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<blockquote data-quote="Mesh Hong" data-source="post: 4874188" data-attributes="member: 73463"><p>Sorry Sporemine I can't resist monster creation threads.</p><p> </p><p>This is what the D&D wiki says on Brown Mold (3.5e)</p><p> </p><p></p><p> </p><p>This is my interpretation of that, creature wise, though it <em>might</em> be more logical to have it as a hazard (but wheres the fun in that! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />)</p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Brown Mold</span></span></strong><span style="font-family: 'Verdana'"> Level 2 Controller </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Small Natural Beast (plant) XP 125 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> -1 <strong>Senses</strong> Perception +5, tremorsense 10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Heat Sink</span></strong><span style="font-family: 'Verdana'"> (cold) aura 6; The temperature inside the aura gets </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">progressively colder; all non Brown Mold creatures starting their turn inside </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">the arua take damage depending on their distance from the Mold: </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">1 to 2 squares - 1d6 cold damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">3 to 4 squares - 1d4 cold damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">5 to 6 squares - 1d2 cold damage </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 40; Bloodied 20; see Heat Sensitive </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 17; <strong>Fortitude</strong> 15, <strong>Reflex</strong> 10, <strong>Will</strong> 11 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> disease, poison, charm, gaze; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> fire, see Heat Sensitive; <strong>Vulnerable</strong> 10 cold </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 2 (4), climb 2 (spider climb); also see All Fired Up</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Spore Filled Slam</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +7 vs. AC; 1d6+2 damage; on hit secondary attack +6 vs. </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Fortitude; on hit target is immobilised (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Spore Shot</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> poison</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 5/10; attack +6 vs. Reflex; 1d4+3 poison damage; on hit target is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immobilised (save ends), aftereffect target is slowed (save ends) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Heat Sensitive</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when takes Fire damage</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">If Brown Mold is hit by a Fire based attack it instead gains HPs equal to </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">the damage inflicted, this may take it above its original max HPs </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">All Fired Up </span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">If Brown Mold has a current HP total greater than its max HPs it gain a +2 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">bonus to its speed and deals an additional 1d6 damage with its Spore </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Filled Slam attack </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Stealth +4 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 12 (+2) <strong>Dex</strong> 6 (-1) <strong>Wis</strong> 8 (+0) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 16 (+4) <strong>Int</strong> 3 (-3) <strong>Cha</strong> 6 (-1) </span></span></p><p> </p><p>You would certainly be wanting PCs to make Nature rolls:</p><p> </p><p><u>Nature check</u></p><p><strong>DC 10</strong>: Molds are usually found in dark damp places and are sensitive to extremes of temperature.</p><p><strong>DC 15</strong>: Brown Mold feeds on heat and draws in any ambiant heat from its surrounding area, rapid increases in heat can excite and energise the Mold into a more dangerous state.</p><p><strong>DC 20</strong>: Brown Mold is particularly vulnerable to cold and will quickly perish if the ambiant temperature in its location drops dramatically.</p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4874188, member: 73463"] Sorry Sporemine I can't resist monster creation threads. This is what the D&D wiki says on Brown Mold (3.5e) This is my interpretation of that, creature wise, though it [I]might[/I] be more logical to have it as a hazard (but wheres the fun in that! ;)) [COLOR=white][B][FONT=Verdana][SIZE=3]Brown Mold[/SIZE][/FONT][/B][FONT=Verdana] Level 2 Controller [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Small Natural Beast (plant) XP 125 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] -1 [B]Senses[/B] Perception +5, tremorsense 10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Heat Sink[/FONT][/B][FONT=Verdana] (cold) aura 6; The temperature inside the aura gets [/FONT][/COLOR] [COLOR=white][FONT=Verdana]progressively colder; all non Brown Mold creatures starting their turn inside [/FONT][/COLOR] [COLOR=white][FONT=Verdana]the arua take damage depending on their distance from the Mold: [/FONT][/COLOR] [FONT=Verdana][COLOR=white]1 to 2 squares - 1d6 cold damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]3 to 4 squares - 1d4 cold damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]5 to 6 squares - 1d2 cold damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 40; Bloodied 20; see Heat Sensitive [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 17; [B]Fortitude[/B] 15, [B]Reflex[/B] 10, [B]Will[/B] 11 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] disease, poison, charm, gaze; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] fire, see Heat Sensitive; [B]Vulnerable[/B] 10 cold [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 2 (4), climb 2 (spider climb); also see All Fired Up[/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Spore Filled Slam[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +7 vs. AC; 1d6+2 damage; on hit secondary attack +6 vs. [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Fortitude; on hit target is immobilised (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Spore Shot[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] poison[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 5/10; attack +6 vs. Reflex; 1d4+3 poison damage; on hit target is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immobilised (save ends), aftereffect target is slowed (save ends) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Heat Sensitive[/FONT][/B][FONT=Verdana] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when takes Fire damage[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]If Brown Mold is hit by a Fire based attack it instead gains HPs equal to [/COLOR][/FONT] [FONT=Verdana][COLOR=white]the damage inflicted, this may take it above its original max HPs [/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]All Fired Up [/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]If Brown Mold has a current HP total greater than its max HPs it gain a +2 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]bonus to its speed and deals an additional 1d6 damage with its Spore [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Filled Slam attack [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Stealth +4 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 12 (+2) [B]Dex[/B] 6 (-1) [B]Wis[/B] 8 (+0) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 16 (+4) [B]Int[/B] 3 (-3) [B]Cha[/B] 6 (-1) [/FONT][/COLOR] You would certainly be wanting PCs to make Nature rolls: [U]Nature check[/U] [B]DC 10[/B]: Molds are usually found in dark damp places and are sensitive to extremes of temperature. [B]DC 15[/B]: Brown Mold feeds on heat and draws in any ambiant heat from its surrounding area, rapid increases in heat can excite and energise the Mold into a more dangerous state. [B]DC 20[/B]: Brown Mold is particularly vulnerable to cold and will quickly perish if the ambiant temperature in its location drops dramatically. [/QUOTE]
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