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<blockquote data-quote="Water Bob" data-source="post: 6974419" data-attributes="member: 92305"><p><strong>-- POLITICS, BELTHAAR, ZYM, and NERGAL --</strong></p><p></p><p></p><p></p><p>I am working the first adventure from <strong>The Spider God's Bride</strong> collection into my campaign (the adventure called <strong>The Necromancer's Knife</strong>). In my Conan universe, Conan destroyed the Shadowloard Khalar Zym almost three years ago (events seen in the last movie). Zym was a warlord so powerful that he was regarded very seriously by King Milo of Argos and all of the surrounding meadow city states. If not accepted formally, Zym carved out a small kingdom for himself that covered coastal parts of Shem and Argos.</p><p></p><p>Zym's strength in Argos centered around the city of Sa'Leen, near the border with Shem. And, the Shadowlord's influence reached even farther to several nobles of the Argossean interior. The number one lumbering barony--responsible for the wood used for King Milo's grand fleet--owed its fealty to Milo, but gave its allegiance in reality to Zym.</p><p></p><p>When Zym died in the Skull Cave at the hands of some northern barbarian, Milo took advantage of the opportunity and attacked. The Battle of Sa'Leen was vicious and nearly destroyed the city utterly. In the aftermath, Milo declared that the city of Sa'Leen no longer existed. Instead, the ruin would be called Raeze, and no person, citizen or otherwise, should attempt to rebuild on that spot.</p><p></p><p>One of the Player Characters is from Sa'Leen. He grew up under Khalar Zym's tight-fisted rule (as the warloard was in power over two decades). The city was flattened some three years ago, and the character is returning to the home of his less-than-ideal childhood after being at sea for five years.</p><p></p><p></p><p></p><p>Nergal is the Shemite god of pestilence, plague, murder, and betrayal. His is the ruler of the abyss and the keeper of the dead. He is not an "open" god for worship. No, Nergal's sanctuaries are secret, usually underground, and forbidden. Except in Sa'Leen/Raeze. Khalar Zym openly worshiped Nergal, and the god's small temple still stands in the decimated city. There are many worshipers in the area, and the touch of Mitra, so strong in almost all of Argos, is very weak here in this war torn frontier city.</p><p></p><p></p><p></p><p>Belthaar is a city state across the border in Shem, following the Ophrat river. It wars with the cities of Zhaol and Ghezath. Zhaol is battling heavily, but Ghezath is now kept at bay since Simashattar, Belthaar's king, captured a Ghezathite princeling.</p><p></p><p>The patron deity of Belthaar is Nergal--the city is of the few places (only places) in the world where Nergal is worshiped openly. And now, with Zym gone, they have in an interest in Sa'Leen.</p><p></p><p>Belthaar has sent troops across the border and into Argos. They have stationed themselves in Zym's old palace at Sa’Leen. Though they are politically powerless, it is no secret that Simashattar will eventually lay claim to the city that Milo has seemingly abandoned. It is a well known claim that the Belthaarians make that their ancestors founded Sa’Leen in ancient times, when Shem owned that land, before Argos pushed the border to the hills by the meadowlands. </p><p></p><p>Milo has been silent about the situation as he now has troops in Shem surrounding Khor Kalba. The Argosseans do not have enough enough men to take the fortress city, so the place has been surrounded, all trade and supplies cut off. Yet, it has now been three years, and the cost to Milo, supporting is troops, is mounting to unsustainable levels.</p><p></p><p>For now, Belthaarian mercenaries walk the streets of Sa'Leen but do not enforce anyone's law but their own. They can be had, for a price, but there is no one currently in the area with enough coin to influence the mercenaries one way or the other. It is a confusing situation, the Belthaarians wondering what it is they are doing in Argos, and what's left of Sa'Leen, now called Raeze, virtually a lawless ruin with a few citizens (both Argossean and Shemite) attempting to scratch out a living from the dead rocks left in the wake of Milo's army.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6974419, member: 92305"] [b]-- POLITICS, BELTHAAR, ZYM, and NERGAL --[/b] I am working the first adventure from [b]The Spider God's Bride[/b] collection into my campaign (the adventure called [b]The Necromancer's Knife[/b]). In my Conan universe, Conan destroyed the Shadowloard Khalar Zym almost three years ago (events seen in the last movie). Zym was a warlord so powerful that he was regarded very seriously by King Milo of Argos and all of the surrounding meadow city states. If not accepted formally, Zym carved out a small kingdom for himself that covered coastal parts of Shem and Argos. Zym's strength in Argos centered around the city of Sa'Leen, near the border with Shem. And, the Shadowlord's influence reached even farther to several nobles of the Argossean interior. The number one lumbering barony--responsible for the wood used for King Milo's grand fleet--owed its fealty to Milo, but gave its allegiance in reality to Zym. When Zym died in the Skull Cave at the hands of some northern barbarian, Milo took advantage of the opportunity and attacked. The Battle of Sa'Leen was vicious and nearly destroyed the city utterly. In the aftermath, Milo declared that the city of Sa'Leen no longer existed. Instead, the ruin would be called Raeze, and no person, citizen or otherwise, should attempt to rebuild on that spot. One of the Player Characters is from Sa'Leen. He grew up under Khalar Zym's tight-fisted rule (as the warloard was in power over two decades). The city was flattened some three years ago, and the character is returning to the home of his less-than-ideal childhood after being at sea for five years. Nergal is the Shemite god of pestilence, plague, murder, and betrayal. His is the ruler of the abyss and the keeper of the dead. He is not an "open" god for worship. No, Nergal's sanctuaries are secret, usually underground, and forbidden. Except in Sa'Leen/Raeze. Khalar Zym openly worshiped Nergal, and the god's small temple still stands in the decimated city. There are many worshipers in the area, and the touch of Mitra, so strong in almost all of Argos, is very weak here in this war torn frontier city. Belthaar is a city state across the border in Shem, following the Ophrat river. It wars with the cities of Zhaol and Ghezath. Zhaol is battling heavily, but Ghezath is now kept at bay since Simashattar, Belthaar's king, captured a Ghezathite princeling. The patron deity of Belthaar is Nergal--the city is of the few places (only places) in the world where Nergal is worshiped openly. And now, with Zym gone, they have in an interest in Sa'Leen. Belthaar has sent troops across the border and into Argos. They have stationed themselves in Zym's old palace at Sa’Leen. Though they are politically powerless, it is no secret that Simashattar will eventually lay claim to the city that Milo has seemingly abandoned. It is a well known claim that the Belthaarians make that their ancestors founded Sa’Leen in ancient times, when Shem owned that land, before Argos pushed the border to the hills by the meadowlands. Milo has been silent about the situation as he now has troops in Shem surrounding Khor Kalba. The Argosseans do not have enough enough men to take the fortress city, so the place has been surrounded, all trade and supplies cut off. Yet, it has now been three years, and the cost to Milo, supporting is troops, is mounting to unsustainable levels. For now, Belthaarian mercenaries walk the streets of Sa'Leen but do not enforce anyone's law but their own. They can be had, for a price, but there is no one currently in the area with enough coin to influence the mercenaries one way or the other. It is a confusing situation, the Belthaarians wondering what it is they are doing in Argos, and what's left of Sa'Leen, now called Raeze, virtually a lawless ruin with a few citizens (both Argossean and Shemite) attempting to scratch out a living from the dead rocks left in the wake of Milo's army. [/QUOTE]
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