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Glassteel for those who miss it.
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<blockquote data-quote="Turanil" data-source="post: 1531093" data-attributes="member: 9646"><p>I suggest a plain basic conversion of the spell:</p><p></p><p><span style="color: Orange"><strong>GLASSTEEL</strong></span></p><p></p><p>Transmutation [Earth]</p><p><span style="color: Orange"><strong>Level:</strong></span> Sor/Wiz 8</p><p><span style="color: Orange"><strong>Components:</strong></span> V, S, M, XP</p><p><span style="color: Orange"><strong>Casting Time:</strong></span> 1 full round</p><p><span style="color: Orange"><strong>Range:</strong></span> Touch</p><p><span style="color: Orange"><strong>Effect:</strong></span> One glass item of up to 10 pounds per caster level.</p><p><span style="color: Orange"><strong>Duration:</strong></span> Instantaneous</p><p><span style="color: Orange"><strong>Saving Throw:</strong></span> None</p><p><span style="color: Orange"><strong>Spell Resistance:</strong></span> No</p><p></p><p>By means of this spell, the caster modifies the physical properties of a glass item, so now while still looking the same (shape, transparency, color, etc.), it has got the resilience and hardness of steel. That is, the hardness and hit-points of the item is no more that of normal glass, but that of metal (see SRD <em>Substance Hardness and Hit Points</em> table). For mundane glass items, they are now treated as if <em>Iron</em>, and for masterwork quality glass items they are now treated as if <em>Mithral</em>. Note that glass magical items cannot be affected by this spell.</p><p></p><p><span style="color: Orange"><strong>Material Components:</strong></span> A small piece of glass and a small piece of steel.</p><p><span style="color: Orange"><strong>XP Component:</strong></span> 50 xp/pound (or portion thereof) of glassteel to be created. </p><p></p><p><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Turanil, post: 1531093, member: 9646"] I suggest a plain basic conversion of the spell: [COLOR=Orange][B]GLASSTEEL[/B][/COLOR] Transmutation [Earth] [COLOR=Orange][B]Level:[/B][/COLOR] Sor/Wiz 8 [COLOR=Orange][B]Components:[/B][/COLOR] V, S, M, XP [COLOR=Orange][B]Casting Time:[/B][/COLOR] 1 full round [COLOR=Orange][B]Range:[/B][/COLOR] Touch [COLOR=Orange][B]Effect:[/B][/COLOR] One glass item of up to 10 pounds per caster level. [COLOR=Orange][B]Duration:[/B][/COLOR] Instantaneous [COLOR=Orange][B]Saving Throw:[/B][/COLOR] None [COLOR=Orange][B]Spell Resistance:[/B][/COLOR] No By means of this spell, the caster modifies the physical properties of a glass item, so now while still looking the same (shape, transparency, color, etc.), it has got the resilience and hardness of steel. That is, the hardness and hit-points of the item is no more that of normal glass, but that of metal (see SRD [I]Substance Hardness and Hit Points[/I] table). For mundane glass items, they are now treated as if [I]Iron[/I], and for masterwork quality glass items they are now treated as if [I]Mithral[/I]. Note that glass magical items cannot be affected by this spell. [COLOR=Orange][B]Material Components:[/B][/COLOR] A small piece of glass and a small piece of steel. [COLOR=Orange][B]XP Component:[/B][/COLOR] 50 xp/pound (or portion thereof) of glassteel to be created. :cool: [/QUOTE]
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