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<blockquote data-quote="Water Bob" data-source="post: 6105734" data-attributes="member: 92305"><p><strong>COMMON SENSE</strong></p><p></p><p></p><p>GMs should strive to enforce the spirit of the game rather than the letter of the rules. Always use common sense.</p><p></p><p>For example, consider a situation where a Cimmerian and a Pict start a combat encounter. The Pict wins initiative, and the GM describes how the NPC bends low at the waist, growling at the PC Cimmerian, showing the savage's stone sharpened teeth, all the while circling the PC as a fierce animal would around prey.</p><p></p><p>This is not a wasted action. In fact, the Pict is using his first action to Demoralize the Cimmerian, using the Intimidate skill.</p><p></p><p>Rolls are made, and the Cimmerian is now intimidated by the Pict.</p><p></p><p>Now, it's the bottom of the first round--the Cimmerian's turn to act. The demoralize penalty on the PC is -2 to his attack throws, saves, and ability checks. The player says that the Cimmerian will charge the Pict.</p><p></p><p><strong>Should the player's described action be allowed?</strong></p><p></p><p>Of course, the answer can only be made by your game's GM. There's nothing in the rules stating that Cimmerian cannot charge his foe at this point in the combat.</p><p></p><p>But...does that make <em><strong>sense</strong></em>? The Cimmerian is intimated by his foe. He should at least be paused by the demonic looking savage. As GM, I would rule that the Cimmerian cannot charge, or even approach and attack, the Pict due to the fact that the Cimmerian is, indeed, intimidated and demoralized by the foe.</p><p></p><p>The Cimmerian isn't running off, but this should be considered a light version of a Fear spell. You're not going to rush up to fight something that is scaring the hell out of you.</p><p></p><p>Give it a round or two. Let the initial shock of this savage wear off, then, once the demoralized penalities are gone, allow the player to do as he wishes again. If the Cimmerian is attacked while demoralized, then, sure, the PC can defend himself, and combat continues as normal. But, I just don't see an intimidated character rushing up to the thing that scares him.</p><p></p><p>Again, it's the GM's call, of course. But, that's the way I'd play it.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6105734, member: 92305"] [B]COMMON SENSE[/B] GMs should strive to enforce the spirit of the game rather than the letter of the rules. Always use common sense. For example, consider a situation where a Cimmerian and a Pict start a combat encounter. The Pict wins initiative, and the GM describes how the NPC bends low at the waist, growling at the PC Cimmerian, showing the savage's stone sharpened teeth, all the while circling the PC as a fierce animal would around prey. This is not a wasted action. In fact, the Pict is using his first action to Demoralize the Cimmerian, using the Intimidate skill. Rolls are made, and the Cimmerian is now intimidated by the Pict. Now, it's the bottom of the first round--the Cimmerian's turn to act. The demoralize penalty on the PC is -2 to his attack throws, saves, and ability checks. The player says that the Cimmerian will charge the Pict. [B]Should the player's described action be allowed?[/B] Of course, the answer can only be made by your game's GM. There's nothing in the rules stating that Cimmerian cannot charge his foe at this point in the combat. But...does that make [I][B]sense[/B][/I]? The Cimmerian is intimated by his foe. He should at least be paused by the demonic looking savage. As GM, I would rule that the Cimmerian cannot charge, or even approach and attack, the Pict due to the fact that the Cimmerian is, indeed, intimidated and demoralized by the foe. The Cimmerian isn't running off, but this should be considered a light version of a Fear spell. You're not going to rush up to fight something that is scaring the hell out of you. Give it a round or two. Let the initial shock of this savage wear off, then, once the demoralized penalities are gone, allow the player to do as he wishes again. If the Cimmerian is attacked while demoralized, then, sure, the PC can defend himself, and combat continues as normal. But, I just don't see an intimidated character rushing up to the thing that scares him. Again, it's the GM's call, of course. But, that's the way I'd play it. [/QUOTE]
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