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Ghoma, The Impure
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<blockquote data-quote="Beefermatic" data-source="post: 9247313" data-attributes="member: 6670757"><p><h3><span style="font-size: 22px">Ghoma Devastator, CR 80</span></h3><p><span style="font-size: 18px"><em>"A massive hill-sized entity, a fusion of a colossal beetle and a firefly, bursts up from the landscape creating a lavafloe behind it. exuding an aura of sheer destruction. Its massive, glowing abdomen, reminiscent of a firefly, heralds its ability to unleash devastating plasma attacks, while its front, equipped with stag beetle-like jaws and a humanoid face it's face contorted ina silent scream and it's maddened eyes cry tears of blood, projects an aura of terror and spews gouts of magma."</em></span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>XP</strong>: Special</span></p><p><span style="font-size: 18px"><strong>NE Titanic Outsider (Evil, Native, Qlippoth, Elemental, Ghoma)</strong></span></p><p><span style="font-size: 18px"><strong>Init</strong>: +10; <strong>Senses</strong>: Darkvision 600 ft., Tremorsense 600 ft., Perception +160</span></p><p><span style="font-size: 18px"></span></p><h4><span style="font-size: 18px">Defense</span></h4><p><span style="font-size: 18px"><strong>AC</strong>: 142 (-16 size, +10 Dex, +138 natural), touch -6, flat-footed 92</span></p><p><span style="font-size: 18px"><strong>hp</strong>: 10,368 (128d10+6,048)</span></p><p><span style="font-size: 18px"><strong>Fort</strong>: +120, <strong>Ref</strong>: +92, <strong>Will</strong>: +82</span></p><p><span style="font-size: 18px"><strong>Defensive Abilities</strong>: Damage Reduction 80/-, Spell Resistance 100, Regeneration 80 (stopped only by specific epic-level magic or artifacts), Carapace, Vulnerability</span></p><p><span style="font-size: 18px"><strong>Immune</strong>: Fire, Cold, Poison, Petrification, Sleep, Paralysis, Mind-Affecting Effects; <strong>Resist</strong>: Acid 100, Electricity 100, Cold 100, Sonic 80</span></p><p><span style="font-size: 18px"></span></p><h4><span style="font-size: 18px">Offense</span></h4><p><span style="font-size: 18px"><strong>Speed</strong>: 200 ft., Fly 60 ft., Burrow 140 ft.</span></p><p><span style="font-size: 18px"><strong>Melee</strong>: Bite +180 (60d10+60) melee</span></p><p><span style="font-size: 18px"><strong>Space/Reach</strong>: 200 ft./160 ft.</span></p><p><span style="font-size: 18px"><strong>Special Attacks</strong>: Plasma Blast, Trample 120d10+60, Acid Cloud, Cone of Madness, Stunning Gaze, Terrifying Presence, Ghomic Cloud, Heat, Raging Blood, Downdraft, Soul Absorption</span></p><p><span style="font-size: 18px"><strong>Spell-Like Abilities</strong> (CL 128th; concentration +153)</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>At Will</strong>: Meteor Swarm, Fire Storm, Earthquake, Control Weather, Time Stop, Summon Monster IX (Ghoma Only)</span></p><p><span style="font-size: 18px"><strong>3/day</strong>: Storm of Vengeance, Reality Maelstrom, Hellball, Wish, Vengeful Gaze of God, Rain of Fire, Epic Spell Reflection</span></p><p><span style="font-size: 18px"><strong>1/day:</strong> Schism</span></p><h4><span style="font-size: 18px">Statistics</span></h4><p><span style="font-size: 18px"><strong>Str</strong>: 130, <strong>Dex</strong>: 30, <strong>Con</strong>: 120, <strong>Int</strong>: 40, <strong>Wis</strong>: 70, <strong>Cha</strong>: 60</span></p><p><span style="font-size: 18px"><strong>Base Atk</strong>: +128; <strong>CMB</strong>: +180; <strong>CMD</strong>: 194</span></p><p><span style="font-size: 18px"><strong>Feats</strong>: Power Attack, Improved Bull Rush, Improved Critical (Bite), Awesome Blow, Iron Will, Lightning Reflexes, Toughness, Improved Initiative</span></p><p><span style="font-size: 18px"><strong>Epic Feats:</strong> Epic Toughness</span></p><p><span style="font-size: 18px"><strong>Skills</strong>: Perception +160, Intimidate +155, Survival +158, Knowledge (Planes) +155</span></p><p><span style="font-size: 18px"></span></p><h4><span style="font-size: 18px">Special Abilities</span></h4><p><span style="font-size: 18px"><strong>Magma Projection (Ex):</strong> The Ghoma Devastator can unleash a spew of hot magma out of it's humanoid mouth as a standard action dealing 100d6 in a 300ft cone Reflex DC 140 for half.</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Plasma Blast</strong> <strong>(Ex) </strong>The Ghoma Devastator can fire a plasma blast from it's gaster dealing 200d10 untyped (Plasma) damage in a 600 ft. burst at extreme range (1200 ft. + 120 ft./level), Reflex DC 140 for half. This blast can effectively target spacecraft from the surface and deals double damage against objects. Against such targets it's range is effectively Line of Sight.