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Gfunk-JollyDoc Crossover Story Hour [Updated 4/30]
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<blockquote data-quote="Joachim" data-source="post: 1368519" data-attributes="member: 9531"><p>For those of you who want to include the "Consort of Entropy" in your own games:</p><p></p><p><span style="font-size: 18px"><strong>Dreadmaster Amal, The Hand of Chembryl</strong></span></p><p><strong>Medium Humanoid (Human)</strong></p><p>Cleric 15 / Thaumaturgist 4 / Hierophant 1 of Bane [Law, Destruction]</p><p><strong>Hit Dice:</strong> 16d8 + 4d4 + 100 (185 hp)</p><p><strong>Initiative:</strong> +2</p><p><strong>Speed:</strong> 20 feet (4 squares)</p><p><strong>Armor Class:</strong> 31 (+9 armor, +6 shield, +2 dex, +4 deflection), touch 16, flat footed 29</p><p><strong>Base Attack/Grapple:</strong> +14 / +18</p><p><strong>Attack:</strong> +19 melee [+1 Axiomatic Adamantine Heavy Mace] (1d8+5)</p><p><strong>Full Attack:</strong> +19/+14/+9 [+1 Axiomatic Adamantine Heavy Mace] (1d8+5)</p><p><strong>Space/Reach:</strong> 5 feet/5 feet</p><p><strong>Special Attacks:</strong> Divine Spells, Rebuke Undead, Smite (+4 to hit, +20 damage), Spell Like Ability (<em>Miracle</em>, 2/day) [Hierophant Ability]</p><p><strong>Special Qualities:</strong> Improved Planar Ally, Summoning spells have doubled duration, Contingent Conjuration</p><p><strong>Saves:</strong> Fort +21, Ref +12, Will +29</p><p><strong>Abilities:</strong> Str 18, Dex 14, Con 20, Int 16, Wis 31, Cha 10</p><p><strong>Feats:</strong> Augment Summoning (bonus, Thau.), Empower Spell, Heighten Spell, Spell Focus (Necromancy), Greater Spell Focus (Necromancy), Spell Focus (Conjuration), Spell Focus (Transmutation), Spell Penetration, Greater Spell Penetration</p><p><strong>Skills:</strong> Concentration +23, Diplomacy +15, Knowledge (Arcana) +8, Knowledge (The Planes) +26, Knowledge (Religion) +26, Spellcraft +28</p><p><strong>Challenge Rating:</strong> 20 (XP: 207, 677)</p><p><strong>Alignment:</strong> Lawful Evil (very Lawful, very Evil)</p><p><strong>Languages:</strong> Common, Celestial, Infernal, Abyssal, Terran, Auran, Draconic</p><p></p><p><strong>Possesions of Note:</strong> <em>Periapt of Wisdom +6, Bracers of Health +6, Gloves of Dexterity +4, Belt of Strength +4, Goggles of Night, +1 Heavy Fortification Mithril Full Plate, +5 Adamantine Light Shield, Cloak of Protection +4, Ring of Protection +4, Rod of Absorption (44 charges, 6 stored), Headband of Intellect +2, Tome of Understanding +4 (read), Manual of Health +2 (not read), Book of Vile Darkness (not read...yet <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> ), 5 doses of Death Ichor, Wand of Restoration (6 charges), "Destroyer" (+1 Axiomatic Adamantine Heavy Mace, Int 12, Wis 12, Cha 10, 10 ranks in Sense Motive, Empathy, 30 foot vision, LE alignment, Ego 4)</em></p><p></p><p><strong>Spells Per Day:</strong> 6/8+1/8+1/7+1/7+1/7+1/6+1/5+1/4+1/3+1 (Save DC: 20 + spell level, 21 + spell level [Transmutation, Conjuration], 22 + spell level (Necromancy)</p><p></p><p><strong>Current Daily Spell Selection:</strong> <em><strong>0 Level:</strong> Cure Minor Wounds (x3), Detect Magic (x3), <strong>1st Level:</strong> Cure Light Wounds (x4), Divine Favor (x4), Inflict Light Wounds [Destruction], <strong>2nd level:</strong> Cure Moderate Wounds (x3), Remove Paralysis (x2), Lesser Restoration (x3), Shatter [Destruction], <strong>3rd Level:</strong> Cure Serious Wounds (x2), Locate Object, Magic Vestment (x2), Protection from Energy (x2), Contagion [Destruction] <strong>4th Level:</strong> Cure Critical Wounds, Death Ward (x3), Divine Power (x2), Restoration, Inflict Critical Wounds [Destruction] <strong>5th Level:</strong> Disrupting Weapon (x2), Spell Resistance (x2), True Seeing (x3), Mass Inflict Light Wounds [Destruction], <strong>6th Level:</strong> Greater Dispelling (x2), Find the Path, Heal (x3), Hold Monster [Law], <strong>7th Level:</strong> Destruction (x3), Flame Strike (Empowered) (x2), Disintegrate [Destruction], <strong>8th Level:</strong> Destruction (Heightened) (x3), Greater Spell Immunity, Disintegrate (Heightened) [Destruction], <strong>9th Level:</strong> Gate, Miracle (x2), Disintegrate (Empowered) [Destruction], <strong>Spell Like Abilities:</strong> Miracle (x2)</em></p></blockquote><p></p>
