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General Tabletop Discussion
Character Builds & Optimization
Godhammer Paladin (A new build)
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<blockquote data-quote="Eldorian" data-source="post: 4590954" data-attributes="member: 10504"><p>I really like this concept and here are some of my ideas for it.</p><p></p><p></p><p>Javelin fits the concept too, if you consider Greco-Roman gods. (Thor, Zeus, these types of Gods fit this)</p><p></p><p>Also, rename godhammer to "Thunderbolt" Incorporate the build into the default paladin by using the Channel Divinity feature.</p><p></p><p>Channel Divinity: Divine Thunderbolt</p><p><em>You channel divine power into your weapon, letting you hurl it with the force of a thunderbolt.</em></p><p>Encounter Divine</p><p>Minor Action Melee touch</p><p>Target: One held weapon</p><p>Effect: Until the end of the encounter, you may treat the weapon as if it has the Heavy Thrown property with range 3/6. If it already has the Heavy Thrown property, you instead gain a +1 to hit and increase its normal and long range by 2 squares when you wield it. This weapon returns to you when you throw it as if it were magical.</p><p></p><p>I also suggest adding an at will,</p><p></p><p>Lightning Strike Paladin Attack 1</p><p><em>You hurl your weapon with divine fury, which strikes its target with a crash of thunder.</em></p><p>At-Will Divine, Thunder, Weapon</p><p>Standard Action Ranged weapon.</p><p>Requirement: You must be wielding a Heavy Thrown weapon.</p><p>Attack: Strength vs. AC</p><p>Hit: 1[W] + Strength modifier damage, and one enemy adjacent to the target takes thunder damage equal to your Wisdom modifier.</p></blockquote><p></p>
[QUOTE="Eldorian, post: 4590954, member: 10504"] I really like this concept and here are some of my ideas for it. Javelin fits the concept too, if you consider Greco-Roman gods. (Thor, Zeus, these types of Gods fit this) Also, rename godhammer to "Thunderbolt" Incorporate the build into the default paladin by using the Channel Divinity feature. Channel Divinity: Divine Thunderbolt [i]You channel divine power into your weapon, letting you hurl it with the force of a thunderbolt.[/i] Encounter Divine Minor Action Melee touch Target: One held weapon Effect: Until the end of the encounter, you may treat the weapon as if it has the Heavy Thrown property with range 3/6. If it already has the Heavy Thrown property, you instead gain a +1 to hit and increase its normal and long range by 2 squares when you wield it. This weapon returns to you when you throw it as if it were magical. I also suggest adding an at will, Lightning Strike Paladin Attack 1 [i]You hurl your weapon with divine fury, which strikes its target with a crash of thunder.[/i] At-Will Divine, Thunder, Weapon Standard Action Ranged weapon. Requirement: You must be wielding a Heavy Thrown weapon. Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage, and one enemy adjacent to the target takes thunder damage equal to your Wisdom modifier. [/QUOTE]
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