</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Trample (Ex):</strong> Can trample creatures of Gargantuan and smaller for 120d10+60 points of damage. Reflex save DC 130 for half.</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Acid Cloud (Ex):</strong> Constant vapor in a 240-foot radius, dealing 24d6 acid damage per round. Fortitude DC 140 for half</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Paralyzing Gaze (Su): </strong>Any being who looks into the eyes bleeding eyes of the Ghoma Devastator's humanoid face is paralyzed for 2d6 Rounds (Will DC 140 negates</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Cone of Madness (Su):</strong> All beings within a 300 ft. cone hearing the Devastator's Silent Scream are affected by the <em>Insanity</em> spell (Will save DC 140 to negate).</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Carapace (Ex)</strong>: As long as the Ghoma Devastator is not in flight it gains +40 natural armor, deflecting cones, lines, rays, and Magic Missile spells rendering it immune to such effects. It also reflects those abilities back upon their casters 30% of the time.</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Terrifying Presence</strong> <strong>(Su):</strong> Causes all within 500 feet to make a DC 140 Will save or become panicked (1d10+15 rounds), or shaken if they save.</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Ghomic Cloud (Su):</strong> Extends 800 feet, dealing 2d10 acid damage per minute and causing sickness (Fort DC 140 to resist). [Same as the other Ghoma otherwise, black clouds, red lightning, disease and acid rain, see Ghoma Glider.]</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Heat (Ex</strong>): Radiates intense heat, causing 25d6 fire damage per round within 60 feet (Reflex DC 140 to avoid). It also deals this damage with every melee attack it makes and it's Trample ability dealing this damage with no save allowed. If struck in it's gaster it</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Raging Blood</strong> (Ex): Sprays molten blood when injured, dealing 10d6 fire damage within 20 feet (Reflex DC 140 half). This damage is increased to 20d10 untyped (Plasma) damage if attacks are directed at the it's plasma projecting rear.</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Downdraft (Ex):</strong> When the Ghoma Devastator deploys it's wings to fly it creates a massive hurricane like windstorm underneath it creating a Control Winds like effect pushing all foes away from the Devastator and dealing damage with Tornado force winds. This deals 8d8 bludgeoning damage and pushes all foes back 5,520 feet (Reflex DC 140 half and stops the pushback though you are checked for that round being unable to move toward the Devastator) those pushed back are flung through the air and take an additional 20d6 falling damage and are knocked prone. This deflects all non magical or gunpowder projectiles and disperses any gases built up around it including it's own localized Ghoma Cloud and Acid Cloud. It also takes a -40 penalty on it's Natural AC, see Carapace.</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px"><strong>Vulnerability (Ex):</strong> It's gaster glows brightly with an internal plasma projector, like a firefly, it takes 50% more damage from all successful attacks directed at this section however it deals increased raging blood damage and it's Heat damage is temporarily increased as a result. If destroyed by an attack on it's hindquarters it explodes in a devastating death throes dealing it's Plasma Blast damage to all creatures around it in a 900 ft radius burst (Reflex DC 140 half).</span></p><p><span style="font-size: 18px"></span></p><h4><span style="font-size: 18px">Ecology</span></h4><p><span style="font-size: 18px"><strong>Environment</strong>: Any land, underground</span></p><p><span style="font-size: 18px"><strong>Organization</strong>: Solitary, with lesser Ghoma</span></p><p><span style="font-size: 18px"><strong>Treasure</strong>: None</span></p><p><span style="font-size: 18px"></span></p><h4><span style="font-size: 18px">Combat</span></h4><p><span style="font-size: 18px">The Ghoma Devastator is an apocalyptic force, unleashing plasma blasts capable of reaching space or laying waste to ground targets. Its bite, trample, spell like abilities, and acid cloud are catastrophically destructive. The Cone of Madness and paralyizing gaze it emits can incapacitate entire armies, while its shell provides nearly impenetrable defense.