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<blockquote data-quote="Trace_Coburn" data-source="post: 6621986" data-attributes="member: 48826"><p>A good point. My erstwhile campaign is heavily Hellenic-flavoured, so to me the image of spears being broken mid-fight is a feature, not a bug, but doing the same thing to someone’s <em>+2 keen xiphos</em> or Conan’s Atlantean-made war-sword would certainly be... less well-received. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p></p><p></p><p>Well, for my purposes I’m planning on using a rule from a supplement called <em>Grim ’n’ Gritty</em> that adds the Margin of Success from a to-hit roll to a character’s damage, rather than flat damage modifiers from STR, fiddling with Power Attack, etc. A character with high attack-bonuses and a really good attack-roll, a target with a low Parry Defence... I’m not sure my campaign would <em>need</em> to deal with many 20-hp Massive Damage Saves to feel gritty and deadly. Especially since my working assumptions are an E10-style progression and stringent limits on healing and resurrection magic.</p><p></p><p></p><p>Just as well I spoke up, then. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Trace_Coburn, post: 6621986, member: 48826"] A good point. My erstwhile campaign is heavily Hellenic-flavoured, so to me the image of spears being broken mid-fight is a feature, not a bug, but doing the same thing to someone’s [I]+2 keen xiphos[/I] or Conan’s Atlantean-made war-sword would certainly be... less well-received. :erm: Well, for my purposes I’m planning on using a rule from a supplement called [I]Grim ’n’ Gritty[/I] that adds the Margin of Success from a to-hit roll to a character’s damage, rather than flat damage modifiers from STR, fiddling with Power Attack, etc. A character with high attack-bonuses and a really good attack-roll, a target with a low Parry Defence... I’m not sure my campaign would [I]need[/I] to deal with many 20-hp Massive Damage Saves to feel gritty and deadly. Especially since my working assumptions are an E10-style progression and stringent limits on healing and resurrection magic. Just as well I spoke up, then. :D [/QUOTE]
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