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Goblin Wolf-Rider
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<blockquote data-quote="smootrk" data-source="post: 2599171" data-attributes="member: 28583"><p>I really like the PRC you came up with. Only 3 small critiques.</p><p></p><p>1. I would make HD d8. The class seems Ranger-esque and also has substantial bonuses on every single level. Just one way I would balance it a little better IMO.</p><p></p><p>2. Similar to the Ranger-esque statment above, I would increase the skill points to 4+Int mod.</p><p></p><p>3. I would lower the Ride Ranks required, just to make the class a viable option earlier in a character/NPC career. Mostly from a DM point of view so more of my antagonists would qualify and be a part of the class... right now, only the biggest baddest goblins (chiefs in effect) would qualify unless I upped the average levels of all goblins. I usually use goblins against generally lower-level parties.</p><p></p><p>Like I said, minor critiques, that IMO don't interfere with the flavor of the class you suggest....</p></blockquote><p></p>
[QUOTE="smootrk, post: 2599171, member: 28583"] I really like the PRC you came up with. Only 3 small critiques. 1. I would make HD d8. The class seems Ranger-esque and also has substantial bonuses on every single level. Just one way I would balance it a little better IMO. 2. Similar to the Ranger-esque statment above, I would increase the skill points to 4+Int mod. 3. I would lower the Ride Ranks required, just to make the class a viable option earlier in a character/NPC career. Mostly from a DM point of view so more of my antagonists would qualify and be a part of the class... right now, only the biggest baddest goblins (chiefs in effect) would qualify unless I upped the average levels of all goblins. I usually use goblins against generally lower-level parties. Like I said, minor critiques, that IMO don't interfere with the flavor of the class you suggest.... [/QUOTE]
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