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Gaming w/Jemal: The Dungeon Crawl (Recruiting/Set-up)
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<blockquote data-quote="Darksfear" data-source="post: 7082320" data-attributes="member: 57269"><p>Exodias</p><p>[sblock] Urban Barbarian (Barbarian) 1, Ninja 1</p><p>Race: Human</p><p>Gender: Female</p><p></p><p>Str: 18</p><p>Dex: 14</p><p>Con: 13</p><p>Int: 12</p><p>Wis: 10</p><p>Cha: 14</p><p></p><p>BAB: +1</p><p>Fort: 2/+3</p><p>Ref: 2/+4</p><p>Will: 0/+0</p><p></p><p>AC: 16 (Base 10 + 4 Armor + 2 Dex)</p><p>HP: 22</p><p>Initiative: +2</p><p>Speed: 30ft</p><p></p><p>Feats: Power Attack, Extra Rage</p><p></p><p>Skills: Diplomacy: 2/+7, Bluff 2/+7, Survival 1/+6, Disable Device: 2/+9, Perception: 2/+5, Stealth: 2/+5, Linguistics: 2/+6, Profession (Assassin) 1/+4</p><p></p><p>Character Traits: Hard to Kill, Caravan Guard</p><p></p><p>Racial Traits: Heart of the Wilderness</p><p></p><p>Class Features: Poison Use, Sneak Attack 1d6, Rage 11/day, Crowd Control</p><p></p><p>Favored Class Bonus (Ninja): 1 HP</p><p></p><p>Gear: 1,000gp/106 lbs</p><p>MW Cold Iron Greatsword: 400gp/8 lbs</p><p>Chain Shirt: 100gp/25 lbs</p><p>Sleeves of Many Garments: 200gp/1 lbs</p><p>Masterworked Thieves Tools: 100gp/2 lbs</p><p>Katana: 50gp/6 lbs</p><p>Bandolier x2: 1gp/-</p><p>Bullseye Lamp: 12gp/3 lbs</p><p>Oil (x10): 1/10 lbs</p><p>100ft Silk Rope: 20gp/10 lbs</p><p>Masterworked Backpack: 50gp/4 lbs</p><p>Grappling Hook: 1gp/4 lbs</p><p>Heavy Wooden Shield: 7gp/10 lbs</p><p></p><p>Waterskin x2: 2gp/8 lbs</p><p>Wandermeal x10: .1gp/5 lbs</p><p>Trail Rations x2: 2gp/2 lbs</p><p>Shovel: 2gp/8 lbs</p><p>45.9gp</p><p></p><p>Carrying Capacity: </p><p>Light: 116lbs</p><p>Medium: 233lbs</p><p>Heavy/Over Head: 350lbs</p><p>Lift: 700lbs</p><p>Push: 1,750lbs</p><p></p><p>Attacks: </p><p>Masterwork Greatsword: +5 2d6+9</p><p>w/ Rage: +7 2d6+12 [/sblock]</p></blockquote><p></p>
[QUOTE="Darksfear, post: 7082320, member: 57269"] Exodias [sblock] Urban Barbarian (Barbarian) 1, Ninja 1 Race: Human Gender: Female Str: 18 Dex: 14 Con: 13 Int: 12 Wis: 10 Cha: 14 BAB: +1 Fort: 2/+3 Ref: 2/+4 Will: 0/+0 AC: 16 (Base 10 + 4 Armor + 2 Dex) HP: 22 Initiative: +2 Speed: 30ft Feats: Power Attack, Extra Rage Skills: Diplomacy: 2/+7, Bluff 2/+7, Survival 1/+6, Disable Device: 2/+9, Perception: 2/+5, Stealth: 2/+5, Linguistics: 2/+6, Profession (Assassin) 1/+4 Character Traits: Hard to Kill, Caravan Guard Racial Traits: Heart of the Wilderness Class Features: Poison Use, Sneak Attack 1d6, Rage 11/day, Crowd Control Favored Class Bonus (Ninja): 1 HP Gear: 1,000gp/106 lbs MW Cold Iron Greatsword: 400gp/8 lbs Chain Shirt: 100gp/25 lbs Sleeves of Many Garments: 200gp/1 lbs Masterworked Thieves Tools: 100gp/2 lbs Katana: 50gp/6 lbs Bandolier x2: 1gp/- Bullseye Lamp: 12gp/3 lbs Oil (x10): 1/10 lbs 100ft Silk Rope: 20gp/10 lbs Masterworked Backpack: 50gp/4 lbs Grappling Hook: 1gp/4 lbs Heavy Wooden Shield: 7gp/10 lbs Waterskin x2: 2gp/8 lbs Wandermeal x10: .1gp/5 lbs Trail Rations x2: 2gp/2 lbs Shovel: 2gp/8 lbs 45.9gp Carrying Capacity: Light: 116lbs Medium: 233lbs Heavy/Over Head: 350lbs Lift: 700lbs Push: 1,750lbs Attacks: Masterwork Greatsword: +5 2d6+9 w/ Rage: +7 2d6+12 [/sblock] [/QUOTE]
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