Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
Character Builds & Optimization
Give me the idea, I build the monster
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mesh Hong" data-source="post: 4875584" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Here are some <strong><u>very quick</u></strong> and <strong><u>very generic</u></strong> level 1 snakes.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I still think the snakes posted earlier are also well worth looking at.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Red Fang Snake (young)</span></span></strong><span style="font-family: 'Verdana'"> Level 1 Minion </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Small Natural Beast XP 25 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +3 <strong>Senses</strong> Perception -1, tremorsense 10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1; a missed attack never damages a minion. </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 15; <strong>Fortitude</strong> 13, <strong>Reflex</strong> 14, <strong>Will</strong> 13 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> poison </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, climb 3 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Bite</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +6 vs. AC; 4 damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Quick Strike</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +4 vs. Will; 4 damage, if Red Fang Snake has combat advantage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">this attack deals 6 damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Slither</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> missed by melee attack</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">If Red Fang Snake is missed by a melee attack it may shift 1 square as an </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immediate reaction </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned Languages </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Stealth +8 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Str 10 (+0) Dex 16 (+3) Wis 8 (-1) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Con 12 (+1) Int 3 (-4) Cha 13 (+1) </span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Red Fang Snake</span></span></strong><span style="font-family: 'Verdana'"> Level 1 Skirmisher </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Small Natural Beast XP 100 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +5 <strong>Senses</strong> Perception +5, tremorsense 10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 29; Bloodied 14 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 16; <strong>Fortitude</strong> 13, <strong>Reflex</strong> 15, <strong>Will</strong> 13 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> poison </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, climb 4 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Poisonous Bite</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +6 vs. AC; 1d4+3 damage; on hit target takes 2 ongoing poison </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage (save ends) </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Darting Attack</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Red Fang Snake makes a Poisonous Bite attack, and may shift 1 square </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">before and after making the attack </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Combat Advantage </span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Red Fang Snake deals an additional 1d6 damage against targets granting it </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">combat advantage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Stealth +8 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Str 12 (+1) Dex 16 (+3) Wis 10 (+0) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Con 13 (+1) Int 3 (-4) Cha 13 (+1) </span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Brownscale Constrictor</span></span></strong><span style="font-family: 'Verdana'"> Level 1 Controller </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Beast XP 100 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +1 Senses <strong>Perception</strong> +5, low light vision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 31; Bloodied 15 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 16; <strong>Fortitude</strong> 14, <strong>Reflex</strong> 13, <strong>Will</strong> 12 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5, climb 4 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Bite</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +5 vs. AC; 1d4+3 damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Coil Prey</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +6 vs. AC; 1d6+3 damage; on hit target is grabbed (escape ends, </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes a -3 penalty to escape checks) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Constrict</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> grabbed target only</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Target must be grabbed at the start of Brownscale Constrictors turn; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack +5 vs. Fortitude; 2d6+3 damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +8, Stealth +6 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Str 16 (+3) Dex 13 (+1) Wis 11 (+0) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Con 15 (+2) Int 4 (-3) Cha 6 (-2) </span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Brownscale Constrictor (elder)</span></span></strong><span style="font-family: 'Verdana'"> Level 1 Elite Controller </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Natural Beast XP 200 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +2 <strong>Senses</strong> Perception +6, low light vision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 60; Bloodied 30; see Bloodied Withdrawal </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 17; <strong>Fortitude</strong> 15, <strong>Reflex</strong> 15, <strong>Will</strong> 13 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, climb 5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Bite</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +6 vs. AC; 1d6+3 damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Nip</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +6 vs. AC; 1d4+3 damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Coil Prey</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +6 vs. AC; 1d6+3 damage; on hit target is grabbed </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(escape ends, target takes a -3 penalty to escape checks) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Constrict</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> grabbed target only</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Target must be grabbed at the start of Brownscale Constrictors turn; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack +5 vs. Fortitude; 2d6+3 damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Bloodied Withdrawal</span></strong><span style="font-family: 'Verdana'"> (Immediate Reaction) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when first bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When first bloodied Brownscale Constrictor may shift 6 squares as an </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immediate reaction, if Constrictor currently has a target grabbed it may </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">shift 3 squares and carry its target with it </span></span></p><p> </p><p><strong><span style="font-family: 'Verdana'"><span style="color: white">Threatening Reach </span></span></strong></p><p><span style="font-family: 'Verdana'"><span style="color: white">Brownscale Constrictor has Threatening reach (2) with its Nip attack </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Athletics +8, Stealth +7 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Str 16 (+3) Dex 14 (+2) Wis 12 (+1) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Con 14 (+2) Int 4 (-3) Cha 6 (-2) </span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 4875584, member: 73463"] [FONT=Verdana][COLOR=white]Here are some [B][U]very quick[/U][/B] and [B][U]very generic[/U][/B] level 1 snakes.