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Gears of Revolution: Notes on my campaign
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<blockquote data-quote="Colmarr" data-source="post: 5914906" data-attributes="member: 59182"><p><strong>Session 17: Audience with the Wind</strong></p><p></p><p><span style="color: darkorange">Session Summary:</span></p><p> </p><p></p><p>[sblock]As Gale's messenger wind whipped away into Flint's packed streets, RT3 received word that Assistant Chief inspector Delft had reported for work and wished to see them. Delft introduced the constables to Kuri, a gnomish constable assigned to RT1 but whom he had temporarily reassigned to RT3 to assist with their investigation into the witchoil. Kuri had spent much of the night with the Constabulary's alchemist Elbert, and had reached a number of conclusions:</p><ul> <li data-xf-list-type="ul">The sample containing white motes was the same substance as the sample without, but some transformation had taken place to introduce the motes to the substance;</li> <li data-xf-list-type="ul">The moteless sample was little different to normal oil, although it did contain a reagent that was often used in snare rituals; and</li> <li data-xf-list-type="ul">The mote sample was powerful. It burned with an intense but controlled flame, and burned for far longer than oil normally would.</li> </ul><p>RT3 asked Assistant Chief Inspect Delft to dispatch surveillance to monitor comings and goings from Mayor MacBannin's manor on Cauldron Hill. He cautioned them against levelling accusations against such a prominent politician without proof, but agreed to send RT6 as requested. Delft also seconded Xaresti to RT3 to assist in their investigation.</p><p> </p><p>The constables next returned to the danoran consulate, where they met with security chief LeBrix in private. The danoran initially maintained his earlier position, but when the discussion turned to the witchoil LeBrix had found and its ability to capture souls, he suddenly exclaimed and left the room. When he returned, he explained that he had just realised something: the moteless samples he had discovered had been in factories that had not had recent fatalies. The samples containing motes came from factories where workers had recently died. When he reported on the investigation, he had been ordered to shut it down.</p><p> </p><p>With this new piece of information about the witchoil, RT3 realised that it was likely being placed in the factories to 'charge' it.</p><p> </p><p>Swayed by the new revelation and convinced that RT3 were pursuing issues greated than Danoran industrial interests, LeBrix opened up. He admitted that he had not been the one who shot Nilasa. Cillian Creed – who had visited the consulate multiple times in the previous few weeks - had. LeBrix maintained his loyalty to Danor, but gave RT3 his home address in case they needed to contact him further.</p><p> </p><p>As RT3 left the consulate, a messenger wind descended on them and urged them to meet with Gale as soon as possible atop the 'Pardwright clock tower', a rickety and patchwork astronomical observatory rising tall about the Pardwight campus. Upon their arrival, Gale swept up to meet them from the surrounding rooftops. She hovered just outside the tower until sure they would not make any hostile moves and then landed to speak with them. </p><p> </p><p>RT3 explained what they had discovered about the witchoil and what they had seen in the vision atop Cauldron Hill. Gale in turn confirmed that Nilasa Hume had been working for her, and that she feared Nilasa had been killed because she discovered evidence of a greater conspiracy. The eladrin terrorist told RT3 about a visit she had recently made to the Bleak Gate, and the signs and sounds of massive construction she had observed there. She cautioned them that sizeable conspiracies were at work, and urged them to investigate further. To assist, she gave Tok a book containing a ritual that would allow the constables to track elemental energies.</p><p> </p><p>Gale maintained that, while she opposed industry, she had come to realise that she could not stop it altogether. She hoped instead to keep some areas safe and sacred. As she stepped off the ledge and floated away, Wilheim called out to her. She paused and the deva presented her with a brown parcel. Gale unwrapped it to reveal a strange mirror who surface appeared to be a sheet of running water. The eladrin read the note within the parcel, then glanced silently at Wilheim. </p><p> </p><p>Gale produced a swirling ball of wind from her pocket and handed it to the investigators, telling them to use it if they ever needed to contact her. Five golden feathers danced inside. While RT3 studied the strange gift, a wind whipped around the