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<blockquote data-quote="Nezkrul" data-source="post: 6981069" data-attributes="member: 6682154"><p><strong>Kossuth-</strong> The ground around stops shuddering and you hear a sound of rock grinding against rock behind you, as well as a swell of heat that threatens to overcome your simple protections. When you turn to see what it is, a huge pyroclastic elemental has risen out of the stone. A pair of white-blue flaming gems move into a swirling mass resembling a face, and it speaks to you with 2 different voices, one in Ignan and one in Terran; <span style="color: #0000FF">"IFif THEthe LORDlord OFof FIREfire GUIDEDguided YOUyou TOto THISthis PLACEplace, THENthen ONLYonly BYby PURIFYINGpurifying YOURSELFyourself INin THEthe Whiteflame WILLwill YOUyou UNDERSTANDunderstand HIShis GUIDANCEguidance."</span> <span style="color: #FF0000">~The only moment the voices were in unison was when they refered to the Whiteflame~</span> The elemental points to the center of the chamber, at the white gout of flame ever persistent above the middle of the roiling lava.</p><p></p><p></p><p></p><p><strong>Sheela- </strong>The bat hops to the ground, next to you, and you no longer sense any ill-will of any sort toward you, instead, that sense is replaced by an empathic link to your new animal companion. When he feels excited or joyous, you can sense it, and right now, he's feeling a little excited, and hungry. He offers his back for you to climb onto, and you sense he is eager to have a first hunt with his new partner.</p><p></p><p>[gm]Mortimer doesn't have the buff from your divine powers, yet.[/gm]</p><p></p><p></p><p></p><p><strong>Red Knight- </strong>Aurelia eats what you have offered to her with a smile. <span style="color: #0000FF">"Thanks, but the reason I offered food to you was because of my magic pouch here. It always has enough food in it to feed me 4x over every day,"</span> she says as she pats the <em>survival pouch</em> on her hip.</p><p></p><p>After finishing breakfast with you, Aurelia pulls out a small parchment map she must have made while you were sleeping. It has several crude drawings on it to represent the field, the farm house, this lodge, a barn, a barracks, the training yard, and the ogre camp where they built their fire. She has indicated several areas of cover and concealment on the map. She points at the ogre camp, <span style="color: #0000FF">"After you fell asleep last night, I snuck out the chimney to scout the ogre camp. There are twenty of them. And most of them have fashioned crude armor and weapons out of the spoils they have stolen from the people they have murdered. They seem to be divided into two teams of 10 whenever they leave their camp, 10 stay behind while the other 10 raid, presumably so they can take turns resting. Whoever is leading them or directing them is far from the stupid blockheads that typical ogres present. If we are going to have a good chance at killing them, then we should wait until one of the teams leaves and is beyond range of hearing shouted warnings before we engage the team that is left resting. So, what do you think?"</span> Aurelia's cheeks are slightly red as she looks to you, seemingly for approval.</p><p></p><p></p><p></p><p><strong>Zoser- </strong>When you return to the frozen circle, you remember the direction you heard the caravan sounds coming from. You also notice that the ground where you woke is still frozen. Off in the distance, to the south, you see a small dust devil swirling, typical for a hot desert day. You can't see any tracks in the sands, as the wind from the day has likely filled them in. As you think about the gargantuan elemental that spoke to you, you start to think of the <em>why</em> of such a creature coming to this place and looking for someone. Perhaps, what happened to you was not your doing, and in happening, drew the attention of powerful beings in the area.</p><p></p><p>[gm]A Knowledge: The Planes check can let you recall more information about the elemental you saw.[/gm]</p></blockquote><p></p>
[QUOTE="Nezkrul, post: 6981069, member: 6682154"] [B]Kossuth-[/B] The ground around stops shuddering and you hear a sound of rock grinding against rock behind you, as well as a swell of heat that threatens to overcome your simple protections. When you turn to see what it is, a huge pyroclastic elemental has risen out of the stone. A pair of white-blue flaming gems move into a swirling mass resembling a face, and it speaks to you with 2 different voices, one in Ignan and one in Terran; [COLOR="#0000FF"]"IFif THEthe LORDlord OFof FIREfire GUIDEDguided YOUyou TOto THISthis PLACEplace, THENthen ONLYonly BYby PURIFYINGpurifying YOURSELFyourself INin THEthe Whiteflame WILLwill YOUyou UNDERSTANDunderstand HIShis GUIDANCEguidance."[/COLOR] [COLOR="#FF0000"]~The only moment the voices were in unison was when they refered to the Whiteflame~[/COLOR] The elemental points to the center of the chamber, at the white gout of flame ever persistent above the middle of the roiling lava. [B]Sheela- [/B]The bat hops to the ground, next to you, and you no longer sense any ill-will of any sort toward you, instead, that sense is replaced by an empathic link to your new animal companion. When he feels excited or joyous, you can sense it, and right now, he's feeling a little excited, and hungry. He offers his back for you to climb onto, and you sense he is eager to have a first hunt with his new partner. [gm]Mortimer doesn't have the buff from your divine powers, yet.[/gm] [b]Red Knight- [/b]Aurelia eats what you have offered to her with a smile. [COLOR="#0000FF"]"Thanks, but the reason I offered food to you was because of my magic pouch here. It always has enough food in it to feed me 4x over every day,"[/COLOR] she says as she pats the [I]survival pouch[/I] on her hip. After finishing breakfast with you, Aurelia pulls out a small parchment map she must have made while you were sleeping. It has several crude drawings on it to represent the field, the farm house, this lodge, a barn, a barracks, the training yard, and the ogre camp where they built their fire. She has indicated several areas of cover and concealment on the map. She points at the ogre camp, [COLOR="#0000FF"]"After you fell asleep last night, I snuck out the chimney to scout the ogre camp. There are twenty of them. And most of them have fashioned crude armor and weapons out of the spoils they have stolen from the people they have murdered. They seem to be divided into two teams of 10 whenever they leave their camp, 10 stay behind while the other 10 raid, presumably so they can take turns resting. Whoever is leading them or directing them is far from the stupid blockheads that typical ogres present. If we are going to have a good chance at killing them, then we should wait until one of the teams leaves and is beyond range of hearing shouted warnings before we engage the team that is left resting. So, what do you think?"[/COLOR] Aurelia's cheeks are slightly red as she looks to you, seemingly for approval. [B]Zoser- [/B]When you return to the frozen circle, you remember the direction you heard the caravan sounds coming from. You also notice that the ground where you woke is still frozen. Off in the distance, to the south, you see a small dust devil swirling, typical for a hot desert day. You can't see any tracks in the sands, as the wind from the day has likely filled them in. As you think about the gargantuan elemental that spoke to you, you start to think of the [I]why[/I] of such a creature coming to this place and looking for someone. Perhaps, what happened to you was not your doing, and in happening, drew the attention of powerful beings in the area. [gm]A Knowledge: The Planes check can let you recall more information about the elemental you saw.[/gm] [/QUOTE]
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