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Gamma World Box Set Sneak Peak on I09.com
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<blockquote data-quote="Reynard" data-source="post: 5281914" data-attributes="member: 467"><p>I am so torn. I don't much like the way 4E plays, but I *love* Gamma World -- so much so, I wrote for Gamma World d20 (don't blame me, I wasn't in a decision making position!). Maybe whatever tweaks WotC gives to the 4E system will produce a great play experience that allows for the same broad range of PA fun previous versions of the game have.</p><p></p><p>Interestingly, I am not so worried about "major" changes to GW "canon". GW has *ahem* mutated with every edition. It's rules have always been weird offshoots of the D&D rules of the time, and its backstory, such that it is, has been mutable and uncertain since day one. A new Gamma World doesn't need to be "as GW" and I feel a new D&D should have been "as DD" because GW is inherently uncertain. All it has to do is allow me to run a game that ranges from fallout to Six String Samurai, with no apologies.</p></blockquote><p></p>
[QUOTE="Reynard, post: 5281914, member: 467"] I am so torn. I don't much like the way 4E plays, but I *love* Gamma World -- so much so, I wrote for Gamma World d20 (don't blame me, I wasn't in a decision making position!). Maybe whatever tweaks WotC gives to the 4E system will produce a great play experience that allows for the same broad range of PA fun previous versions of the game have. Interestingly, I am not so worried about "major" changes to GW "canon". GW has *ahem* mutated with every edition. It's rules have always been weird offshoots of the D&D rules of the time, and its backstory, such that it is, has been mutable and uncertain since day one. A new Gamma World doesn't need to be "as GW" and I feel a new D&D should have been "as DD" because GW is inherently uncertain. All it has to do is allow me to run a game that ranges from fallout to Six String Samurai, with no apologies. [/QUOTE]
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