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Go to Hell. Go Directly to Hell. Do Not Pass Go. Do Not Collect 200 Larvae.
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<blockquote data-quote="Particle_Man" data-source="post: 2131252" data-attributes="member: 892"><p>In my campaign (using the Arthurian Adventures setting: the nobility score is from them, the afterlife stuff is my house rule), there is the One God (priesty) and then the Old Faith (druidy). When ya die, barring coming back (reincarnation, ressurection, etc.), Old Faithers simply blend their energies into the world, thus keeping the old faith itself going (it is slowly fading from the world -- this is a form of "environmentally friendly" stalling the fading part). (Higher nobility (see below) and higher level generate more power for the "old faith"). So no personal immortality - more at oneness with the universe.</p><p></p><p>The One God has Heaven (for good folk) and Hell (for bad folk). I actually use a Nobility score as a percentage, and the person's soul splits in two at death, with the "noble" part going to heaven and the "ignoble" part going to hell. Note a score of 100 is a free ticket to heaven for one's entire soul (so allows one to avoid hell even in part), and a score of below 1 is impossible for mortals, barring a Deal with the Adversary.</p><p></p><p>So a few people go to heaven only, and many go to BOTH heaven and hell, and everyone that doesn't make a deal with the devil but is a New Faither, however corrupt, will have a tiny piece of them in heaven. Thus on the One God plan there is eternal personal salvation for all believers, AND eternal personal damnation for all but the most pure. Neat, eh?</p><p></p><p>Why Hell? I make the souls that believe in the One God system power up the One God. Even the ignoble parts can generate power for the One God, if they are tortured. However, this is less efficient in generating power, so the One God would prefer that mortals be as noble as possible so that in the afterlife their noble parts are larger and thus generate more power.</p><p></p><p>(A noble 50% would generate twice as much as the ignoble 50%, for example). Power here is also based on level, btw.</p><p></p><p>So hell was set up by the One God to generate personal power that would otherwise be lost. Heaven is more efficient, but can only process the noble parts of souls. And Old Faith folk generate no power for the One God.</p><p></p><p>(note that various demons (including the Adversary, who is the head demon), etc., sometimes cheat (what do they care?), break into the mortal realms, wreaking havoc, corrupting souls, etc.)</p><p></p><p>Oh, and if one is neither old faith nor a One God supporter, one's spirit simply disipates, the energies lost.</p><p></p><p>Hope this helps.</p></blockquote><p></p>
[QUOTE="Particle_Man, post: 2131252, member: 892"] In my campaign (using the Arthurian Adventures setting: the nobility score is from them, the afterlife stuff is my house rule), there is the One God (priesty) and then the Old Faith (druidy). When ya die, barring coming back (reincarnation, ressurection, etc.), Old Faithers simply blend their energies into the world, thus keeping the old faith itself going (it is slowly fading from the world -- this is a form of "environmentally friendly" stalling the fading part). (Higher nobility (see below) and higher level generate more power for the "old faith"). So no personal immortality - more at oneness with the universe. The One God has Heaven (for good folk) and Hell (for bad folk). I actually use a Nobility score as a percentage, and the person's soul splits in two at death, with the "noble" part going to heaven and the "ignoble" part going to hell. Note a score of 100 is a free ticket to heaven for one's entire soul (so allows one to avoid hell even in part), and a score of below 1 is impossible for mortals, barring a Deal with the Adversary. So a few people go to heaven only, and many go to BOTH heaven and hell, and everyone that doesn't make a deal with the devil but is a New Faither, however corrupt, will have a tiny piece of them in heaven. Thus on the One God plan there is eternal personal salvation for all believers, AND eternal personal damnation for all but the most pure. Neat, eh? Why Hell? I make the souls that believe in the One God system power up the One God. Even the ignoble parts can generate power for the One God, if they are tortured. However, this is less efficient in generating power, so the One God would prefer that mortals be as noble as possible so that in the afterlife their noble parts are larger and thus generate more power. (A noble 50% would generate twice as much as the ignoble 50%, for example). Power here is also based on level, btw. So hell was set up by the One God to generate personal power that would otherwise be lost. Heaven is more efficient, but can only process the noble parts of souls. And Old Faith folk generate no power for the One God. (note that various demons (including the Adversary, who is the head demon), etc., sometimes cheat (what do they care?), break into the mortal realms, wreaking havoc, corrupting souls, etc.) Oh, and if one is neither old faith nor a One God supporter, one's spirit simply disipates, the energies lost. Hope this helps. [/QUOTE]
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