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]I still think the snakes posted earlier are also well worth looking at.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Red Fang Snake (young)[/SIZE][/FONT][/B][FONT=Verdana] Level 1 Minion [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Small Natural Beast XP 25 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +3 [B]Senses[/B] Perception -1, tremorsense 10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1; a missed attack never damages a minion. [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 15; [B]Fortitude[/B] 13, [B]Reflex[/B] 14, [B]Will[/B] 13 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] poison [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, climb 3 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Bite[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +6 vs. AC; 4 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Quick Strike[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +4 vs. Will; 4 damage, if Red Fang Snake has combat advantage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]this attack deals 6 damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Slither[/FONT][/B][FONT=Verdana] (Immediate Reaction; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] missed by melee attack[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]If Red Fang Snake is missed by a melee attack it may shift 1 square as an [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immediate reaction [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned Languages [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Stealth +8 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Str 10 (+0) Dex 16 (+3) Wis 8 (-1) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Con 12 (+1) Int 3 (-4) Cha 13 (+1) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Red Fang Snake[/SIZE][/FONT][/B][FONT=Verdana] Level 1 Skirmisher [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Small Natural Beast XP 100 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +5 [B]Senses[/B] Perception +5, tremorsense 10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 29; Bloodied 14 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 16; [B]Fortitude[/B] 13, [B]Reflex[/B] 15, [B]Will[/B] 13 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] poison [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, climb 4 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Poisonous Bite[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +6 vs. AC; 1d4+3 damage; on hit target takes 2 ongoing poison [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage (save ends) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Darting Attack[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Red Fang Snake makes a Poisonous Bite attack, and may shift 1 square [/COLOR][/FONT] [FONT=Verdana][COLOR=white]before and after making the attack [/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Combat Advantage [/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Red Fang Snake deals an additional 1d6 damage against targets granting it [/COLOR][/FONT] [FONT=Verdana][COLOR=white]combat advantage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Stealth +8 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Str 12 (+1) Dex 16 (+3) Wis 10 (+0) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Con 13 (+1) Int 3 (-4) Cha 13 (+1) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Brownscale Constrictor[/SIZE][/FONT][/B][FONT=Verdana] Level 1 Controller [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Beast XP 100 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +1 Senses [B]Perception[/B] +5, low light vision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 31; Bloodied 15 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 16; [B]Fortitude[/B] 14, [B]Reflex[/B] 13, [B]Will[/B] 12 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5, climb 4 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Bite[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +5 vs. AC; 1d4+3 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Coil Prey[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +6 vs. AC; 1d6+3 damage; on hit target is grabbed (escape ends, [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes a -3 penalty to escape checks) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Constrict[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] grabbed target only[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Target must be grabbed at the start of Brownscale Constrictors turn; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack +5 vs. Fortitude; 2d6+3 damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +8, Stealth +6 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Str 16 (+3) Dex 13 (+1) Wis 11 (+0) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Con 15 (+2) Int 4 (-3) Cha 6 (-2) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Brownscale Constrictor (elder)[/SIZE][/FONT][/B][FONT=Verdana] Level 1 Elite Controller [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Natural Beast XP 200 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +2 [B]Senses[/B] Perception +6, low light vision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 60; Bloodied 30; see Bloodied Withdrawal [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 17; [B]Fortitude[/B] 15, [B]Reflex[/B] 15, [B]Will[/B] 13 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, climb 5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Bite[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 2; attack +6 vs. AC; 1d6+3 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:bmelee: [B]Nip[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 2; attack +6 vs. AC; 1d4+3 damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Coil Prey[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Reach 2; attack +6 vs. AC; 1d6+3 damage; on hit target is grabbed [/COLOR][/FONT] [FONT=Verdana][COLOR=white](escape ends, target takes a -3 penalty to escape checks) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Constrict[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] grabbed target only[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Target must be grabbed at the start of Brownscale Constrictors turn; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack +5 vs. Fortitude; 2d6+3 damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Bloodied Withdrawal[/FONT][/B][FONT=Verdana] (Immediate Reaction) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when first bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When first bloodied Brownscale Constrictor may shift 6 squares as an [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immediate reaction, if Constrictor currently has a target grabbed it may [/COLOR][/FONT] [FONT=Verdana][COLOR=white]shift 3 squares and carry its target with it [/COLOR][/FONT] [B][FONT=Verdana][COLOR=white]Threatening Reach [/COLOR][/FONT][/B] [FONT=Verdana][COLOR=white]Brownscale Constrictor has Threatening reach (2) with its Nip attack [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Athletics +8, Stealth +7 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Str 16 (+3) Dex 14 (+2) Wis 12 (+1) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Con 14 (+2) Int 4 (-3) Cha 6 (-2) [/COLOR][/FONT] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Give me the idea, I build the monster
Top