Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: War of Gods
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shayuri" data-source="post: 5553528" data-attributes="member: 4936"><p>It's not done yet...but here's a WIP for my shapeshifting-themed character.</p><p></p><p>I still haven't quite made up my mind between this and the Monk/Scout blend. I suspect the shapechanger has a better damage/AC potential...but maybe not by much. At epic level Skirmish is super-easy to do, and can do gobs of damage. That said...I've always had a soft spot in my withered, black heart for shapeshifting...so here he is.</p><p></p><p>Mechanically he's designed to have an option between standing and fighting with Flurries or natural attacks, or engaging in hit and run. Jemal might flinch that I gave him an 18 in Dex, since that score will change as he shifts forms...but it was necessary to qualify for epic Deflection feats without requiring dependence on Enhancement bonuses. Besides, the only two scores that are NECESSARY to bump on this are Wisdom and Constitution, so I had "extra" points to assign anyway. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>By bumping Ranger level up to 8, I managed to include Cloud Giants into his panoply of forms, which is probably gonna be his favorite. A Huge giant with 20 Monk levels makes the gods cry. The book doesn't even list Monk unarmed damage for Huge, but I estimate it at 6d8. Strength mods are +24 for racial, then the +18 for class, inherent and enhancements, for a grand total of Str of 52. So... +53 to hit, 6d8+26 damage. With a flurry of blows, that ain't bad.</p><p></p><p>Admittedly, not GREAT either, but I'm just working from the SRD for forms here.</p><p></p><p>His stunning blow is oddly high DC too. I was thinking very seriously of pumping it to 50ish with feats and seeing if it's a viable tactic at epic levels.</p><p></p><p>[sblock=Shapeshifter]Name: ?</p><p>Human Monk 20 / Ranger (Wildshape variant) 8 / Master of Many Forms 10 / Warshaper 2</p><p>Height: ? Weight: ?</p><p>Hair: ? Eyes: ? Age: ?</p><p></p><p>Description: </p><p></p><p>Str 28 +4 class +4 inherent +10 enh</p><p>Dex 35 +2 level +5 inherent +10 enh</p><p>Con 34 +1 level +5 inherent +4 class +6 enh</p><p>Int 12</p><p>Wis 40 +7 level +5 inherent +10 enh</p><p>Cha 14</p><p></p><p>AC: 62 (10 + 15wis + 12 dex + 5 mon +10 nat +10 def), Touch 48, FF 50</p><p>Fort: +31</p><p>Ref: +31</p><p>Will: +30</p><p>Hit Points: 8+39d8 +480</p><p>Move: 90'</p><p>Init: +16</p><p></p><p>Base Attack: +27/+22/+17</p><p></p><p>Feats:</p><p>-------</p><p>1 Alertness</p><p>1 Dodge</p><p>B Tracking</p><p>B Stunning Fist (DC45,25/day)</p><p>B Deflect Arrows</p><p>3 Combat Reflexes</p><p>B Endurance</p><p>6 Improved Initiative</p><p>B Improved Trip</p><p>9 Mobility</p><p>12 Spring Attack</p><p>15 Flyby Attack</p><p>18 Weapon Finesse</p><p></p><p>21 Exceptional Deflection</p><p>24 Infinite Deflection</p><p>27 Fast Healing</p><p>30 Improved Ki Strike</p><p>33 Spellcasting Harrier</p><p>36 Magical Beast Wild Shape</p><p>39 Dragon Wild Shape</p><p></p><p>Race Traits: Human</p><p>---------------</p><p>Extra Feat</p><p>Extra Skill Point</p><p>Etc</p><p></p><p>Class Traits:</p><p>-----------------</p><p>Ranger</p><p>Favored Enemies</p><p>- Evil Outsiders +4</p><p>- Good Outsiders +2</p><p>Track</p><p>Wild Empathy </p><p>Endurance</p><p>Animal Companion (Druid Level 4)</p><p>Wild Shape 3/day (Small or Medium only)</p><p>Woodland Stride</p><p>Swift Tracker</p><p></p><p>Monk</p><p>Bonus Feats</p><p>- Stunning Fist</p><p>- Deflect Arrows</p><p>- Improved