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<blockquote data-quote="Water Bob" data-source="post: 7221538" data-attributes="member: 92305"><p><strong>KNOWN WORLD GAZETTEERS</strong></p><p></p><p></p><p>I'm just thinking out loud here, as I haven't dug through the Gazetteers in a long, long time. But, I'm thinking that many of the old GAZ Gazetteers that support Mystara, or the Known World, for the Basic D&D game, could be mined for lots of joy for use in a Conan game.</p><p></p><p><strong>GAZ 11 The Republic of Darokin</strong> could be used to flesh out a game set in Zingara, for example. There's so little official game material on that area, and this module could be used--after Conan-ization--for ideas.</p><p></p><p><strong>GAZ 7 The Northern Reaches</strong> could be used to flesh out Vanir and Aesir focused games.</p><p></p><p><strong>GAZ 9 The Minrothad Guilds</strong> could be used to flesh out the Barrachan Pirates and be used for a ship-based game. Or, it could be used for a game set in the Vilayet among Red Brotherhood.</p><p></p><p><strong>GAZ 2 The Emirates of Ylaruam</strong> could be used to bolster the setting of Shem.</p><p></p><p><strong>GAZ 12 The Golden Khan of Ethengar</strong> could be used to flesh out Nomad games set in Hyrkania. Or, possibly a game set in western Shem.</p><p></p><p><strong>GAZ 14 The Atruaghin Clans</strong>, with a little tone change, could be used to flesh out the Picts.</p><p></p><p><strong>GAZ 1 The Grand Duchy of Karameikos</strong> and any of the modules or boxed sets having to do with <strong>Thyatis</strong> could be used to flesh out any Hyborian kingdom.</p><p></p><p>And so on.</p><p></p><p></p><p></p><p><img src="http://www.drivethrurpg.com/images/44/16979.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p></p><p><img src="http://www.dmsguild.com/images/44/16982.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Water Bob, post: 7221538, member: 92305"] [b]KNOWN WORLD GAZETTEERS[/b] I'm just thinking out loud here, as I haven't dug through the Gazetteers in a long, long time. But, I'm thinking that many of the old GAZ Gazetteers that support Mystara, or the Known World, for the Basic D&D game, could be mined for lots of joy for use in a Conan game. [b]GAZ 11 The Republic of Darokin[/b] could be used to flesh out a game set in Zingara, for example. There's so little official game material on that area, and this module could be used--after Conan-ization--for ideas. [b]GAZ 7 The Northern Reaches[/b] could be used to flesh out Vanir and Aesir focused games. [b]GAZ 9 The Minrothad Guilds[/b] could be used to flesh out the Barrachan Pirates and be used for a ship-based game. Or, it could be used for a game set in the Vilayet among Red Brotherhood. [b]GAZ 2 The Emirates of Ylaruam[/b] could be used to bolster the setting of Shem. [b]GAZ 12 The Golden Khan of Ethengar[/b] could be used to flesh out Nomad games set in Hyrkania. Or, possibly a game set in western Shem. [b]GAZ 14 The Atruaghin Clans[/b], with a little tone change, could be used to flesh out the Picts. [b]GAZ 1 The Grand Duchy of Karameikos[/b] and any of the modules or boxed sets having to do with [b]Thyatis[/b] could be used to flesh out any Hyborian kingdom. And so on. [img]http://www.drivethrurpg.com/images/44/16979.jpg[/img] [img]http://www.dmsguild.com/images/44/16982.jpg[/img] [/QUOTE]
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