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Geas for One Year with a Behir
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<blockquote data-quote="cooperjer" data-source="post: 7374720" data-attributes="member: 6862150"><p>The fact that the casting time is one minute slipped past two players eyes and my eyes. I talked with the player about the error in game play and she wanted to keep the behir rather than letting it die in the combat. I gave her heads up that geas is not a way to get a pet. She responded that it was a way to instill Stockholm syndrome. This seems in character for the Drow sorcerer. I also gave the player a warning that the behir will become a pain in the butt, so she is at least forewarned that something unpleasant is coming.</p><p></p><p>***Princes of the Apocalypse Spoilers Ahead***</p><p></p><p>I like the ideas of the behir consuming a large amount of food and water resources. I think this could lead to some interesting character development for the sorcerer. If the character doesn't feed or water the animal enough it will start to experience exhaustion and eventually die. I wonder how the characters sympathy will evolve with this new "pet." Since the party is in PotA and they have yet to go to the fire node, then I entirely expect the behir to ignore any pain caused by the geas spell and attack the dragon found there.</p><p></p><p>I'll also check the 2nd ed MM for a little history on the behir. </p><p></p><p>Thank you for the feedback.</p></blockquote><p></p>
[QUOTE="cooperjer, post: 7374720, member: 6862150"] The fact that the casting time is one minute slipped past two players eyes and my eyes. I talked with the player about the error in game play and she wanted to keep the behir rather than letting it die in the combat. I gave her heads up that geas is not a way to get a pet. She responded that it was a way to instill Stockholm syndrome. This seems in character for the Drow sorcerer. I also gave the player a warning that the behir will become a pain in the butt, so she is at least forewarned that something unpleasant is coming. ***Princes of the Apocalypse Spoilers Ahead*** I like the ideas of the behir consuming a large amount of food and water resources. I think this could lead to some interesting character development for the sorcerer. If the character doesn't feed or water the animal enough it will start to experience exhaustion and eventually die. I wonder how the characters sympathy will evolve with this new "pet." Since the party is in PotA and they have yet to go to the fire node, then I entirely expect the behir to ignore any pain caused by the geas spell and attack the dragon found there. I'll also check the 2nd ed MM for a little history on the behir. Thank you for the feedback. [/QUOTE]
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