tower, bringing thick smog that blanketed the sky. When it cleared, Gale was gone. </p><p> </p><p>RT3 used the ritual book to track a trail of Bleak Gate energy up the canal leading towards Parity Lake, before the trail ended abruptly at a bridge near the base of Cauldron Hill. Another trail seemed to lead to a boarded-up warehouse in Bosum Strand, but with only a few hours left before Nevard's rally in Dawn Square, the constables opted not to investigate further. They moved instead to the site of the rally, which was already filled with more than a thousand people. Clearly much of Flint would be in attendance.. </p><p> </p><p>RT3 moved into the crowd to assess possible threats to the aging skyseer. [/sblock]</p><p> </p><p><span style="color: darkorange">Commentary:</span></p><p></p><p><span style="color: white">I couldn't believe it when the players chose not to investigate the 'creepy warehouse'. One of the disadvantages of playing via Maptool is that you need to plot your maps and code all of your tokens ahead of time. I'd spent a lot of time getting the Bleak Golem coded up as three separate tokens, and then my players went and decided not to enter the building. Wasted time... unless I move the golem to MacBannin's laboratory. Hmmm.</span></p><p> </p><p>The new PC, Kuri, has the technologist theme, and is arriving at just the right time. To establish the character's expertise, I gave the player the three insights mentioned above before the session started. Thornt's player almost immediately suggested it must be souls that represented the difference in the two samples, but it wasn't until the discussion with LeBrix that the party considered that the witchoil was being planted for reasons other than arson.</p><p> </p><p>One of my real concerns about Dying Skyseer is that parties without a technologist are hard pressed to successfully prevent the witchoil explosion at the end of the adventure. I don't really want to see half of the Nettles disappear under a scalding flood of soul-capturing oil, so when the Kuri's player expressed interest in playing tinkerer and scientist, it was music to my ears. </p><p> </p><p>The player is a little unreliable, so I'm not banking on Kuri staying around for long, but the gnome is the sort of character that is useful to have on standby, a quasi-scholar of technology for the rest of the party to take queries to.</p><p> </p><p>I still haven't finalised my plans for Dawn Square and Creed. At this stage I'm leaning towards having MacBannin's acolyte control the jaguars - Creed doesn't normally appear in the combat anyway so the identity of the controller is somewhat academic.</p></blockquote><p></p>
[QUOTE="Colmarr, post: 5914906, member: 59182"] [b]Session 17: Audience with the Wind[/b] [COLOR=darkorange]Session Summary:[/COLOR] [sblock]As Gale's messenger wind whipped away into Flint's packed streets, RT3 received word that Assistant Chief inspector Delft had reported for work and wished to see them. Delft introduced the constables to Kuri, a gnomish constable assigned to RT1 but whom he had temporarily reassigned to RT3 to assist with their investigation into the witchoil. Kuri had spent much of the night with the Constabulary's alchemist Elbert, and had reached a number of conclusions: [LIST] [*]The sample containing white motes was the same substance as the sample without, but some transformation had taken place to introduce the motes to the substance; [*]The moteless sample was little different to normal oil, although it did contain a reagent that was often used in snare rituals; and [*]The mote sample was powerful. It burned with an intense but controlled flame, and burned for far longer than oil normally would. [/LIST]RT3 asked Assistant Chief Inspect Delft to dispatch surveillance to monitor comings and goings from Mayor MacBannin's manor on Cauldron Hill. He cautioned them against levelling accusations against such a prominent politician without proof, but agreed to send RT6 as requested. Delft also seconded Xaresti to RT3 to assist in their investigation. The constables next returned to the danoran consulate, where they met with security chief LeBrix in private. The danoran initially maintained his earlier position, but when the discussion turned to the witchoil LeBrix had found and its ability to capture souls, he suddenly exclaimed and left the room. When he returned, he explained that he had just realised something: the moteless samples he had discovered had been in factories that had not had recent fatalies. The samples containing motes came from factories where workers had recently died. When he reported on the investigation, he had been ordered to shut it down. With this new piece of information about the witchoil, RT3 realised that it was likely being placed in the factories