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<blockquote data-quote="Water Bob" data-source="post: 6241648" data-attributes="member: 92305"><p><strong>Working Together</strong></p><p></p><p></p><p>Don't under estimate the strength of numbers. Let's say a high level, armored, Aquilonian Soldier is single handedly taking on three Picts. The Picts have poor, primitive weapons, and all three are 1st level Barbarian Picts. Try as they might, their weapons cannot penetrate the Soldier's armored defense.</p><p></p><p>If the Picts just keep whacking at the Soldier, the Aquilonian will make short work of them easily enough. So, the Picts need new tactics. They've got to work together.</p><p></p><p>In this situation, I can think of a few ways for the Picts to take advantage of their superior numbers and take down the Soldier. Take a look at some of the Group Tactics suggestions on page 397 of the core rulebook.</p><p></p><p><strong>Aid Another</strong> - If two of the Picts use Aid Another, benefiting the best Finesse fighter of the three, then that Pict will gain +4 to his attack throws against the Aquilonian.</p><p></p><p><strong>Surround The Enemy</strong> - Keep tactical positions around the Soldier so that the Picts benefit from the <strong>Flanking</strong> and <strong>Multiple Opponents</strong> rules. These bonuses can also help with Finesse attacks. Since the Multiple Opponent attack bonus increases with each additional attacker, make sure that the best Finesse fighter among the Picts attacks last--so that he gains the biggest attack bonus. The <strong>Delay</strong> action can be used to coordinate attacks.</p><p></p><p><strong>Grapple</strong> - If one Pict Grapples the Aquilonian, then the Soldier loses the ability to Dodge the other two. In addition, the three Picts could work together to pull down and pin the Aquilonian, then use the <strong>Helpless Defender</strong> rule from page 198.</p><p></p><p>See the other ideas on page 397.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6241648, member: 92305"] [B]Working Together[/B] Don't under estimate the strength of numbers. Let's say a high level, armored, Aquilonian Soldier is single handedly taking on three Picts. The Picts have poor, primitive weapons, and all three are 1st level Barbarian Picts. Try as they might, their weapons cannot penetrate the Soldier's armored defense. If the Picts just keep whacking at the Soldier, the Aquilonian will make short work of them easily enough. So, the Picts need new tactics. They've got to work together. In this situation, I can think of a few ways for the Picts to take advantage of their superior numbers and take down the Soldier. Take a look at some of the Group Tactics suggestions on page 397 of the core rulebook. [B]Aid Another[/B] - If two of the Picts use Aid Another, benefiting the best Finesse fighter of the three, then that Pict will gain +4 to his attack throws against the Aquilonian. [B]Surround The Enemy[/B] - Keep tactical positions around the Soldier so that the Picts benefit from the [B]Flanking[/B] and [B]Multiple Opponents[/B] rules. These bonuses can also help with Finesse attacks. Since the Multiple Opponent attack bonus increases with each additional attacker, make sure that the best Finesse fighter among the Picts attacks last--so that he gains the biggest attack bonus. The [B]Delay[/B] action can be used to coordinate attacks. [B]Grapple[/B] - If one Pict Grapples the Aquilonian, then the Soldier loses the ability to Dodge the other two. In addition, the three Picts could work together to pull down and pin the Aquilonian, then use the [B]Helpless Defender[/B] rule from page 198. See the other ideas on page 397. [/QUOTE]
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