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Getting to 6 encounters in a day
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<blockquote data-quote="Psikerlord#" data-source="post: 7427276" data-attributes="member: 93321"><p>5e's mix of short and long rest classes f*cks things up. I think the solution is:</p><p></p><p>1. All short rest abilities become twice/long rest abilities instead. </p><p>2. Long rest is a week or 1d6 days or 24 hrs .... or leave it as overnight. </p><p>3. If overnight, some kind of check has to be made to see how many (if any) resources are refreshed. I suggest: </p><p></p><p>2d6 ABILITIES RESTORED</p><p>2-5 None of the character’s expended abilities are restored.</p><p>6-8 Half of the character’s expended abilities are restored (round down). </p><p>9-10 Three quarters of the character’s expended abilities are restored (round down).</p><p>11-12 All of the character’s expended abilities are restored.</p><p></p><p>If players cant get reliable, easy overnight access to their abilities refreshing, you no longer need 6-8 enc per day, because you don't have to worry about novaing. You can have 1 or none per day and it's fine. Every time a resource is spent, it becomes a meaningful decision, because it isnt coming back in a hurry (week or 1d6 day rest) or there is a significant chance it wont come back anytime soon (8 hr rest, but roll on refresh table).</p></blockquote><p></p>
[QUOTE="Psikerlord#, post: 7427276, member: 93321"] 5e's mix of short and long rest classes f*cks things up. I think the solution is: 1. All short rest abilities become twice/long rest abilities instead. 2. Long rest is a week or 1d6 days or 24 hrs .... or leave it as overnight. 3. If overnight, some kind of check has to be made to see how many (if any) resources are refreshed. I suggest: 2d6 ABILITIES RESTORED 2-5 None of the character’s expended abilities are restored. 6-8 Half of the character’s expended abilities are restored (round down). 9-10 Three quarters of the character’s expended abilities are restored (round down). 11-12 All of the character’s expended abilities are restored. If players cant get reliable, easy overnight access to their abilities refreshing, you no longer need 6-8 enc per day, because you don't have to worry about novaing. You can have 1 or none per day and it's fine. Every time a resource is spent, it becomes a meaningful decision, because it isnt coming back in a hurry (week or 1d6 day rest) or there is a significant chance it wont come back anytime soon (8 hr rest, but roll on refresh table). [/QUOTE]
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