12</p><p></p><p>this a quickly made application.</p><p></p><p>I was wondering, can I reroll 1s I got during a reroll? I got 3 1s during rerolls</p><p>[sblock]</p><p>Ash</p><p>Female Eladrin Fighter 6</p><p></p><p>Initiative 7; Perseption 20 ; Insight 15</p><p>HP 60 ; Bloodied 30 ; Healing Surge 15; Surges Per Day 11</p><p>AC 21 (23 w/ Heavy shield) ; Fort 20, Ref 17 (19 w/ Heavy Shield), Will 17</p><p>Speed 6 (5 in scale mail)</p><p>Action Points 1</p><p>Alignment Unaligned; Languages Common, Elven</p><p></p><p>Str 17 (+1 lv)</p><p>Con 15</p><p>Dex 15 (+2 race, +1 lv)</p><p>Int 14 (+2 race)</p><p>Wis 15</p><p>Cha 12</p><p></p><p>-----------------------------------------------------------------</p><p>Racial Features:</p><p>+2 dexterity, +2 intelligence</p><p>Low-Light Vision</p><p>Eladrin Education; +1 trained skill</p><p>Eladrin Weapon Profiency; Longsword</p><p>Eladrin Will: +1 will defence. +5 saving throw vs charms effects</p><p>Fey Origin</p><p>Trance</p><p>Feystep power</p><p></p><p>Class Features:</p><p>Combat Challenge. mark for -2 attack rolls, opportunity attacks</p><p>Combat Superiority. Wis to opportunity attacks. cancel movement.</p><p>Fighter Weapon Talent; two handed. +1 to attack rolls</p><p>Bonus Defence; +2 fortitude</p><p></p><p>Proficiencies:</p><p>Armor: Cloth, Leather, Hide, Chainmail, Scale, Light Shield, Heavy Shield</p><p>Weapon: Simple Melee/Ranged. Military Melee/Ranged</p><p></p><p>Basic Melee Attack; Vicious Longspear +2</p><p>+11 vs AC. 1d10+8. +2d12 critical. Reach</p><p></p><p>Basic Melee Attack; Vicious Longsword +1</p><p>+10 vs AC. 1d10+6. +1d12 critical</p><p></p><p>Basic Ranged Attack; Longbow</p><p>+7 vs AC. 1d10+2.</p><p></p><p>-----------------------------------------------------------------</p><p></p><p>Feats: </p><p>1 Eladrin Soldier. +2 damage rolls w/ longswords and all spears.</p><p>2 Weapon Focus; Polearms. +1 damage rolls with polearms</p><p>4 Alertness. +2 initiative, don't grant combat advantage when surprised.</p><p>6 Student of Battle. Inspiring word 1/day. Intimidate skill training</p><p></p><p>Skills: </p><p>Athletics 10 (-2 with heavy shield)</p><p>Endurance 10</p><p>Heal 10</p><p>Perseption 10</p><p>Intimidate 8</p><p></p><p>Gear 84 gp. </p><p></p><p>Vicious LongSpear +2 (lv7)</p><p>+4 hit, 1d10+2.</p><p>effect: +2d12 on critical. Reach</p><p></p><p>Black Iron Scale Mail +1 (lv 4)</p><p>+8 AC, Resist 5 fire, Resist 5 necrotic. Speed -1</p><p></p><p>Amulet of Protection +2 (lv 6)</p><p>+2 fortitude, reflex, will defences.</p><p></p><p>Everlasting Provision. (840gp lv 4)</p><p>After an extended rest, the basket create enough food for 5 medium creature for 24 hours)</p><p></p><p>Vicious Longsword +1 (520gp, lv 2)</p><p>+4 hit, 1d8+1</p><p>effect: +1d12 critical hit</p><p></p><p>Heavy Shield ( 10gp)</p><p>+2 AC/Reflex. -2 Checks.</p><p></p><p>Longbow (30gp)</p><p>+2 hit. 1d10. range 20/40, load free</p><p></p><p>Arrows (30) (1gp)</p><p></p><p>Standard Adventurer's Kit (15 gp)</p><p></p><p></p><p></p><p>-----------------------------------------------------------------</p><p>Powers:</p><p>At Will:</p><p>Reaping Strike. Melee Weapon</p><p>+11 vs AC. 1d10+8</p><p>Miss: 3 damage</p><p></p><p>Sure Strike. Melee Weapon</p><p>+13 vs AC. 1d10+5</p><p></p><p></p><p>Encounter:</p><p>Fey Step. (Move)</p><p>Teleport 5 square</p><p></p><p>Covering Attack. Melee Weapon.</p><p>+11 vs AC. 1d10+8</p><p>Hit: An ally adjacent to you can shift 2 squares.</p><p></p><p>Armor Piercing Thrust. Melee Weapon</p><p>+13 vs AC. 1d10+10</p><p></p><p></p><p>Daily:</p><p>Villain's Menace. Melee Weapon</p><p>+11 vs AC. 2d10+8.