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Getting Home (between Ch 6 & 7)
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<blockquote data-quote="Fuzzybear" data-source="post: 9075869" data-attributes="member: 6917259"><p>I had started to consider this same problem actually and I'm not sure there is a great answer obvious. I had considered them calling in to Simeon and asking for a ride back effectively, but it does come with the same problems as any other teleportation right now... the damage. With little to no preparation this time, it could easily be deadly even with Sheena halving the damage as half of my party were down when teleporting to Ostalin originally and this would be hundreds of miles further.</p><p></p><p>I wasn't as concerned with the Shahalesti wizard not being leveled up enough for a teleport personally. If the story demanded it, they can be in my opinion. I'm more concerned that it would just be teleporting bacon.</p><p></p><p>My current thought is to either have the Shahalesti help (they had to get here somehow anyway?) and either provide some fire reduction or boats to sail around. If the party doesn't trust them or want to go with the elves, they can hoof it back to the Monastery and figure things out from there. I am however open to other good ideas for sure.</p></blockquote><p></p>
[QUOTE="Fuzzybear, post: 9075869, member: 6917259"] I had started to consider this same problem actually and I'm not sure there is a great answer obvious. I had considered them calling in to Simeon and asking for a ride back effectively, but it does come with the same problems as any other teleportation right now... the damage. With little to no preparation this time, it could easily be deadly even with Sheena halving the damage as half of my party were down when teleporting to Ostalin originally and this would be hundreds of miles further. I wasn't as concerned with the Shahalesti wizard not being leveled up enough for a teleport personally. If the story demanded it, they can be in my opinion. I'm more concerned that it would just be teleporting bacon. My current thought is to either have the Shahalesti help (they had to get here somehow anyway?) and either provide some fire reduction or boats to sail around. If the party doesn't trust them or want to go with the elves, they can hoof it back to the Monastery and figure things out from there. I am however open to other good ideas for sure. [/QUOTE]
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