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Gaming W/Jemal: Planar Quest! (Closed)
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<blockquote data-quote="Binder Fred" data-source="post: 6031954" data-attributes="member: 63746"><p>Yes, I do think so. Jemal let us have the Charriot for 150K, minus the 100K party fund, that leaves 50k, divided by our six players: 8.3k each.</p><p></p><p>On the CL side though, I don't think Caster level affects Spells known or spells per day, as those are both determined by Class level. So you can cast, say, Fireball as a 20th level caster, but you are still an 18th level Soceror/E Knight. In fact... <checks Complete Arcane> the Feat description specifically states that it does NOT affect spells known and spells per day (last paragraph before the "special" section).</p><p></p><p></p><p>Alright. So items from scratch are out... What about modified items? i.e. How custom is<em> too </em>custom? I mean, Slot switching and existing item stacking is allowed in the character creation post. Can we then use the X2 cost "No space limitation" modifier (on the Circlet of Rapid Casting and Empowered Spell Shard), which would seem to go with the whole Slot switching theme? What about using the allowed stacking rules to stack two identical items together and, say, convert a 2/day item into a 4/day item (for my Gloves of Arrow Snaring for exemple)? </p><p></p><p>If we take care of that, that leaves just two contentious items on my list:</p><p></p><p>- First is the Goggles of True Seeing. Basically a Gem of True Seeing with a standard activation ("Lower goggles in place") combined with a 5/day Power Sight, also with a standard action to activate. I guess I can just pay the standard Gem of True Seeing cost (though at that price it's a "No Space Limitation" item) and drop the Power Sight side of it (which I thought was rather cool) if you want? (since there's obviously no existing magic item using a custom campaign spell)</p><p></p><p>- Next is the Ring of Metal and Stone... +1 Metaline Gloves of Sundering are standard, so what if we replace the Ring of Earth Glide (that doesn't exist) with a "Cloak" of Etherealness and just substract the "invisible and incorporeal to non-ethereal living matter" power from it to get sort-of the effect I was going for? (Actually, at 55K, I can put *two* Cloaks of Etherealness together (for double the duration) and *still* be cheaper than the original Ring of Earthglide item!)</p><p></p><p>What do you think?</p><p></p><p></p><p>Are MIC items a problem? I also have a few. As, I believe, do all of the characters submitted to date.</p></blockquote><p></p>
[QUOTE="Binder Fred, post: 6031954, member: 63746"] Yes, I do think so. Jemal let us have the Charriot for 150K, minus the 100K party fund, that leaves 50k, divided by our six players: 8.3k each. On the CL side though, I don't think Caster level affects Spells known or spells per day, as those are both determined by Class level. So you can cast, say, Fireball as a 20th level caster, but you are still an 18th level Soceror/E Knight. In fact... <checks Complete Arcane> the Feat description specifically states that it does NOT affect spells known and spells per day (last paragraph before the "special" section). Alright. So items from scratch are out... What about modified items? i.e. How custom is[I] too [/I]custom? I mean, Slot switching and existing item stacking is allowed in the character creation post. Can we then use the X2 cost "No space limitation" modifier (on the Circlet of Rapid Casting and Empowered Spell Shard), which would seem to go with the whole Slot switching theme? What about using the allowed stacking rules to stack two identical items together and, say, convert a 2/day item into a 4/day item (for my Gloves of Arrow Snaring for exemple)? If we take care of that, that leaves just two contentious items on my list: - First is the Goggles of True Seeing. Basically a Gem of True Seeing with a standard activation ("Lower goggles in place") combined with a 5/day Power Sight, also with a standard action to activate. I guess I can just pay the standard Gem of True Seeing cost (though at that price it's a "No Space Limitation" item) and drop the Power Sight side of it (which I thought was rather cool) if you want? (since there's obviously no existing magic item using a custom campaign spell) - Next is the Ring of Metal and Stone... +1 Metaline Gloves of Sundering are standard, so what if we replace the Ring of Earth Glide (that doesn't exist) with a "Cloak" of Etherealness and just substract the "invisible and incorporeal to non-ethereal living matter" power from it to get sort-of the effect I was going for? (Actually, at 55K, I can put *two* Cloaks of Etherealness together (for double the duration) and *still* be cheaper than the original Ring of Earthglide item!) What do you think? Are MIC items a problem? I also have a few. As, I believe, do all of the characters submitted to date. [/QUOTE]
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