[QUOTE="Joachim, post: 1368519, member: 9531"] For those of you who want to include the "Consort of Entropy" in your own games: [SIZE=5][B]Dreadmaster Amal, The Hand of Chembryl[/B][/SIZE] [B]Medium Humanoid (Human)[/B] Cleric 15 / Thaumaturgist 4 / Hierophant 1 of Bane [Law, Destruction] [B]Hit Dice:[/B] 16d8 + 4d4 + 100 (185 hp) [B]Initiative:[/B] +2 [B]Speed:[/B] 20 feet (4 squares) [B]Armor Class:[/B] 31 (+9 armor, +6 shield, +2 dex, +4 deflection), touch 16, flat footed 29 [B]Base Attack/Grapple:[/B] +14 / +18 [B]Attack:[/B] +19 melee [+1 Axiomatic Adamantine Heavy Mace] (1d8+5) [B]Full Attack:[/B] +19/+14/+9 [+1 Axiomatic Adamantine Heavy Mace] (1d8+5) [B]Space/Reach:[/B] 5 feet/5 feet [B]Special Attacks:[/B] Divine Spells, Rebuke Undead, Smite (+4 to hit, +20 damage), Spell Like Ability ([I]Miracle[/I], 2/day) [Hierophant Ability] [B]Special Qualities:[/B] Improved Planar Ally, Summoning spells have doubled duration, Contingent Conjuration [B]Saves:[/B] Fort +21, Ref +12, Will +29 [B]Abilities:[/B] Str 18, Dex 14, Con 20, Int 16, Wis 31, Cha 10 [B]Feats:[/B] Augment Summoning (bonus, Thau.), Empower Spell, Heighten Spell, Spell Focus (Necromancy), Greater Spell Focus (Necromancy), Spell Focus (Conjuration), Spell Focus (Transmutation), Spell Penetration, Greater Spell Penetration [B]Skills:[/B] Concentration +23, Diplomacy +15, Knowledge (Arcana) +8, Knowledge (The Planes) +26, Knowledge (Religion) +26, Spellcraft +28 [B]Challenge Rating:[/B] 20 (XP: 207, 677) [B]Alignment:[/B] Lawful Evil (very Lawful, very Evil) [B]Languages:[/B] Common, Celestial, Infernal, Abyssal, Terran, Auran, Draconic [B]Possesions of Note:[/B] [I]Periapt of Wisdom +6, Bracers of Health +6, Gloves of Dexterity +4, Belt of Strength +4, Goggles of Night, +1 Heavy Fortification Mithril Full Plate, +5 Adamantine Light Shield, Cloak of Protection +4, Ring of Protection +4, Rod of Absorption (44 charges, 6 stored), Headband of Intellect +2, Tome of Understanding +4 (read), Manual of Health +2 (not read), Book of Vile Darkness (not read...yet :D ), 5 doses of Death Ichor, Wand of Restoration (6 charges), "Destroyer" (+1 Axiomatic Adamantine Heavy Mace, Int 12, Wis 12, Cha 10, 10 ranks in Sense Motive, Empathy, 30 foot vision, LE alignment, Ego 4)[/I] [B]Spells Per Day:[/B] 6/8+1/8+1/7+1/7+1/7+1/6+1/5+1/4+1/3+1 (Save DC: 20 + spell level, 21 + spell level [Transmutation, Conjuration], 22 + spell level (Necromancy) [B]Current Daily Spell Selection:[/B] [I][B]0 Level:[/B] Cure Minor Wounds (x3), Detect Magic (x3), [B]1st Level:[/B] Cure Light Wounds (x4), Divine Favor (x4), Inflict Light Wounds [Destruction], [B]2nd level:[/B] Cure Moderate Wounds (x3), Remove Paralysis (x2), Lesser Restoration (x3), Shatter [Destruction], [B]3rd Level:[/B] Cure Serious Wounds (x2), Locate Object, Magic Vestment (x2), Protection from Energy (x2), Contagion [Destruction] [B]4th Level:[/B] Cure Critical Wounds, Death Ward (x3), Divine Power (x2), Restoration, Inflict Critical Wounds [Destruction] [B]5th Level:[/B] Disrupting Weapon (x2), Spell Resistance (x2), True Seeing (x3), Mass Inflict Light Wounds [Destruction], [B]6th Level:[/B] Greater Dispelling (x2), Find the Path, Heal (x3), Hold Monster [Law], [B]7th Level:[/B] Destruction (x3), Flame Strike (Empowered) (x2), Disintegrate [Destruction], [B]8th Level:[/B] Destruction (Heightened) (x3), Greater Spell Immunity, Disintegrate (Heightened) [Destruction], [B]9th Level:[/B] Gate, Miracle (x2), Disintegrate (Empowered) [Destruction], [B]Spell Like Abilities:[/B] Miracle (x2)[/I] [/QUOTE]
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