</p><p>Hit: +2 power bonus to attack rolls. +4 power bonus to damage rolls. (encounter, against the target)</p><p>Miss: +1 power bonus to attack rolls. +2 power bonus to damage rolls. (encounter, against the target)</p><p></p><p>Dizzying Blow. Melee Weapon, Reliable.</p><p>+11 vs AC. 3d10+8</p><p>Hit: target is immobilized (save ends)</p><p></p><p>Inspiring Word. Healing, minor, range close burst 5.</p><p>1 ally or self</p><p>effect: target spend 1 healing surge +1d6 hp.</p><p></p><p>Utility:</p><p>Boundless Endurence. Stance. (minor, Daily)</p><p>Gain regeneration 4hp while bloodied.</p><p></p><p>Battle Awareness. Personal, no action. (Daily)</p><p>+10 initiative check</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="SarahRequiem, post: 4311114, member: 67744"] Ash is a tall Eladrin woman standing nearly 6ft tall, with long flowing silvery hair, a fair skin and pearly virbrant purple eyes. Many years ago, Ash ran from the feywild to live with her human lover, a young girl she met during her frequant trip to the natural world. They lived happily togheter in a small house in the forest, near a human village. Most of the villagers did not approve of this union and did not hide their feelings about the two young girls. Pranks after pranks, insults after insults, they only grow closer to each others, ignoring the remarks. One day, one of the prank went to far and some of the villagers burned the house down. Ash and her lover were trapped in the house but Ash miraculously escaped the flames, after seeing her other half swallowed by the wild flames. Ash was lost and was taken over by madness and hate; she grabbed the first weapon she could lay her hand on and murdered most of the villager in her rage. Men, women and children did not matter. They took away the life of the one person shs loved the most, they deserved to die.... that is what she thought. Ash then disapeared for years, escaped back to the feywild. She eventually came back to the natural world, filled by grief and guilt. She travels the world with a broken heart, trying to be forgiven for what she did... [sblock=Stats rolls] stat 1: [sblock][url=[url=http://invisiblecastle.com/roller/view/1632579/]stat 1 (1d6=4, 1d6=6, 1d6=1, 1d6=1)[/url][/url] reroll on 1s: [url=http://invisiblecastle.com/roller/view/1632581/]stat 1 reroll (1d6=5, 1d6=1)[/url] reroll on 1s #2: [url=http://invisiblecastle.com/roller/view/1632766/]stat 1 reroll #2 (1d6=5)[/url][/sblock] stat 1: 5, 6, 5; 16 stat 2: [sblock][url=http://invisiblecastle.com/roller/view/1632585/]stat 2 (1d6=6, 1d6=2, 1d6=3, 1d6=6)[/url][/sblock] stat 2: 6, 3, 6; 15 stat 3: [sblock][url=http://invisiblecastle.com/roller/view/1632587/]stat 3 (1d6=5, 1d6=4, 1d6=3, 1d6=2)[/url][/sblock] stat3: 5, 4, 3 = 12 stat 4: [sblock][url=http://invisiblecastle.com/roller/view/1632588/]stat 4 (1d6=1, 1d6=3, 1d6=3, 1d6=1)[/url] reroll on 1s: [url=http://invisiblecastle.com/roller/view/1632589/]stat 4 reroll (1d6=4, 1d6=1)[/url] reroll on 1s #2: [url=http://invisiblecastle.com/roller/view/1632769/]stat 4 reroll #2 (1d6=5)[/url][/sblock] stat 4: 4, 3, 5 = 12 stat 5: [sblock][url=http://invisiblecastle.com/roller/view/1632590/]stat 5 (1d6=3, 1d6=6, 1d6=6, 1d6=2)[/url][/sblock] stat5: 3, 6, 6 = 15 stat 6: [sblock][url=http://invisiblecastle.com/roller/view/1632591/]stat 6 (1d6=5, 1d6=4, 1d6=1, 1d6=2)[/url] reroll on 1: [url=http://invisiblecastle.com/roller/view/1632592/]stat 6 reroll (1d6=1)[/url] reroll on 1 #2: [url=http://invisiblecastle.com/roller/view/1632773/]stat 