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<blockquote data-quote="Qik" data-source="post: 5887542" data-attributes="member: 6673727"><p>From my admittedly limited experience, healing in general has been needed more than healing in combat, specifically. Even if you're building a cleric who's not focusing on healing, I would imagine they would still be able to fulfill that function (likely more than) adequately, and, if healing <em>is</em> needed in a specific combat, they'd be able to suffice in a pinch. </p><p></p><p>Depending on what kind of build you're going for, and therefore how in demand your feats are, picking up <a href="http://www.d20pfsrd.com/feats/general-feats/selective-channeling---final" target="_blank">Selective Channeling</a> would likely be enough to make your cleric ready to heal in the midst of battle if absolutely needed. If you're doing a two-handed power-attacker, then Selective Channeling could be your 1st level feat, Power Attack at 3rd, then whatever you want, basically. Just a thought.</p><p></p><p>As for retiring characters, my understanding is you're right about how XP is treated (starting at level minimum). Don't know about not retiring at level 1; I assume if that's the rule, it was intended to keep people from mowing through 7 PCs in a short time span. I don't think we need to worry about that here, but it'd be helpful to get some input on that rule from one of the more experienced judges.</p></blockquote><p></p>
[QUOTE="Qik, post: 5887542, member: 6673727"] From my admittedly limited experience, healing in general has been needed more than healing in combat, specifically. Even if you're building a cleric who's not focusing on healing, I would imagine they would still be able to fulfill that function (likely more than) adequately, and, if healing [I]is[/I] needed in a specific combat, they'd be able to suffice in a pinch. Depending on what kind of build you're going for, and therefore how in demand your feats are, picking up [URL="http://www.d20pfsrd.com/feats/general-feats/selective-channeling---final"]Selective Channeling[/URL] would likely be enough to make your cleric ready to heal in the midst of battle if absolutely needed. If you're doing a two-handed power-attacker, then Selective Channeling could be your 1st level feat, Power Attack at 3rd, then whatever you want, basically. Just a thought. As for retiring characters, my understanding is you're right about how XP is treated (starting at level minimum). Don't know about not retiring at level 1; I assume if that's the rule, it was intended to keep people from mowing through 7 PCs in a short time span. I don't think we need to worry about that here, but it'd be helpful to get some input on that rule from one of the more experienced judges. [/QUOTE]
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