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<blockquote data-quote="Sporemine" data-source="post: 4875979" data-attributes="member: 80911"><p>Cwheeler, how about it being ejected from the body when the host becomes bloodied as well as taking a 8th of it's health's worth of damage.</p><p> </p><p>Flipguarder, sorry this didn't happen first but it's going to take me an hour to create and balance this guy. I've been busy. I'll have a fair bit of time on the weekend so I can probably be done by sunday.</p><p> </p><p>Also, an irratible, first level snake to add to the 7 or so already presented.</p><p> </p><p><strong><span style="font-size: 18px">Dire Snake</span></strong></p><p><strong>Level 1 Soldier</strong></p><p><strong>Medium Natural Beast (reptilian)</strong></p><p><strong>XP </strong>100</p><p><strong>Initiative</strong> +3</p><p><strong>Senses</strong> Perception +6</p><p><strong>HP</strong> 29; <strong>Bloodied</strong> 14</p><p><strong>AC</strong> 17; <strong>Fortitude</strong> 13, <strong>Reflex</strong> 14, <strong>Will</strong> 13</p><p><strong>Speed</strong> 6</p><p> </p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Bite</strong> (Standard; at-will)</p><p>+8 Vs. AC, 1d6+3 damage and ongoing 5 poison damage (save ends) </p><p> </p><p><strong>Strike</strong> (Immediate Reaction, when hit with a melee attack; at-will)</p><p>The dire snake makes a bite attack against the triggering creature.</p><p> </p><p><strong>Deadly Poison </strong></p><p>If a bitten creature fails to save against the ongoing poison from the snake's bite attack three consecutive times, the creature is weakened until the end of the encounter.</p><p> </p><p><strong>Alignment</strong> Unaligned</p><p><strong>Languages</strong> None</p><p><strong>Skills</strong> Stealth +8</p><p><strong>Str</strong> 13 (+1) <strong>Dex</strong> 16 (+3) <strong>Wis</strong> 13 (+1) <strong>Con</strong> 13 (+1) <strong>Int</strong> 13 (+1) <strong>Cha</strong> 13 (+1)</p><p><strong>Equipment</strong> None</p><p> </p><p>Fhtagn Kudos (double the kudos if you get the reference)</p><p> </p><p>-Sporemine</p></blockquote><p></p>
[QUOTE="Sporemine, post: 4875979, member: 80911"] Cwheeler, how about it being ejected from the body when the host becomes bloodied as well as taking a 8th of it's health's worth of damage. Flipguarder, sorry this didn't happen first but it's going to take me an hour to create and balance this guy. I've been busy. I'll have a fair bit of time on the weekend so I can probably be done by sunday. Also, an irratible, first level snake to add to the 7 or so already presented. [B][SIZE=5]Dire Snake[/SIZE][/B] [B]Level 1 Soldier[/B] [B]Medium Natural Beast (reptilian)[/B] [B]XP [/B]100 [B]Initiative[/B] +3 [B]Senses[/B] Perception +6 [B]HP[/B] 29; [B]Bloodied[/B] 14 [B]AC[/B] 17; [B]Fortitude[/B] 13, [B]Reflex[/B] 14, [B]Will[/B] 13 [B]Speed[/B] 6 :bmelee: [B]Bite[/B] (Standard; at-will) +8 Vs. AC, 1d6+3 damage and ongoing 5 poison damage (save ends) [B]Strike[/B] (Immediate Reaction, when hit with a melee attack; at-will) The dire snake makes a bite attack against the triggering creature. [B]Deadly Poison [/B] If a bitten creature fails to save against the ongoing poison from the snake's bite attack three consecutive times, the creature is weakened until the end of the encounter. [B]Alignment[/B] Unaligned [B]Languages[/B] None [B]Skills[/B] Stealth +8 [B]Str[/B] 13 (+1) [B]Dex[/B] 16 (+3) [B]Wis[/B] 13 (+1) [B]Con[/B] 13 (+1) [B]Int[/B] 13 (+1) [B]Cha[/B] 13 (+1) [B]Equipment[/B] None Fhtagn Kudos (double the kudos if you get the reference) -Sporemine [/QUOTE]
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