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Good Obscure Settings? (and some ruminations on classic vs. newer fantasy settings)
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<blockquote data-quote="pming" data-source="post: 5631895" data-attributes="member: 45197"><p>Hiya.</p><p> </p><p> I was going to mention Titan, but someone already did up above. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p> </p><p> One world I've always thought was nutty-wierd-fun was <strong>Talislanta</strong> ( <a href="http://talislanta.com/" target="_blank">Talislanta | Still No Elves!</a> for that gem). There's just so-o-o-o many cool and interesting cultures, religions, races, etc. in that setting! The biggest problem we had with it was it's size...the continent of Talislanta just wasn't big enough to accomadate all those things and still leave room for "unknowns". Initially we doubled the scale on the map (from 1" = 75 miles to 1" = 150 miles), but if I ever play it again I'm just going to slap a 1" = 500 kilometers (just over 300 miles), and then 'redraw' each country/area that the PC's wander through, filling them with 'empty space', so to speak, for those long-lost ruins, dungeons, etc.</p><p> </p><p> Another one I like is for the Powers & Perils RPG, called <strong>Perilous Lands</strong>. ( <a href="http://www.powersandperils.org" target="_blank">Powers and Perils - Index</a> for all that goodness). The system is very much a "Swords & Sorcery" style, with a more classical take on monsters and such. The world is quite large, and has many countries and empires. The setting has a nice "bronze-age", kinda Conan feel to it. Barter is big, and salt is a common means of payment.</p><p> </p><p> Lastly, I have to mention the <strong>Kingdoms of Kalamar</strong> (produced by Kenzer & Co.: <a href="http://www.kenzerco.com/" target="_blank">Kenzer & Company</a> to find it). I bought this boxed set back when it was a boxed set and for "generic" rpg system (re: 1e/2e AD&D, pretty much). I had ordered it, then promptly forgotten I did so. I think it took slightly more than a month for it to get to me, lol! I came home from work and found it sitting there. Nice 'surprise'. Anyway, Kalamar is a pretty damn well thought out world in every way; geography, religions, countries, etc. It's got some odd naming, but that's my problem...others love it saying it gives more 'flavor'. *shrug* At any rate, Kenzer & Co. is a kick-azz company and it's reflected in their stuff. </p><p> </p><p> <strong>Mystara</strong>. Ok, so it's not really an 'unknown'...but it's such an awesome world I just had to plug it for those newbies who don't know of it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> You can get a lot of information about it here: <a href="http://pandius.com/index.html" target="_blank">Vaults of Pandius - the Official Mystara Homepage</a> </p><p> </p><p>^_^</p><p> </p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 5631895, member: 45197"] Hiya. I was going to mention Titan, but someone already did up above. :) One world I've always thought was nutty-wierd-fun was [b]Talislanta[/b] ( [url=http://talislanta.com/]Talislanta | Still No Elves![/url] for that gem). There's just so-o-o-o many cool and interesting cultures, religions, races, etc. in that setting! The biggest problem we had with it was it's size...the continent of Talislanta just wasn't big enough to accomadate all those things and still leave room for "unknowns". Initially we doubled the scale on the map (from 1" = 75 miles to 1" = 150 miles), but if I ever play it again I'm just going to slap a 1" = 500 kilometers (just over 300 miles), and then 'redraw' each country/area that the PC's wander through, filling them with 'empty space', so to speak, for those long-lost ruins, dungeons, etc. Another one I like is for the Powers & Perils RPG, called [b]Perilous Lands[/b]. ( [url=http://www.powersandperils.org]Powers and Perils - Index[/url] for all that goodness). The system is very much a "Swords & Sorcery" style, with a more classical take on monsters and such. The world is quite large, and has many countries and empires. The setting has a nice "bronze-age", kinda Conan feel to it. Barter is big, and salt is a common means of payment. Lastly, I have to mention the [b]Kingdoms of Kalamar[/b] (produced by Kenzer & Co.: [url=http://www.kenzerco.com/]Kenzer & Company[/url] to find it). I bought this boxed set back when it was a boxed set and for "generic" rpg system (re: 1e/2e AD&D, pretty much). I had ordered it, then promptly forgotten I did so. I think it took slightly more than a month for it to get to me, lol! I came home from work and found it sitting there. Nice 'surprise'. Anyway, Kalamar is a pretty damn well thought out world in every way; geography, religions, countries, etc. It's got some odd naming, but that's my problem...others love it saying it gives more 'flavor'. *shrug* At any rate, Kenzer & Co. is a kick-azz company and it's reflected in their stuff. [b]Mystara[/b]. Ok, so it's not really an 'unknown'...but it's such an awesome world I just had to plug it for those newbies who don't know of it. :) You can get a lot of information about it here: [url=http://pandius.com/index.html]Vaults of Pandius - the Official Mystara Homepage[/url] ^_^ Paul L. Ming [/QUOTE]
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