Disarm</p><p>Flurry of Blows</p><p>Unarmed strike</p><p>Improved Evasion</p><p>Still Mind (+2 Will vs enchantments)</p><p>Ki Strike (Magic, Lawful, Adamantine, Epic)</p><p>Slow Fall any distance</p><p>Purity of Body (immune to disease)</p><p>Wholeness of Body (heal by class level dmg 1/day)</p><p>Diamond Body (Immune to poison)</p><p>Abundant Step (dimension door 1/day)</p><p>Diamond Soul (SR30)</p><p>Quivering Palm (Death strike)</p><p>Timeless Body (stops aging)</p><p>Tongue of Sun and Moon (communicate verbally in any language)</p><p>Empty Body (Ethereal 1rnd/lvl)</p><p>Perfect Self (Outsider type, DR 10/magic)</p><p></p><p>Master of Many Forms</p><p>Improved Wildshape 13/day (gargantuan through dimunitive, up to 18HD)</p><p>- Humanoid, Monstrous Humanoid, Giant, fey, vermin, abberation, plant, ooze, elemental, dragon</p><p>Shifters Speech</p><p>Fast Wildshape</p><p>Extraordinary Wildshape</p><p>Evershifting Form</p><p></p><p>Warshaper</p><p>Morphic Immunities (Stuns, crits)</p><p>Morphic Weapons (+1 size level natural weapons)</p><p>Morphic Body (+4 str, +4 Con)</p><p></p><p>Skills 88r+120m+60mmf+8ws</p><p>Balance 10r</p><p>Disguise 20r</p><p>Climb 15r</p><p>Concentration 10r</p><p>Handle Animal 5r</p><p>Hide 27r</p><p>Jump 15r</p><p>Knowledge: Arcana </p><p>Knowledge: Dungeoneering 1r</p><p>Knowledge: Geography 1r</p><p>Knowledge: Nature 24r</p><p>Listen 27r</p><p>Move Silently 27r</p><p>Sense Motive 20r</p><p>Spot 27r</p><p>Survival 14r</p><p>Swim 13r</p><p>Tumble 20</p><p></p><p>Languages: Common, Giant</p><p></p><p>Equipment</p><p>Cash: 489,500</p><p></p><p>Unity of Threes: Amulet of Mind, Body, and Spirit - 3.779</p><p>- +10 Natural Armor, 2mil</p><p>- +10 Epic Wisdom, 1.5mil</p><p>- +5 Mighty Fists, .225</p><p>- +6 Constitution, 54k</p><p></p><p>Straps of Strength and Speed, 2.5mil</p><p>- +10 Strength, 1mil</p><p>- +10 Dexterity, 1.5mil</p><p></p><p>Uber-Ring, 5.26</p><p>- Universal Energy Immunity, 2.16</p><p>- Epic Protection +10, 2.5</p><p>- Ironskin, .6</p><p>- Spell Turning, .147420</p><p></p><p>Vest of Epic Resistance +10, 1mil</p><p></p><p>Bracers of Armor +8, 64k</p><p>Boots of Teleportation, 49k</p><p>Third Eye of Concealment, 120k</p><p>Tomes, </p><p>- +4 Strength, 110,000</p><p>- +5 Dexterity, 137,500</p><p>- +5 Wisdom, 137,500</p><p>- +5 Constitution, 137,500[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5553528, member: 4936"] It's not done yet...but here's a WIP for my shapeshifting-themed character. I still haven't quite made up my mind between this and the Monk/Scout blend. I suspect the shapechanger has a better damage/AC potential...but maybe not by much. At epic level Skirmish is super-easy to do, and can do gobs of damage. That said...I've always had a soft spot in my withered, black heart for shapeshifting...so here he is. Mechanically he's designed to have an option between standing and fighting with Flurries or natural attacks, or engaging in hit and run. Jemal might flinch that I gave him an 18 in Dex, since that score will change as he shifts forms...but it was necessary to qualify for epic Deflection feats without requiring dependence on Enhancement bonuses. Besides, the only two scores that are NECESSARY to bump on this are Wisdom and Constitution, so I had "extra" points to assign anyway. :) By bumping Ranger level up to 8, I managed to include Cloud Giants into his panoply of forms, which is probably gonna be his favorite. A Huge giant with 20 Monk levels makes the gods cry. The book doesn't even list Monk unarmed damage for Huge, but I estimate it at 