to 'charge' it. Swayed by the new revelation and convinced that RT3 were pursuing issues greated than Danoran industrial interests, LeBrix opened up. He admitted that he had not been the one who shot Nilasa. Cillian Creed – who had visited the consulate multiple times in the previous few weeks - had. LeBrix maintained his loyalty to Danor, but gave RT3 his home address in case they needed to contact him further. As RT3 left the consulate, a messenger wind descended on them and urged them to meet with Gale as soon as possible atop the 'Pardwright clock tower', a rickety and patchwork astronomical observatory rising tall about the Pardwight campus. Upon their arrival, Gale swept up to meet them from the surrounding rooftops. She hovered just outside the tower until sure they would not make any hostile moves and then landed to speak with them. RT3 explained what they had discovered about the witchoil and what they had seen in the vision atop Cauldron Hill. Gale in turn confirmed that Nilasa Hume had been working for her, and that she feared Nilasa had been killed because she discovered evidence of a greater conspiracy. The eladrin terrorist told RT3 about a visit she had recently made to the Bleak Gate, and the signs and sounds of massive construction she had observed there. She cautioned them that sizeable conspiracies were at work, and urged them to investigate further. To assist, she gave Tok a book containing a ritual that would allow the constables to track elemental energies. Gale maintained that, while she opposed industry, she had come to realise that she could not stop it altogether. She hoped instead to keep some areas safe and sacred. As she stepped off the ledge and floated away, Wilheim called out to her. She paused and the deva presented her with a brown parcel. Gale unwrapped it to reveal a strange mirror who surface appeared to be a sheet of running water. The eladrin read the note within the parcel, then glanced silently at Wilheim. Gale produced a swirling ball of wind from her pocket and handed it to the investigators, telling them to use it if they ever needed to contact her. Five golden feathers danced inside. While RT3 studied the strange gift, a wind whipped around the tower, bringing thick smog that blanketed the sky. When it cleared, Gale was gone. RT3 used the ritual book to track a trail of Bleak Gate energy up the canal leading towards Parity Lake, before the trail ended abruptly at a bridge near the base of Cauldron Hill. Another trail seemed to lead to a boarded-up warehouse in Bosum Strand, but with only a few hours left before Nevard's rally in Dawn Square, the constables opted not to investigate further. They moved instead to the site of the rally, which was already filled with more than a thousand people. Clearly much of Flint would be in attendance.. RT3 moved into the crowd to assess possible threats to the aging skyseer. [/sblock] [COLOR=darkorange]Commentary:[/COLOR] [COLOR=white]I couldn't believe it when the players chose not to investigate the 'creepy warehouse'. One of the disadvantages of playing via Maptool is that you need to plot your maps and code all of your tokens ahead of time. I'd spent a lot of time getting the Bleak Golem coded up as three separate tokens, and then my players went and decided not to enter the building. Wasted time... unless I move the golem to MacBannin's laboratory. Hmmm.[/COLOR] The new PC, Kuri, has the technologist theme, and is arriving at just the right time. To establish the character's expertise, I gave the player the three insights mentioned above before the session started. Thornt's player almost immediately suggested it must be souls that represented the difference in the two samples, but it wasn't until the discussion with LeBrix that the party considered that the witchoil was being planted for reasons other than arson. One of my real concerns about Dying Skyseer is that parties without a technologist are hard pressed to successfully prevent the witchoil explosion at the end of the adventure. I don't really want to see half of the Nettles disappear under a scalding flood of soul-capturing oil, so when the Kuri's player expressed interest in playing tinkerer and scientist, it was music to my ears. The player is a little unreliable, so I'm not banking on Kuri staying around for long, but the gnome is the sort of character that is useful to have on standby, a quasi-scholar of technology for the rest of the party to take queries to. I still haven't finalised my plans for Dawn Square and Creed. At this stage I'm leaning towards having MacBannin's acolyte control the jaguars - Creed doesn't normally appear in the combat anyway so the identity of the controller is somewhat academic. [/QUOTE]
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