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<blockquote data-quote="Nytmare" data-source="post: 6802464" data-attributes="member: 55178"><p>If you're willing to take a swing at some RPGs that are maybe a little bit outside what your group is used to, I'd suggest almost anything that Bully Pulpit has put out, <strong>especially</strong> Fiasco, Durance, and Juggernaut.</p><p></p><p>Fiasco is a group scene building game patterned (but not limited to) a heist movie. </p><p></p><p>Durance is a group storytelling and world building game where you create a prison planet full of absolutely everything going wrong.</p><p></p><p>Juggernaut is...hard to define. It's pretty much a straight conversation live action role playing game. You play the part of a group of cold war era scientists and government officials trying to verify the authenticity of a cryptography machine that's so good at breaking codes, that it can break them before they've been written.</p><p></p><p>For slightly more typical oneshot RPGs, I'd push for Savage World, Mouseguard, Dread, and Dogs in the Vineyard.</p><p></p><p>Savage World isn't so much a setting as it is a system. It pushes for pulpy, action packed story telling.</p><p></p><p>Mouseguard is a Burning Wheel lite character driven RPG based off the Mouseguard comic books. Lots of people hear the premise and mistakenly assume that it's a Disney-esque game about anthropomorphic animals running around being cute and singing songs, but that couldn't be further from the truth. It's deep and gritty game about a bunch of mouse soldiers trying to patrol and protect their empire. </p><p></p><p>Dread is a horror RPG based off of a very simple mechanic. In the middle of the table is a Jenga tower. Whenever a character wants to do something important, they pull a piece out of the tower. When the tower falls, the character that pulled the piece dies. Freaking spectacular.</p><p></p><p>Dogs in the Vineyard. Gunslinger paladins. Nuff said.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 6802464, member: 55178"] If you're willing to take a swing at some RPGs that are maybe a little bit outside what your group is used to, I'd suggest almost anything that Bully Pulpit has put out, [b]especially[/b] Fiasco, Durance, and Juggernaut. Fiasco is a group scene building game patterned (but not limited to) a heist movie. Durance is a group storytelling and world building game where you create a prison planet full of absolutely everything going wrong. Juggernaut is...hard to define. It's pretty much a straight conversation live action role playing game. You play the part of a group of cold war era scientists and government officials trying to verify the authenticity of a cryptography machine that's so good at breaking codes, that it can break them before they've been written. For slightly more typical oneshot RPGs, I'd push for Savage World, Mouseguard, Dread, and Dogs in the Vineyard. Savage World isn't so much a setting as it is a system. It pushes for pulpy, action packed story telling. Mouseguard is a Burning Wheel lite character driven RPG based off the Mouseguard comic books. Lots of people hear the premise and mistakenly assume that it's a Disney-esque game about anthropomorphic animals running around being cute and singing songs, but that couldn't be further from the truth. It's deep and gritty game about a bunch of mouse soldiers trying to patrol and protect their empire. Dread is a horror RPG based off of a very simple mechanic. In the middle of the table is a Jenga tower. Whenever a character wants to do something important, they pull a piece out of the tower. When the tower falls, the character that pulled the piece dies. Freaking spectacular. Dogs in the Vineyard. Gunslinger paladins. Nuff said. [/QUOTE]
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