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<blockquote data-quote="Water Bob" data-source="post: 6322964" data-attributes="member: 92305"><p><strong>-- DISGUISED THIEF --</strong></p><p></p><p></p><p></p><p></p><p></p><p></p><p>The thief in this picture is totally functional and low budget. </p><p></p><p></p><p>That's a Ghanata Knife in his right hand. It's got a blade that is nearly two-feet long--commonly used by the tribesmen in the Southern Desert. His weapon wrist sports a makeshift bracer, simply made of cloth and wrapped with leather cord. This keeps sweat off his weapon hilt. But, if he needs to tie up someone, he'll shove the cloth in their mouths and bind their hands and feet with the leather cord. And, look at his waist...a grappling hook and rope. He goes barefoot in order to keep his steps silent.</p><p></p><p></p><p>You can see a leather jerkin poking out from under his clothes at his shoulder, but he wears baggy tunic and breeks. The breeks are tied at the calves with leather cord. From a distance, he looks like a generic commoner or peasant. And, that's what he wants. He wants to blend in. He wants no one to remember him.</p><p></p><p></p><p>His head is covered by a kafieh. The cloth that is normally used to keep sand out of his mouth on the desert he uses here to cover most of his face. Only his eyes can be seen.</p><p></p><p></p><p>You can't see it, but on his other hip, he has a large cloth loot bag. Now, it is folded in his weapon belt, but when it is filled, he'll pull the drawstring and swing it over his shoulder or tie it to his waist.</p><p></p><p></p><p>The most interesting thing about the thief shown below is that he is not from the southern desert lands. He's an Argossean, born and bred. Any town guard working off an eyewitness description will be searching for a Shemite that broke in and stole the goods.</p><p></p><p></p><p><strong>GAME STATS:</strong></p><p></p><p></p><p><strong>Ghanata Knife</strong> does 1d8 damage and scores a Critical Threat on a natural 20. Criticals are x2 damage. Armor Piercing = 1. And, the knife can be thrown (10' increments).</p><p></p><p></p><p><strong>Leather Jerkin</strong> has Damage Reduction 4, with maximum DEX bonus of +6. Speed is not hampered with the jerkin, so the thief moves at his base 30'.</p><p></p><p></p><p></p><p></p><p></p><p></p><p><img src="http://danyigallery.3dmagicbox.com/photos/al_gazi_the_assassin_art2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Water Bob, post: 6322964, member: 92305"] [B]-- DISGUISED THIEF --[/B] The thief in this picture is totally functional and low budget. That's a Ghanata Knife in his right hand. It's got a blade that is nearly two-feet long--commonly used by the tribesmen in the Southern Desert. His weapon wrist sports a makeshift bracer, simply made of cloth and wrapped with leather cord. This keeps sweat off his weapon hilt. But, if he needs to tie up someone, he'll shove the cloth in their mouths and bind their hands and feet with the leather cord. And, look at his waist...a grappling hook and rope. He goes barefoot in order to keep his steps silent. You can see a leather jerkin poking out from under his clothes at his shoulder, but he wears baggy tunic and breeks. The breeks are tied at the calves with leather cord. From a distance, he looks like a generic commoner or peasant. And, that's what he wants. He wants to blend in. He wants no one to remember him. His head is covered by a kafieh. The cloth that is normally used to keep sand out of his mouth on the desert he uses here to cover most of his face. Only his eyes can be seen. You can't see it, but on his other hip, he has a large cloth loot bag. Now, it is folded in his weapon belt, but when it is filled, he'll pull the drawstring and swing it over his shoulder or tie it to his waist. The most interesting thing about the thief shown below is that he is not from the southern desert lands. He's an Argossean, born and bred. Any town guard working off an eyewitness description will be searching for a Shemite that broke in and stole the goods. [B]GAME STATS:[/B] [B]Ghanata Knife[/B] does 1d8 damage and scores a Critical Threat on a natural 20. Criticals are x2 damage. Armor Piercing = 1. And, the knife can be thrown (10' increments). [B]Leather Jerkin[/B] has Damage Reduction 4, with maximum DEX bonus of +6. Speed is not hampered with the jerkin, so the thief moves at his base 30'. [IMG]http://danyigallery.3dmagicbox.com/photos/al_gazi_the_assassin_art2.jpg[/IMG] [/QUOTE]
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