</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px">Treated as surface to air defense systems and heavy bombardment tools, the Ghoma Devastator is a feared and extremely powerful foe, capable of easily defeating even minor deities, Ghoma Devastators are terribly powerful and their strange face looking like a crying humanoid who's face is twisted into a semblance of madness and horror begs the question as to why? Is it a sick joke on Vlitra's part or is there some deeper more sinister meaning behind it?</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px">Devastators generally unleash their gaster cannon upon any group of powerful enemies first and foremost. Their giant size and powerful jaws are used to make short work of melee attackers and their Heat and Acid Cloud abilities soften up or finish off any who survive.</span></p><p><span style="font-size: 18px"></span></p><p><span style="font-size: 18px">They relentlessly fire their gaster plasma cannons when they feel they can, but use all their abilities as needed as the situation unfolds. If confronted with a deity of moderate power they'll attempt to Schism, otherwise they use Reality Maelstrom as needed, Wish and occasionally will unleash a Vengeful Gaze of God. Whenever they press an attack into human settlements they always unleash their Rain of Fire spell to cause mass causualties over a wide range.</span></p></blockquote><p></p>
[QUOTE="Beefermatic, post: 9247313, member: 6670757"] [HEADING=2][SIZE=6]Ghoma Devastator, CR 80[/SIZE][/HEADING] [SIZE=5][I]"A massive hill-sized entity, a fusion of a colossal beetle and a firefly, bursts up from the landscape creating a lavafloe behind it. exuding an aura of sheer destruction. Its massive, glowing abdomen, reminiscent of a firefly, heralds its ability to unleash devastating plasma attacks, while its front, equipped with stag beetle-like jaws and a humanoid face it's face contorted ina silent scream and it's maddened eyes cry tears of blood, projects an aura of terror and spews gouts of magma."[/I] [B]XP[/B]: Special [B]NE Titanic Outsider (Evil, Native, Qlippoth, Elemental, Ghoma) Init[/B]: +10; [B]Senses[/B]: Darkvision 600 ft., Tremorsense 600 ft., Perception +160 [/SIZE] [HEADING=3][SIZE=5]Defense[/SIZE][/HEADING] [SIZE=5][B]AC[/B]: 142 (-16 size, +10 Dex, +138 natural), touch -6, flat-footed 92 [B]hp[/B]: 10,368 (128d10+6,048) [B]Fort[/B]: +120, [B]Ref[/B]: +92, [B]Will[/B]: +82 [B]Defensive Abilities[/B]: Damage Reduction 80/-, Spell Resistance 100, Regeneration 80 (stopped only by specific epic-level magic or artifacts), Carapace, Vulnerability [B]Immune[/B]: Fire, Cold, Poison, Petrification, Sleep, Paralysis, Mind-Affecting Effects; [B]Resist[/B]: Acid 100, Electricity 100, Cold 100, Sonic 80 [/SIZE] [HEADING=3][SIZE=5]Offense[/SIZE][/HEADING] [SIZE=5][B]Speed[/B]: 200 ft., Fly 60 ft., Burrow 140 ft. [B]Melee[/B]: Bite +180 (60d10+60) melee [B]Space/Reach[/B]: 200 ft./160 ft. [B]Special Attacks[/B]: Plasma Blast, Trample 120d10+60, Acid Cloud, Cone of Madness, Stunning Gaze, Terrifying Presence, Ghomic Cloud, Heat, Raging Blood, Downdraft, Soul Absorption [B]Spell-Like Abilities[/B] (CL 128th; concentration +153) [B]At Will[/B]: Meteor Swarm, Fire Storm, Earthquake, Control Weather, Time Stop, Summon Monster IX (Ghoma Only) [B]3/day[/B]: Storm of Vengeance, Reality Maelstrom, Hellball, Wish, Vengeful Gaze of God, Rain of Fire, Epic Spell Reflection [B]1/day:[/B] Schism[/SIZE] [HEADING=3][SIZE=5]Statistics[/SIZE][/HEADING] [SIZE=5][B]Str[/B]: 130, [B]Dex[/B]: 30, [B]Con[/B]: 120, [B]Int[/B]: 40, [B]Wis[/B]: 70, [B]Cha[/B]: 60 [B]Base Atk[/B]: +128; [B]CMB[/B]: +180; [B]CMD[/B]: 194 [B]Feats[/B]: Power Attack, Improved Bull Rush, Improved Critical (Bite), Awesome Blow, Iron Will, Lightning Reflexes, Toughness, Improved Initiative [B]Epic Feats:[/B] Epic Toughness [B]Skills[/B]: Perception +160, Intimidate +155, Survival +158, Knowledge (Planes) +155 [/SIZE] [HEADING=3][SIZE=5]Special Abilities[/SIZE][/HEADING] [SIZE=5][B]Magma Projection (Ex):[/B] The Ghoma Devastator can unleash a spew of hot magma out of it's humanoid mouth as a standard action dealing 100d6 in a 300ft cone Reflex DC 140 for half. [B]Plasma Blast[/B] [B](Ex) [/B]The Ghoma Devastator can fire a plasma blast from it's gaster dealing 200d10 untyped (Plasma) damage in a 600 ft. burst at extreme range (1200 ft. + 120 ft./level), Reflex DC 140 for half. This blast can effectively target spacecraft from the surface and deals double damage against objects. Against such targets it's range is effectively Line of Sight. [B]Trample (Ex):[/B] Can trample creatures of Gargantuan and smaller for 120d10+60 points of damage. Reflex save DC 130 for half. [B]Acid Cloud (Ex):[/B] Constant