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"Goodest of the good" and why Hell is a bad place
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<blockquote data-quote="Shemeska" data-source="post: 3220415" data-attributes="member: 11697"><p>For mortals the distinction is purely academic, while for celestials it's going to be NG, because they're purely devoted to Good, without any divided loyalties towards Law or Chaos. A NG celestial like a guardinal might employ them, but they won't be beholden to them like an archon or eladrin would be (and they won't play alignment second fiddle to deific whimsy like an aasimon/angel would).</p><p></p><p></p><p></p><p>It's not a choice of theirs, not really. The fiends are living manifestations of their particular alignment (though the gods aren't), and their native planes are an environment physically composed of the raw alignment itself. Various flavors of NE/CE/LE exist, and the various layers of lower planes typically cater themselves to a landscape that embodies and expresses that particular flavor of that evil alignment. It's not a 'crap-hole' to the fiends living there necessarily, it's simply what they are, and a negative association with it comes from our own mortal physical frailty and non-OMG EVIL alignment that we typically have.</p><p></p><p>But if we move away from the D&D/Planescape definition of such things and, as you suggest, go with a strict, 'damnation is willing removal from the grace of Good/God/the Almighty/etc' then the environment is again simply a reflection of their self-created Evil (absence of Good).</p></blockquote><p></p>
[QUOTE="Shemeska, post: 3220415, member: 11697"] For mortals the distinction is purely academic, while for celestials it's going to be NG, because they're purely devoted to Good, without any divided loyalties towards Law or Chaos. A NG celestial like a guardinal might employ them, but they won't be beholden to them like an archon or eladrin would be (and they won't play alignment second fiddle to deific whimsy like an aasimon/angel would). It's not a choice of theirs, not really. The fiends are living manifestations of their particular alignment (though the gods aren't), and their native planes are an environment physically composed of the raw alignment itself. Various flavors of NE/CE/LE exist, and the various layers of lower planes typically cater themselves to a landscape that embodies and expresses that particular flavor of that evil alignment. It's not a 'crap-hole' to the fiends living there necessarily, it's simply what they are, and a negative association with it comes from our own mortal physical frailty and non-OMG EVIL alignment that we typically have. But if we move away from the D&D/Planescape definition of such things and, as you suggest, go with a strict, 'damnation is willing removal from the grace of Good/God/the Almighty/etc' then the environment is again simply a reflection of their self-created Evil (absence of Good). [/QUOTE]
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