6 reroll #2 (1d6=3)[/url][/sblock] stat6: 5, 4, 3 = 12 [/sblock] Stats are: 16 15 12 12 15 12 this a quickly made application. I was wondering, can I reroll 1s I got during a reroll? I got 3 1s during rerolls [sblock] Ash Female Eladrin Fighter 6 Initiative 7; Perseption 20 ; Insight 15 HP 60 ; Bloodied 30 ; Healing Surge 15; Surges Per Day 11 AC 21 (23 w/ Heavy shield) ; Fort 20, Ref 17 (19 w/ Heavy Shield), Will 17 Speed 6 (5 in scale mail) Action Points 1 Alignment Unaligned; Languages Common, Elven Str 17 (+1 lv) Con 15 Dex 15 (+2 race, +1 lv) Int 14 (+2 race) Wis 15 Cha 12 ----------------------------------------------------------------- Racial Features: +2 dexterity, +2 intelligence Low-Light Vision Eladrin Education; +1 trained skill Eladrin Weapon Profiency; Longsword Eladrin Will: +1 will defence. +5 saving throw vs charms effects Fey Origin Trance Feystep power Class Features: Combat Challenge. mark for -2 attack rolls, opportunity attacks Combat Superiority. Wis to opportunity attacks. cancel movement. Fighter Weapon Talent; two handed. +1 to attack rolls Bonus Defence; +2 fortitude Proficiencies: Armor: Cloth, Leather, Hide, Chainmail, Scale, Light Shield, Heavy Shield Weapon: Simple Melee/Ranged. Military Melee/Ranged Basic Melee Attack; Vicious Longspear +2 +11 vs AC. 1d10+8. +2d12 critical. Reach Basic Melee Attack; Vicious Longsword +1 +10 vs AC. 1d10+6. +1d12 critical Basic Ranged Attack; Longbow +7 vs AC. 1d10+2. ----------------------------------------------------------------- Feats: 1 Eladrin Soldier. +2 damage rolls w/ longswords and all spears. 2 Weapon Focus; Polearms. +1 damage rolls with polearms 4 Alertness. +2 initiative, don't grant combat advantage when surprised. 6 Student of Battle. Inspiring word 1/day. Intimidate skill training Skills: Athletics 10 (-2 with heavy shield) Endurance 10 Heal 10 Perseption 10 Intimidate 8 Gear 84 gp. Vicious LongSpear +2 (lv7) +4 hit, 1d10+2. effect: +2d12 on critical. Reach Black Iron Scale Mail +1 (lv 4) +8 AC, Resist 5 fire, Resist 5 necrotic. Speed -1 Amulet of Protection +2 (lv 6) +2 fortitude, reflex, will defences. Everlasting Provision. (840gp lv 4) After an extended rest, the basket create enough food for 5 medium creature for 24 hours) Vicious Longsword +1 (520gp, lv 2) +4 hit, 1d8+1 effect: +1d12 critical hit Heavy Shield ( 10gp) +2 AC/Reflex. -2 Checks. Longbow (30gp) +2 hit. 1d10. range 20/40, load free Arrows (30) (1gp) Standard Adventurer's Kit (15 gp) ----------------------------------------------------------------- Powers: At Will: Reaping Strike. Melee Weapon +11 vs AC. 1d10+8 Miss: 3 damage Sure Strike. Melee Weapon +13 vs AC. 1d10+5 Encounter: Fey Step. (Move) Teleport 5 square Covering Attack. Melee Weapon. +11 vs AC. 1d10+8 Hit: An ally adjacent to you can shift 2 squares. Armor Piercing Thrust. Melee Weapon +13 vs AC. 1d10+10 Daily: Villain's Menace. Melee Weapon +11 vs AC. 2d10+8. Hit: +2 power bonus to attack rolls. +4 power bonus to damage rolls. (encounter, against the target) Miss: +1 power bonus to attack rolls. +2 power bonus to damage rolls. (encounter, against the target) Dizzying Blow. Melee Weapon, Reliable. +11 vs AC. 3d10+8 Hit: target is immobilized (save ends) Inspiring Word. Healing, minor, range close burst 5. 1 ally or self effect: target spend 1 healing surge +1d6 hp. Utility: Boundless Endurence. Stance. (minor, Daily) Gain regeneration 4hp while bloodied. Battle Awareness. Personal, no action. (Daily) +10 initiative check [/sblock] [/QUOTE]
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