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<blockquote data-quote="Thunderfoot" data-source="post: 3060769" data-attributes="member: 34175"><p>I can look at this thread and think "I remember when..." My son started playing around the age of 5. Yep, 5, regular rules, no stripping them down (AD&D 2E, even). He started small (literally - forest gnome fighter) and branched out as he went.</p><p></p><p>He turned 17 in May, he is now an active part of my current campaign and is playing a very surly, but effective dwarven cleric... My advice for all of you is to take the time to explain things, help them understand what is involved when a character dies and help them bring the world to life. Occasionaly they'll do something really dumb, don't chide them, punish them (in game of course) and they learn not to do it again. Use the game to help with real world explainations of world affairs and make sure they read things other than just sourcebooks.</p><p></p><p>Vocabulary will increase and mental accuity will skyrocket. I hope all of you experience the joy of bonding that I have had with my family. I am currently helping two other sets of parents introduce their kids (11 & 13) into gaming. Q (my boy) is right there helping them understand the rules and when to jump in and when to "wait for it."; yes the future of gaming is in good hands.</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 3060769, member: 34175"] I can look at this thread and think "I remember when..." My son started playing around the age of 5. Yep, 5, regular rules, no stripping them down (AD&D 2E, even). He started small (literally - forest gnome fighter) and branched out as he went. He turned 17 in May, he is now an active part of my current campaign and is playing a very surly, but effective dwarven cleric... My advice for all of you is to take the time to explain things, help them understand what is involved when a character dies and help them bring the world to life. Occasionaly they'll do something really dumb, don't chide them, punish them (in game of course) and they learn not to do it again. Use the game to help with real world explainations of world affairs and make sure they read things other than just sourcebooks. Vocabulary will increase and mental accuity will skyrocket. I hope all of you experience the joy of bonding that I have had with my family. I am currently helping two other sets of parents introduce their kids (11 & 13) into gaming. Q (my boy) is right there helping them understand the rules and when to jump in and when to "wait for it."; yes the future of gaming is in good hands. [/QUOTE]
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