6d8. Strength mods are +24 for racial, then the +18 for class, inherent and enhancements, for a grand total of Str of 52. So... +53 to hit, 6d8+26 damage. With a flurry of blows, that ain't bad. Admittedly, not GREAT either, but I'm just working from the SRD for forms here. His stunning blow is oddly high DC too. I was thinking very seriously of pumping it to 50ish with feats and seeing if it's a viable tactic at epic levels. [sblock=Shapeshifter]Name: ? Human Monk 20 / Ranger (Wildshape variant) 8 / Master of Many Forms 10 / Warshaper 2 Height: ? Weight: ? Hair: ? Eyes: ? Age: ? Description: Str 28 +4 class +4 inherent +10 enh Dex 35 +2 level +5 inherent +10 enh Con 34 +1 level +5 inherent +4 class +6 enh Int 12 Wis 40 +7 level +5 inherent +10 enh Cha 14 AC: 62 (10 + 15wis + 12 dex + 5 mon +10 nat +10 def), Touch 48, FF 50 Fort: +31 Ref: +31 Will: +30 Hit Points: 8+39d8 +480 Move: 90' Init: +16 Base Attack: +27/+22/+17 Feats: ------- 1 Alertness 1 Dodge B Tracking B Stunning Fist (DC45,25/day) B Deflect Arrows 3 Combat Reflexes B Endurance 6 Improved Initiative B Improved Trip 9 Mobility 12 Spring Attack 15 Flyby Attack 18 Weapon Finesse 21 Exceptional Deflection 24 Infinite Deflection 27 Fast Healing 30 Improved Ki Strike 33 Spellcasting Harrier 36 Magical Beast Wild Shape 39 Dragon Wild Shape Race Traits: Human --------------- Extra Feat Extra Skill Point Etc Class Traits: ----------------- Ranger Favored Enemies - Evil Outsiders +4 - Good Outsiders +2 Track Wild Empathy Endurance Animal Companion (Druid Level 4) Wild Shape 3/day (Small or Medium only) Woodland Stride Swift Tracker Monk Bonus Feats - Stunning Fist - Deflect Arrows - Improved Disarm Flurry of Blows Unarmed strike Improved Evasion Still Mind (+2 Will vs enchantments) Ki Strike (Magic, Lawful, Adamantine, Epic) Slow Fall any distance Purity of Body (immune to disease) Wholeness of Body (heal by class level dmg 1/day) Diamond Body (Immune to poison) Abundant Step (dimension door 1/day) Diamond Soul (SR30) Quivering Palm (Death strike) Timeless Body (stops aging) Tongue of Sun and Moon (communicate verbally in any language) Empty Body (Ethereal 1rnd/lvl) Perfect Self (Outsider type, DR 10/magic) Master of Many Forms Improved Wildshape 13/day (gargantuan through dimunitive, up to 18HD) - Humanoid, Monstrous Humanoid, Giant, fey, vermin, abberation, plant, ooze, elemental, dragon Shifters Speech Fast Wildshape Extraordinary Wildshape Evershifting Form Warshaper Morphic Immunities (Stuns, crits) Morphic Weapons (+1 size level natural weapons) Morphic Body (+4 str, +4 Con) Skills 88r+120m+60mmf+8ws Balance 10r Disguise 20r Climb 15r Concentration 10r Handle Animal 5r Hide 27r Jump 15r Knowledge: Arcana Knowledge: Dungeoneering 1r Knowledge: Geography 1r Knowledge: Nature 24r Listen 27r Move Silently 27r Sense Motive 20r Spot 27r Survival 14r Swim 13r Tumble 20 Languages: Common, Giant Equipment Cash: 489,500 Unity of Threes: Amulet of Mind, Body, and Spirit - 3.779 - +10 Natural Armor, 2mil - +10 Epic Wisdom, 1.5mil - +5 Mighty Fists, .225 - +6 Constitution, 54k Straps of Strength and Speed, 2.5mil - +10 Strength, 1mil - +10 Dexterity, 1.5mil Uber-Ring, 5.26 - Universal Energy Immunity, 2.16 - Epic Protection +10, 2.5 - Ironskin, .6 - Spell Turning, .147420 Vest of Epic Resistance +10, 1mil Bracers of Armor +8, 64k Boots of Teleportation, 49k Third Eye of Concealment, 120k Tomes, - +4 Strength, 110,000 - +5 Dexterity, 137,500 - +5 Wisdom, 137,500 - +5 Constitution, 137,500[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Gaming W/Jemal: War of Gods
Top