vapor in a 240-foot radius, dealing 24d6 acid damage per round. Fortitude DC 140 for half [B]Paralyzing Gaze (Su): [/B]Any being who looks into the eyes bleeding eyes of the Ghoma Devastator's humanoid face is paralyzed for 2d6 Rounds (Will DC 140 negates [B]Cone of Madness (Su):[/B] All beings within a 300 ft. cone hearing the Devastator's Silent Scream are affected by the [I]Insanity[/I] spell (Will save DC 140 to negate). [B]Carapace (Ex)[/B]: As long as the Ghoma Devastator is not in flight it gains +40 natural armor, deflecting cones, lines, rays, and Magic Missile spells rendering it immune to such effects. It also reflects those abilities back upon their casters 30% of the time. [B]Terrifying Presence[/B] [B](Su):[/B] Causes all within 500 feet to make a DC 140 Will save or become panicked (1d10+15 rounds), or shaken if they save. [B]Ghomic Cloud (Su):[/B] Extends 800 feet, dealing 2d10 acid damage per minute and causing sickness (Fort DC 140 to resist). [Same as the other Ghoma otherwise, black clouds, red lightning, disease and acid rain, see Ghoma Glider.] [B]Heat (Ex[/B]): Radiates intense heat, causing 25d6 fire damage per round within 60 feet (Reflex DC 140 to avoid). It also deals this damage with every melee attack it makes and it's Trample ability dealing this damage with no save allowed. If struck in it's gaster it [B]Raging Blood[/B] (Ex): Sprays molten blood when injured, dealing 10d6 fire damage within 20 feet (Reflex DC 140 half). This damage is increased to 20d10 untyped (Plasma) damage if attacks are directed at the it's plasma projecting rear. [B]Downdraft (Ex):[/B] When the Ghoma Devastator deploys it's wings to fly it creates a massive hurricane like windstorm underneath it creating a Control Winds like effect pushing all foes away from the Devastator and dealing damage with Tornado force winds. This deals 8d8 bludgeoning damage and pushes all foes back 5,520 feet (Reflex DC 140 half and stops the pushback though you are checked for that round being unable to move toward the Devastator) those pushed back are flung through the air and take an additional 20d6 falling damage and are knocked prone. This deflects all non magical or gunpowder projectiles and disperses any gases built up around it including it's own localized Ghoma Cloud and Acid Cloud. It also takes a -40 penalty on it's Natural AC, see Carapace. [B]Vulnerability (Ex):[/B] It's gaster glows brightly with an internal plasma projector, like a firefly, it takes 50% more damage from all successful attacks directed at this section however it deals increased raging blood damage and it's Heat damage is temporarily increased as a result. If destroyed by an attack on it's hindquarters it explodes in a devastating death throes dealing it's Plasma Blast damage to all creatures around it in a 900 ft radius burst (Reflex DC 140 half). [/SIZE] [HEADING=3][SIZE=5]Ecology[/SIZE][/HEADING] [SIZE=5][B]Environment[/B]: Any land, underground [B]Organization[/B]: Solitary, with lesser Ghoma [B]Treasure[/B]: None [/SIZE] [HEADING=3][SIZE=5]Combat[/SIZE][/HEADING] [SIZE=5]The Ghoma Devastator is an apocalyptic force, unleashing plasma blasts capable of reaching space or laying waste to ground targets. Its bite, trample, spell like abilities, and acid cloud are catastrophically destructive. The Cone of Madness and paralyizing gaze it emits can incapacitate entire armies, while its shell provides nearly impenetrable defense. Treated as surface to air defense systems and heavy bombardment tools, the Ghoma Devastator is a feared and extremely powerful foe, capable of easily defeating even minor deities, Ghoma Devastators are terribly powerful and their strange face looking like a crying humanoid who's face is twisted into a semblance of madness and horror begs the question as to why? Is it a sick joke on Vlitra's part or is there some deeper more sinister meaning behind it? Devastators generally unleash their gaster cannon upon any group of powerful enemies first and foremost. Their giant size and powerful jaws are used to make short work of melee attackers and their Heat and Acid Cloud abilities soften up or finish off any who survive. They relentlessly fire their gaster plasma cannons when they feel they can, but use all their abilities as needed as the situation unfolds. If confronted with a deity of moderate power they'll attempt to Schism, otherwise they use Reality Maelstrom as needed, Wish and occasionally will unleash a Vengeful Gaze of God. Whenever they press an attack into human settlements they always unleash their Rain of Fire spell to cause mass causualties over a wide range.[/SIZE] [/QUOTE]
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