Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: Planar Quest! (Closed)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jemal" data-source="post: 6042312" data-attributes="member: 9026"><p>*Found the quote about size: </p><p></p><p>Yes to the +4, but Ur isn't large. I'm fairly certain I specified that you could take knockback as though you were large, but would NOT be getting the size bonuses.</p><p>*EDIT: After writing this I went through the character sheet and noticed the expansion power. If that's what you were talking about then yes, the size bonuses from that would work. My Apologies.</p><p></p><p>As far as the wall thing, no it would not allow a trip check. They're stumbling backwards into/over people, wheras a wall is big and solid behind them. Circumstantially if you push them over obstacles/terrain, but that'll be case by case.</p><p></p><p></p><p>That's what knowledge checks and Trial/Error are for. If I gave out their stats at the beginning that would allow PC's the ability to calculate their best odds of success with different attack forms. </p><p></p><p>Using your example, a simple if/or is fairly easy "I push him back as far as I can, if I make it to guy X, I'll do A, otherwise I'll do B" I don't see much of a problem for multiple actions, it's kind of a pass/fail thing, so A/B should work. If you think you absolutely have to know the outcome of an action to decide the rest of your turn, then just post up to that action and State you have to wait for the result before you can continue.</p><p></p><p></p><p></p><p>As far as stats, your character looks GTG.</p></blockquote><p></p>
[QUOTE="Jemal, post: 6042312, member: 9026"] *Found the quote about size: Yes to the +4, but Ur isn't large. I'm fairly certain I specified that you could take knockback as though you were large, but would NOT be getting the size bonuses. *EDIT: After writing this I went through the character sheet and noticed the expansion power. If that's what you were talking about then yes, the size bonuses from that would work. My Apologies. As far as the wall thing, no it would not allow a trip check. They're stumbling backwards into/over people, wheras a wall is big and solid behind them. Circumstantially if you push them over obstacles/terrain, but that'll be case by case. That's what knowledge checks and Trial/Error are for. If I gave out their stats at the beginning that would allow PC's the ability to calculate their best odds of success with different attack forms. Using your example, a simple if/or is fairly easy "I push him back as far as I can, if I make it to guy X, I'll do A, otherwise I'll do B" I don't see much of a problem for multiple actions, it's kind of a pass/fail thing, so A/B should work. If you think you absolutely have to know the outcome of an action to decide the rest of your turn, then just post up to that action and State you have to wait for the result before you can continue. As far as stats, your character looks GTG. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: Planar Quest! (Closed)
Top